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Skip Navigation LinksVancian Magic>Vancian Spells>Divine>Clerical>Domain Spells>Travel
Spell List
Record Count: 9

Expeditious Retreat View
Bardic Transmutation Level 1
Wizardry Transmutation Level 1
Domain Travel Level 1
Real Cost: 6 Active Points: 25
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: +4" Run
Effect
Aid Running 2 1/2d6 (25 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Locate Object View
Clerical General Level 3
Domain Travel Level 2
Sphere Divination Level 4
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Divining
Effect
Detect Specific Object 31- (Sight Group), Concealed (-5 with Detect PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Telescopic (+12 versus Range Modifier), Tracking (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fly View
Wizardry Transmutation Level 3
Domain Travel Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Flight 15", Usable By Other (+1/4), combat acceleration/deceleration (+1/4), Persistent (+1/2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Teleport View
Bardic Universal Level 4
Wizardry Universal Level 4
Domain Travel Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
Teleportation 35", Position Shift (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, -3/4), Concentration 0 DCV (-1/2)
Edition
HERO System 5th Edition

Teleport View
Wizardry Universal Level 5
Domain Travel Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport Only if RSR is Made (+0), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (90 Active Points); 1 Charge (-2), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Find the Path View
Clerical General Level 6
Druidic Natural Level 6
Domain Knowledge Level 7
Domain Travel Level 6
Sphere Divination Level 7
Real Cost: 20 Active Points: 104
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Divining
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Most Direct Way To Goal 28- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Sense, Targeting, Ranged (+1/2), No Range Modifier (+1/2) (104 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration, throughout (1/2 DCV; -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Phase Door View
Wizardry Conjuration Level 7
Domain Travel Level 8
Real Cost: 23 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Creation
Description
Caster creates a permanent corridor thru physical matter that phases into another dimension terminating at both ends on the Prime Material Plane. The corridor is undetectable, but those aware of it can use the corridor to travel from one end to the other.
Effect
Tunneling 5" through 10 DEF material, IPE, Hide effects of Power (Fully Invisible; +2) (120 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 12 LTE loss; -1/2), Straight Line Only (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Teleport Without Error View
Wizardry Universal Level 7
Domain Travel Level 7
Real Cost: 43 Active Points: 117
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
  • Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Safe Blind Teleport (+1/4), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (97 Active Points); 1 Charge (-2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) (Real Cost: 23)
  • Teleportation: Floating Fixed Location (2 Locations), Persistent (+1/2), Uncontrolled (+1/2) (20 Active Points) (Real Cost: 20)
Edition
HERO System 5th Edition

Astral Projection View
Clerical General Level 9
Wizardry Universal Level 9
Domain Travel Level 9
Stregari Divining Level 9
Real Cost: 54 Active Points: 148
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • Life Support (Eating: Character does not eat; Longevity: Immortal; Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Century (Ended By Leaving Astral Plane; +0), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (62 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Linked (Safer Place; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 22)
  • XDM (Single Dimension (Astral Plane)), x8 Increased Weight (35 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 7)
  • Flight 1", x16 Noncombat, 1 Continuing Charge lasting 1 Week (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (51 Active Points); Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 25)
Edition
HERO System 5th Edition