|
|
|
Real Cost:
|
18 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Evil |
Effect |
Summon 8 150-point Skeletons, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Summoned Being Must Inhabit Locale (Corpses must be available) (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold, Creation |
Effect |
- Hail Stones: Ranged Killing Attack 1d6 - 1 (vs. PD), Uncontrolled (+1/2), +2 STUN Multiplier (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Chillsnap; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
- Chillsnap: Ranged Killing Attack 1d6 - 1 (vs. ED), +2 STUN Multiplier (+1/2), Uncontrolled (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death, Protective |
Description |
Creates a shield against the Undead. |
Effect |
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Invisibility to Sight and Mental Groups, Clairsentience and Detect Person, No Fringe, 1 Continuing Charges lasting 6 Hours each (+0), Usable By Other (+1/4), Persistent (+1/2) (75 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Creation |
Effect |
Drain BODY 2d6, Personal Immunity (+1/4), Ranged (+1/2), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 7", Nonselective, Conforming (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Stop target from Teleporting |
Effect |
Entangle 2d6, 3 DEF, Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (75 Active Points); 1 Charges (-2), Only Stops Teleportation (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
- Force Field (18 ED), Hardened (+1/4) (22 Active Points); Only vs Cold (-1), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 5)
- Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 8 1/2d6 (vs. ED), Trigger (Trapped Object Is Opened) (+1/4), Area of Effect Hex: Accurate (+1/2) (75 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc); Attacks Opener Up To Range Of Energy Blast (-1 1/2), Extra Time Full Phase (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+75 PRE (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Healing (Regeneration) 3 BODY, Can Heal Limbs, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
When spell is cast select SFX from list; the first 30 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 30 BODY are gone, spell ends. |
Effect |
+30 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (75 Active Points); SFX Must be chosen when cast (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Darkness to Mental Group 3" radius, Personal Immunity (+1/4), 1 Continuing Charge lasting 25 Years (+1 3/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Extra Time (5 Minutes, Only to Activate, Character May Take No Other Actions, -1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 15 LTE loss; -1/2), IIF Expendable (Difficult to obtain new Focus; A Bronzed Skull Set With A Ruby, Sapphire, And Emerald Each Worth 1000 GP, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Energy Blast 4d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (5" Radius; +1) (70 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Detect A random member of a particular creature type 15- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Rapid (x10), Targeting, 1 Continuing Charge lasting 1 Day (+0), No Range Modifier (+1/2), Ranged (+1/2) (74 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Nonpersistent (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Effect |
Change Environment 2" radius, -10 to EGO, Long-Lasting: 20 Minutes, Personal Immunity (+1/4), Conforming (+1/2) (73 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Creation |
Effect |
Minor Transform 3d6 (Air into Minor Mundane Items, Dispel Magic), Improved Target Group (Minor mundane items; +1/2), Lingering up to 5 Minutes (+1) (75 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Extra Phase, -3/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Effect |
- +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Slimes, Molds, Puddings, Oozes (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
- Armor (8 PD/7 ED), Only vs Slimes, Molds, Puddings, Oozes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (62 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 27)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Invisibility to Sight Group, Mind Scan, Danger Sense and Spatial Awareness, No Fringe, UBO (+1/4), Persistent (+1/2) (75 Active Points); Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Acid (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Slings & Arrows (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Picks & Axes (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Cold/Ice (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Description |
The caster is protected from lighting and other electrical attacks. |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Fire/Heat (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Hammers & Maces (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
LS (Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Self-Contained Breathing), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Sonic (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Swords (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
67 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Sight Group Flash 3 1/2d6, Personal Immunity (+1/4), Indirect (Same origin, always fired away from attacker; +1/4), Area of Effect Radius: 3" (+1) (45 Active Points); 1 Charge (-2), Requires A Fire Source To Tranform Into Light (-1/2), Expends Charge For Smoke Cloud (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 10) plus Darkness to Hearing Group 3" radius, Indirect (Same origin, always fired away from attacker; +1/4), Personal Immunity (+1/4) (22 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Requires A Fire Source To Tranform Into Smoke (-1/2), Expends Charge For Light Flash (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
Magically repairs Golems and similar constructs that are not biological (ie not Flesh Golems and similar automatons). |
Effect |
Healing 4d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (90 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Clairsentience (Sight And Related Groups), +5 to PER Roll: +5, Analyze, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Targeting (75 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Divination Skill vs Divination Skill; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Glamer |
Description |
Spell causes a swirling cloud of sensory stimuli; random lights, noises, smells, and tactile sensation. |
Effect |
Change Environment 8" radius, -3 to Sight Group PER Rolls, -3 to Smell/Taste Group PER Rolls, -3 to Touch Group PER Rolls, -3 to Hearing Group PER Rolls, Multiple Combat Effects, Uncontrolled (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Summoning |
Description |
A swarm of insects and other pests of all types is called forth to harrass and bedevil target |
Effect |
Ranged Killing Attack 0 1/2d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), +4 STUN Multiplier (+1), Continuous (+1), Penetrating (x3; +1 1/2), Are of Effect Radius: 20" (+1 1/2), Conforming (+1/2), Selective Target (+1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death |
Description |
Use Bestiary page 127 for base, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Summon 225-point Zombie, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Side Effects (Caster suffers 12 LTE loss), Side Effect occurs automatically whenever Power is used (-1), Summoned Being Must Inhabit Locale (Need Corpse) (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Entangle 2d6, 3 DEF, Only vs Characters With The Lockpicking Skill (+0), Takes No Damage From Attacks Limited Group (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (75 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Only To Form Barriers (-1), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 1d6 + 1 (vs. ED), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area of Effect Line: 22" (+1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death |
Effect |
Ranged Killing Attack 2d6 (vs. NND), Does BODY (+1), No Normal Defense LS: Longevity (+1) (90 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4), Beam (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 4d6 (vs. ED), Lingering up to 1 Turn (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), vs Undead Only (-2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain COM, CON 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), COM, CON simultaneously (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Description |
Treat as requiring 0 STR to throw. |
Effect |
Energy Blast 8d6 (vs. ED), Area of Effect Radius: 4", Selective (+1 1/4) (90 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Range Based On STR (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
43 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death, Negative, Protective, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell imbues a person with the same dark magics that empower most Undead, which grants them immunities to things that would normally be hazardous to mortal flesh and removes the need to eat, sleep, or breathe. The recipient detects as an Undead for the duration (for better or ill). The effect lasts for 1 day unless dispelled. |
Effect |
LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Day (+0), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; Recipient Detects as Undead; +0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (87 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Clairsentience (Sight, Hearing, Smell/Taste And Touch Groups And Mental Awareness), x4 Range (1800"), +7 to PER Roll, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point, Rapid (x10) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
88 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Tunneling 2" through 28 DEF material (88 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV, throughout (-1/2), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
Hand of Force intervenes between caster and opponent, granting protection to caster |
Effect |
Force Field (10 PD/10 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group), Hardened (x2; +1/2) (75 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Concealment Effect; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 17) plus +3 with DCV (15 Active Points); Only vs 1 opponent (Chosen when Cast) (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Visible (-1/4), Linked to Shield Effect (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (30 STR), Affects Desol Any form of Desolidification (+1/2), Uncontrolled (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Only to Strangle Living Creature (-1), Physical Manifestation (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Description |
CREATES MILDLY COMPLEX NON-WEAPON OBJECTS MADE OF PURE FORCE LIKE A WAGON, WINDMILL, A SHOVEL, ETC 12 DEF 12 BODY UP TO 2 HEXES OF MATERIAL |
Effect |
Object Creation (Digital HERO #7 HEROGlyphs by Steven S. Long), +1 Square Hex, +10 BODY, +10 DEF, May Create Complex Items Which Caster Has Appropriate Associated Skill For (90 Active Points); 1 Charge (-2), Restricted Lifespan (Dissapates in 1 Hour; -1 1/2), Extra Time (Extra Phase, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Ego Attack 9d6 (90 Active Points); 1 Charge (-2), Does Not Provide Mental Awareness (-1/4), Normal Range (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
use Bestiary page 121 as base |
Effect |
Summon 8 150-point Ghouls, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Arrives Under Own Power (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Curse, Death |
Effect |
Minor Transform 4d6 (Person into Same Person with Disease of Choice, Healing Magic, Remove Disease), Improved Target Group (Any Disease; +1/4), Personal Immunity (+1/4), Lingering up to 1 Minute (+3/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Incantations (-1/4), Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
86 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
- Drain Strength 3d6 (30 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Chill; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 7)
- Ranged Killing Attack 3d6 (vs. ED), Required Hands One-Handed (+0), +1 STUN Multiplier (+1/4) (56 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Linked (Sap; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) (Real Cost: 11)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Acid, Creation |
Effect |
Change Environment 4" radius, -3 to Normal Smell PER Rolls, -3 to Sight Group PER Rolls, +4 Points of Damage, Long-Lasting: 20 Minutes, Multiple Combat Effects, Conforming (+1/2) (87 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
88 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Pattern |
Description |
Combination Flash / EGO Attack blinds foes and gives them a little bit of a headache.
Use a single attack vs ECV for both parts of the effect, vs every one in the AoE.
GM Permission required. |
Effect |
- Sight Group Flash 2 1/2d6, Area Of Effect (11" Cone; +1 1/2) (32 Active Points); 1 Charge (-2), Linked (Color Spray to the Brainpan; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
- Ego Attack 2 1/2d6, Area Of Effect (11" Cone; +1 1/4) (56 Active Points); 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Linked (Color Spray to the Eyes; -1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2) (Real Cost: 12)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold, Water |
Description |
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim. |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
BODY gained from Growth lost first, Constructs do not have STUN |
Effect |
- Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 14)
-
Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 1)
-
+2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
85 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Precognitive, Retrocognitive Clairsentience ([Unknown] And Related Groups), Discriminatory (85 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Vague and Unclear (-1/2), Time Modifiers (-1/2), Blackout (-1/2), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Side Effects 1d6 Drain INT, 1d6 Drain PRE, FADE 5/ Month (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent.
Use Bestiary pg 78 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc.
Golem exists until destroyed. |
Effect |
Summon 225-point Flesh Golem (Remove No Hit Locations, give +15 STR, +5 BODY), Slavishly Devoted (+1) (90 Active Points); Extra Time (1 Day, Character May Take No Other Actions, -4 1/4), 1 Charge (-2), Body Parts Required (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
Mind Control 14d6, Telepathic (+1/4) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Effect |
Mind Control 10d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Century (+0), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2), UAA (+1) (90 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Telekinesis (60 STR) (90 Active Points); Only vs Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Aid Ground Movement 1 at a time 4d6, any Ground Movement power one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
BODY & STUN gained from Growth lost first |
Effect |
- Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
-
Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 1)
- +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 6)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Major Transform 2d6 +1 (Simple Items from Thin Air), Improved Target Group (mundane items) (+1/2), Continuous (+1) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion, Curse |
Effect |
Drain INT 2d6, Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 25 Years; +3) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Hand-To-Hand Killing Attack 2 1/2d6 (3d6 + 1 w/STR) (vs. ED), Lingering up to 20 Minutes (+1 1/4) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-3/4), Concentration 0 DCV (-1/2), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
The caster launches a bolt of pure mystic force. |
Effect |
Energy Blast 12d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
+4 Overall, UBO (+1/4), Persistent (+1/2), Trigger (At will; +1/2) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Supplement |
|
Effect |
Desolidification (affected by Magic, Force) (40 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 16) plus LS (Self-Contained Breathing) (10 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 4) plus Flight 10", Position Shift, x4 Noncombat, Usable Underwater (+1/4) (37 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 13) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Glamer |
Effect |
+6 with DCV, LOS not Required After Activation (+1/2), Usable Simultaneously (up to 32 people at once; +1 1/2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
120 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Glamer |
Description |
This unusual effect blocks detection into an area, does not block the senses of those inside the effect, and also presents a false image of the space thus blocked. The end effect is that unless the deceptive image is pierced onlookers do not realize that detection into the area is being blocked.
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
- Darkness to Sight, Mental and Hearing Groups 4" radius, 1 Continuing Charge lasting 1 Day (+1/4), Hole In The Middle [Fixed Size] (+1/4) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 21)
- Sight, Hearing and Mental Groups Images, +/-2 to PER Roll, 1 Continuing Charge lasting 1 Day (+1/4), Increases Size (4" radius; +1/2) (45 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (Darkness; -1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 10)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Healing (Regeneration) 2 BODY, Can Heal Limbs, Resurrection, Persistent (+1/2), Reduced Endurance (0 END; +1/2) (90 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 2d6, 4 DEF, Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Takes No Damage From Physical Attacks All Attacks (+1/2), Area of Effect Radius: 6" (+1) (90 Active Points); Only vs Undead (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Cannot Form Barriers (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Improved version of Hold Person |
Effect |
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain BODY 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Explosion (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain DEX, BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Radius: 24" (+1 1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain BODY 3d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 24" (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain STR, DEX, CON, COM 4 1/2d6, Four Powers Simultaneously (+1) (90 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 3d6 (vs. PD), Area of Effect Cone: 10" (+1) (90 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4) |
Edition |
| | | |