|
|
Real Cost:
|
8 |
Active Points:
|
25 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Creation |
Effect |
Darkness to Sight Group 2" radius, Personal Immunity (+1/4) (25 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), No Range (-1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
44 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Creation, Water |
Description |
Creates a cloud of mystically dense fog that blocks sight and many forms of extraordinary awareness. |
Effect |
Darkness to Sight Group and Spatial Awareness 3" radius, Personal Immunity (+1/4) (44 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Investing, Water |
Description |
This spell has a very lengthy casting time, but lasts for a full day (unless dispelled or nullified by Anti-Magic). |
Effect |
Swimming 30", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4) (45 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Water |
Description |
Allows caster to animate and control water to do a large variety of things. |
Effect |
Telekinesis (63 STR), Affects Porous (105 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold, Water |
Description |
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim. |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation, Water |
Description |
Creates a high pressure geyser of water from the casters hands that can deliver significant impact vs. anything within a straight line. |
Effect |
Ranged Killing Attack 3d6 (vs. PD), Area Of Effect Line: 18" (+1) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
128 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Acid, Creation, Water |
Description |
Creates a cloud of acidic fog that interferes with the senses and corrodes anything in it. It lasts for up to 20 minutes, though strong winds can disperse it faster. |
Effect |
Change Environment 32" radius, -3 to Normal Smell PER Rolls, -3 to Sight Group PER Rolls, +4 Points of Damage, Long-Lasting: 20 Minutes, Multiple Combat Effects, Personal Immunity (+1/4), Conforming (+1/2) (128 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Negative, Water |
Description |
This spell sucks the moisture from living creatures causing potentially lethal damage in a large area. |
Effect |
Ranged Killing Attack 2d6 + 1 (vs. PD), Area of Effect Radius: 9", Selective (+1 1/4), AVLD: Power Defense (+1 1/2) (131 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), OIF (Holy Symbol, -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Negative, Water |
Description |
This spell sucks the moisture from living creatures causing potentially lethal damage in a large area. |
Effect |
Ranged Killing Attack 2d6 + 1 (vs. PD), Area of Effect Radius: 9" (+1), Selective Target (+1/4), AVLD: Power Defense (+1 1/2) (131 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Summoning, Water |
Effect |
Summon 500-point Water Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|