|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Detect Information About Magic Items 26- (Sight Group), Discriminatory, Analyze (30 Active Points); Concentration, Must Concentrate throughout use of Constant Power (0 DCV; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Gradual Effect (1 Minute; -1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
28 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Glamer |
Effect |
Sight Group and Detect Magic Images, 1" radius, +/-1 to PER Roll, 1 Continuing Charge lasting 1 Month (+3/4) (28 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Set Effect (-3/4), Concentration 0 DCV (-1/2), Only to hide an items magical aura (-1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Dispel Magic 10d6, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Investing |
Description |
May grant any 1 Spell of up to 60 AP to another to use at their discretion. |
Effect |
Triggered, UBO, No LOS Required on up to a 60 Active Point Spell, UBO (+1/4), LOS Not Required To Maintain (+1/2), Trigger (+1/2) (75 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, -1 3/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
85 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This effect grants comprehensive protection vs Magic Spells. |
Effect |
- Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 11)
- FF (5 PD/5 ED/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x2; +1/2), IPE (Fully Invisible; +1) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 17)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
99 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Anti-Magic |
Description |
This spell creates a field of Anti-Magic that lasts for up to an hour. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 99 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either.
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Suppress 3 1/2d6, all Magic Simultaneously (+2), Uncontrolled (+1/2), Area of Effect Radius: 8" (+1), Continuous (+1) (99 Active Points); Side Effects, Always Occurs (Caster takes 10 LTE Loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
105 |
Provider:
|
Shadowcat |
Source:
|
New Content |
|
Keywords |
Anti-Magic |
Description |
The caster creates a small Anti-Magic field that lasts for up to a Minute. Note that with the Vancian Magic system, all effects include "contact with an Anti-Magic field with equal or greater Active Points" as part of the turn-off clause for their Charge. Thus, any Vancian spell of 105 AP or less will turn off automatically upon entering this Anti-Magic effect. Such spells also cannot be cast from within or into such a zone either. |
Effect |
Suppress 6d6, all Magical Spells simultaneously (+2), Area Of Effect Hex (+1/2) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
120 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
- Missile Deflection (Any Ranged Attack), Missile Reflection, Lingering up to 1 Turn (+1/2) (60 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/2), Gestures (Complex; -1/2), Instant (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 10)
- +6 with Missile Deflection (30 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/4), Missile Deflection Only (-1), Gestures (Complex; -1/2), Extra Time Delayed Phase (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
- +6 with Missile Reflection (30 Active Points); Spells Only (-2), 1 Continuing Charges lasting 1 Turn each (-1 1/4), Missile Deflection Only (-1), Gestures (Complex; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4) (Real Cost: 5)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
This effect grants comprehensive protection vs Magic Spells. |
Effect |
- Magic Damage Reduction, Resistant, 75%, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 22)
- FF (5 PD/5 ED/5 Mental Defense/5 Power Defense/5 Flash Defense: Sight Group), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x3; +3/4), IPE (Fully Invisible; +1) (75 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 23)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Dispel All Magic 16 1/2d6, All Magic Simultaneously (+2) (148 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|