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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>By Level>Level 3
Spell List
Record Count: 176

Ice Bolt View
Wizardry Evocation Level 2
Domain Cold Level 1
Sphere Elemental Level 3
Real Cost: 10 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Cold
Effect
  • Energy Blast 5d6 (vs. ED) (25 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4) (Real Cost: 6)
  • Energy Blast 2 1/2d6 (vs. PD), Armor Piercing (+1/2) (19 Active Points); 1 Charge (-2), Linked (Energy Blast; -1/2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), DEX Roll at -1 For 1/2 Damage (-1/4)(Real Cost: 4)
Edition
HERO System 5th Edition

Last Look View
Wizardry Necromancy Level 2
Domain Death Level 1
Sphere Divination Level 3
Sphere Necromantic Level 3
Stregari Divining Level 2
Real Cost: 7 Active Points: 40
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Divining
Description
The caster touches a corpse and is able to see the last 5 minutes of their life culminating in their death. If the death is a violent one, the caster suffers some pain (3d6 STUN, no defenses).
Effect
Retrocognitive Clairsentience (Sight Group) (40 Active Points); Precognition/Retrocognition Only (-1), Custom Modifier (only to view last 5 minutes of targets life; -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (0 DCV; Character is totally unaware of nearby events; -3/4), No Range (-1/2), Side Effects (Side Effect always occurs whenever the character does some specific act; Caster takes 3D6 Stun If Target's Death Was Violent; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Undead Hedge View
Wizardry Necromancy Level 2
Domain Undeath Level 1
Sphere Necromantic Level 3
Real Cost: 10 Active Points: 42
Provider: Killer Shrike Source: New Content
Keywords
Death, Protective
Description
Creates a shield against the Undead.
Effect
Force Wall (12 PD/0 ED; 3" long and 1" tall), Hardened (+1/4) (42 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Alter Self View
Wizardry Transmutation Level 2
Domain Changeling Level 3
Real Cost: 17 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, limited group of shapes), Imitation (42 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Daylight View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Sun Level 3
Domain Weather Level 2
Sphere Sun Level 3
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
  • Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
  • Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
  • CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Detect Thoughts View
Bardic Divination Level 2
Clerical General Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Mind Scan 7d6 (Human and Animal Minds) (45 Active Points); Neither Character nor Target Can Attack Through Link (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Blocked by Dense / Thick Materials (-1/2), 60 Foot Maximum Range (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Far Flying Flame View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Sphere Elemental Level 3
Real Cost: 9 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Effect
Energy Blast 7d6 (vs. ED), Indirect (Same origin, always fired away from attacker; Parabolic Arc; +1/4) (44 Active Points); 1 Charge (-2), Needs 20 feet Overhead Clearance (-1/2), DEX Roll at -1 Negates (1/2), Beam (-1/4), Not In Water (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Weapon View
Elementalism Pyromancy Level 2
Wizardry Evocation Level 2
Domain Fire Level 2
Domain War Level 2
Sphere Elemental Level 3
Real Cost: 11 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Fire
Description
Caster creates a weapon of mystic fire that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4)
Edition
HERO System 5th Edition

Freezing Weapon View
Elementalism Hydromancy Level 2
Wizardry Evocation Level 2
Domain War Level 2
Domain Cold Level 2
Sphere Elemental Level 3
Real Cost: 12 Active Points: 44
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Cold
Description
Caster creates a weapon of mystic ice that can be used by another if they remain close. The weapon itself can be attacked; it has 9 DEF and 0 Body.
Effect
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4)
Edition
HERO System 5th Edition

Grim Repose View
Clerical General Level 2
Wizardry Necromancy Level 2
Sphere Necromantic Level 3
Stregari Bewitching Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Minor Transform 4 1/2d6 (Corpse To Preserved Corpse, Raise Dead, Resurection Effects, Anti Magic) (45 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Detect Secret Doors View
Wizardry Divination Level 2
Sphere Divination Level 3
Real Cost: 10 Active Points: 36
Provider: Killer Shrike Source: New Content
Effect
Detect Secret Doors 23- (no Sense Group), Concealed (-1 with Detect PER Rolls), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Rapid (x10), Sense (36 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Fear View
Bardic Necromancy Level 2
Wizardry Necromancy Level 2
Domain Terror Level 2
Sphere Charm Level 3
Stregari Hexcasting Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

Infection View
Clerical General Level 2
Druidic Natural Level 2
Wizardry Necromancy Level 2
Domain Destruction Level 3
Domain Decay Level 3
Stregari Cursing Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse, Death
Description
Using this spell the caster can "infect" a person with a disease of their choice; repeated applications of Transform on multiple Phases will typically be needed to accomplish this task.
Effect
Minor Transform 2d6 (Person into Same Person with Disease of Choice, Healing Magic, Remove Disease), Improved Target Group (Any Disease; +1/4), Personal Immunity (+1/4), Lingering up to 1 Minute (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Incantations (-1/4), Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Rending View
Wizardry Evocation Level 2
Domain Destruction Level 2
Sphere Combat Level 3
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
This spell directs harmful physical energies at a single target equivalent to being torn at by something with great strength.
Effect
Ranged Killing Attack 3d6 (vs. PD) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Resist Elements View
Clerical General Level 2
Druidic Natural Level 2
Paladin Investiture Level 2
Ranger Warden Level 2
Wizardry Abjuration Level 2
Domain Fire Level 3
Sphere Elemental Level 3
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Effect
Armor (0 PD/30 ED), 1 Continuing Charges lasting 1 Day each (+0) (45 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

See Invisibility View
Bardic Divination Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 38
Provider: Killer Shrike Source: D&D 3e Core
Effect
Spatial Awareness (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10): x10, Telescopic (+1 versus Range Modifier): +1 (38 Active Points); Only To Detect Invisible & Concealed Physical Objects (-1 1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Sense Thoughts View
Bardic Divination Level 2
Wizardry Divination Level 2
Domain Knowledge Level 2
Sphere Charm Level 3
Stregari Divining Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Telepathy 3d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sleep View
Bardic Enchantment Level 2
Ranger Warden Level 2
Wizardry Enchantment Level 2
Sphere Charm Level 3
Stregari Bewitching Level 2
Real Cost: 11 Active Points: 40
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Sleep, Compulsion
Effect
Suppress STUN 1 1/2d6, LOS Not Required To Maintain (+1/2), Area Of Effect (3" Radius; +1), Invisible Power Effects, Hide effects of Power (Fully Invisible; +2) (36 Active Points); Not vs any creature with 350+ character points (-1/2), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Spell Resistance View
Paladin Investiture Level 2
Wizardry Abjuration Level 2
Sphere Protection Level 3
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: New Content
Description
Spell Resistance is described in the Default Magic System Guidelines, Long Term Endurance Lost Paid When Spell Is Cast
Effect
Spell Resistance 16-, 1 Continuing Charges lasting 1 Day each (+0), UBO (+1/4), Persistent (+1/2), Difficult To Dispel (x4 Active Points) (+1/2) (45 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 9 LTE loss; -1), Gestures (Complex; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 16-
Edition
HERO System 5th Edition

Static Veil View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Domain Protection Level 2
Sphere Divination Level 3
Sphere Protection Level 3
Stregari Divining Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Description
The caster creates a zone impervious to scrying attempts for up to an hour.
Effect
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ventriloquism View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Voice Level 3
Real Cost: 14 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Figment
Effect
Hearing Group Images, 1" radius, +/-6 to PER Roll, +/-6 to PER Roll (41 Active Points); Only to Project own voice (-1/2), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2)
Edition
HERO System 5th Edition

Wind Wall View
Bardic Evocation Level 3
Clerical General Level 3
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Evocation Level 3
Domain Air Level 2
Sphere Weather Level 4
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Alert View
Wizardry Divination Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
  • Danger Sense (self only, any danger, Function as a Sense) (34 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) 18- (Real Cost: 14)
  • Defense Maneuver I-IV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 4)
  • +2 with DCV (10 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 4)
  • Combat Luck (3 PD/3 ED) (6 Active Points); Extra Time (Extra Segment, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
Edition
HERO System 5th Edition

Animate Dead View
Clerical General Level 5
Wizardry Necromancy Level 5
Domain Death Level 3
Sphere Necromantic Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Evil
Effect
Summon 8 150-point Skeletons, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Summoned Being Must Inhabit Locale (Corpses must be available) (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Arcane Sight View
Wizardry Divination Level 3
Stregari Divining Level 3
Real Cost: 27 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Detect Information About Spellcasters Magic Items, Magic Items and Magic Spells 19- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Rapid (x10), Sense, Targeting, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

As the Dead View
Wizardry Necromancy Level 3
Real Cost: 20 Active Points: 50
Provider: Killer Shrike Source: New Content
Keywords
Death, Negative, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell imbues the caster with the same dark magics that empower most Undead, which grants them immunities to things that would normally be hazardous to mortal flesh and removes the need to eat, sleep, or breathe. The caster detects as an Undead for the duration (for better or ill). The effect lasts for 1 day unless dispelled.
Effect
LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Day (+0) (50 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Detect as Undead; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Badger's Belligerance View
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Aid CON, EGO 2d6, Ranged (+1/2), CON, EGO simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Incantations (-1/4)
Edition
HERO System 5th Edition

Basic Invocation View
Wizardry Evocation Level 3
Stregari Hexcasting Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
VSFX
Effect
Ranged Killing Attack 1d6 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2s), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bestow Curse View
Bardic Transmutation Level 3
Clerical General Level 3
Wizardry Transmutation Level 3
Stregari Cursing Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse
Effect
Drain DEX, COM, INT one at a time 1d6, DEX, COM, INT one at a time (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per 5 Years; +2 3/4) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic; -1), Incantations (Complex; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Bigby's Pugnacious Pugilist View
Wizardry Evocation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Force
Description
Two Hands are required only when using the Spell -- the Caster punches and jabs with his real hands and conceptually the Pugilists mimic his movements.
Effect
Energy Blast 4d6 (vs. PD), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Required Hands Two-Handed (-1/2), Cannot Be Used With Multiple-Power Attacks (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Blink View
Wizardry Illusion Level 3
Real Cost: 22 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Glamer
Effect
+12 with DCV, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4)
Edition
HERO System 5th Edition

Blink View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
+12 with DCV (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Bone Helm View
Wizardry Necromancy Level 3
Real Cost: 12 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Fear, Death, Divining, Adornment, Protective, Transmogrify
Description
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.

This spell mystically enhances and transforms a skull into a sturdy and magically empowered helmet that grants its wearer several significant benefits. Assuming it isn't destroyed or dispelled, the skull's magic lasts for a full a week.
Effect
To Create: Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), OIF Expendable (Skull; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)

All Effects Of Helm: 1 Continuing Charge lasting 1 Week (+0); OIF Durable (Bone Helm; -1/2)
  • +10 PRE (10 Active Points, Real Cost: 2)
  • +10 Mental Defense (10 Active Points); vs Undead Only (-2) (Real Cost: 1)
  • Detect Undead 12- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, Telescopic (+2 versus Range Modifier), Tracking (40 Active, Real Cost: 9)
Edition
HERO System 5th Edition

Bountiful Bow of Caustic Corrosion View
Wizardry Conjuration Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Acid, Creation
Description
Creates a magical wooden bow & a quiver of arrows, which both crumble into dust in 5 Minutes. While extant, the caster may fire the arrows from the bow, and each arrow turns to acid upon impact. Only usable by caster, no proficiency needed.
Effect
Ranged Killing Attack 1d6 + 1 (vs. PD), Penetrating (x2; +1), Lingering up to 5 Minutes (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Burrow View
Elementalism Geomancy Level 3
Wizardry Transmutation Level 3
Sphere Animal Level 4
Real Cost: 26 Active Points: 59
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Earth
Description
The caster is able to grant themselves or a single recipient the ability to burrow through semi-hard substances. This ability lasts for up to an hour unless dispelled or nullified by Anti-Magic.
Effect
Tunneling 3" through 6 DEF material, Fill In, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Clairvoyance View
Bardic Divination Level 3
Wizardry Divination Level 3
Domain Knowledge Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight Group), x32 Range (300"), +5 to PER Roll: +5, 2 Perception Points: +1, Discriminatory (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Blackout (-1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4)
Edition
HERO System 5th Edition

Cocoon View
Wizardry Conjuration Level 3
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Traps the victim in layers of silk bound hardened with a glue like substance.
Effect
Entangle 2d6, 4 DEF, Continuous (+1) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Incantations (-1/4), Vulnerable (Fire) (Uncommon; -1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Conjured Blade View
Wizardry Conjuration Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Creates a magical sword that the caster may lay about with in melee. Does not require proficiency. Crumbles to dust after 1 minute.
Effect
Hand-To-Hand Killing Attack 2d6 (2 1/2d6 w/STR) (vs. ED), +1 STUN Multiplier (+1/4), Lingering up to 1 Minute (+3/4) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Create Servitor Golem View
Wizardry Transmutation Level 3
Domain Automata Level 3
Sphere Creation Level 4
Stregari Binding Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Use Bestiary pg 208 General Purpose Robot for base
Effect
Summon 152-point Servitor Golem; use General Purpose Robot pg 208, remove Onboard Computer, remove Visual Sensors except Infrared Perception, Slavishly Devoted (+1) (60 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Dark Touch of Life Manipulation View
Wizardry Necromancy Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Negative
Effect
Drain STR, DEX, CON, COM 3d6, Four Powers Simultaneously (+1) (60 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Destructive Knock View
Wizardry Evocation Level 3
Real Cost: 8 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4)
Edition
HERO System 5th Edition

Detect Scrying View
Bardic Divination Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Divination Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 15 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Scrying 22- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, Telescopic (+1 versus Range Modifier), Tracking, 1 Continuing Charge lasting 1 Day (+0) (57 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Devil's Venomblade View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 10 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Creation
Description
The caster causes a weapon of their choice to be coated with a mystical contact poison that lasts for the lesser of up to 10 minutes or until their first successful melee attack with the affected weapon.
Effect
Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Trigger (Activating the Trigger is an Action that takes no time,, Trigger can expire (After 10 Minutes Of Non-Use); Next Melee Attack With Weapon Attached To; +1/4) (60 Active Points); 1 Charge (-2), PD Applies (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Weapon Of Opportunity; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [All] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 6 1/2d6, All Magic Simultaneously (+2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Arcane] View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Effect
Dispel Arcane Magic 13d6, Any Arcane Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Divine] View
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere Protection Level 4
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Keywords
Anti-Magic
Effect
Dispel Divine Magic 13d6, Any Divine Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Extra Time Delayed Phase (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4)
Edition
HERO System 5th Edition

Dispel Magic [Elemental] View
Wizardry Abjuration Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Dispel Elementalism Magic 16d6, Any Elementalism Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Specific] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Domain Magic Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 10d6, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Wizardry] View
Wizardry Abjuration Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Dispel Wizardry Magic 16d6, Any Wizardry Effect one at a time (+1/4) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dragonskin View
Druidic Natural Level 3
Wizardry Transmutation Level 3
Real Cost: 22 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Description
Using a Dragon's scale (which is consumed by the casting of the spell) the caster is able to temporarily take on some of the resiliency of Dragonkind. The caster's skin becomes scaly, emulating the color and appearance of whatever type of Dragon the material component came from.
Effect
Armor (10 PD/10 ED) (30 Active Points); IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 13)
plus
Armor (10 PD/10 ED) (30 Active Points); Only vs. Damage From Same Type Of Dragon Material Component Garnered From (i.e. if Red Dragon Scale used, then vs Red Dragon damage, etc; -1), IIF Expendable (Difficult to obtain new Focus; Dragon Scale; -1/2), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Drawmij's Improved Light Step View
Wizardry Transmutation Level 3
Real Cost: 24 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Gliding 20", 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Ground Gliding (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Object View
Wizardry Transmutation Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Drawmij's Iron Sack View
Wizardry Transmutation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Armor (8 PD/8 ED), 1 Continuing Charge lasting 1 Century (+0), LOS Not Required To Maintain (+1/2), UAA (+1) (60 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Ethereal Jaunt View
Clerical General Level 3
Wizardry Universal Level 3
Sphere Astral Level 4
Real Cost: 20 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Effect
Desolidification (affected by Magic, Force Effects, Other Ethreal) (40 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 14)
plus
Flight 6", x4 Noncombat (17 Active Points); Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Linked (Ethreal; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Explosive Runes View
Wizardry Abjuration Level 3
Real Cost: 10 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 6 1/2d6 (vs. ED), Trigger (+1/4), Explosion (Cone; -1 DC/2"; +1/2) (58 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc) (-1 1/2), Extra Time Full Phase (-1/2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Fireball I View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fireball II View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Ranged Killing Attack 2d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Fireball III View
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fly View
Wizardry Transmutation Level 3
Domain Travel Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Flight 15", Usable By Other (+1/4), combat acceleration/deceleration (+1/4), Persistent (+1/2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Gaseous Form View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Domain Air Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • Desolidification (affected by Wind/Air) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
  • Flight 10" (20 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Linked (Gas Form; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Gentle Repose View
Clerical General Level 3
Wizardry Necromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2d6 (Corpse into Non-decaying Corpse), Partial Transform (+1/2), Uncontrolled (+1/2), Continuous (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Target (Corpses) Slightly Limited (-1/4)
Edition
HERO System 5th Edition

Giantsize View
Wizardry Transmutation Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+20 STR, +4 BODY, +4 STUN, -4" KB, 1,597 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), Persistent (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Greater Resistance View
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Real Cost: 23 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Description
Provides a modicum of protection vs unusual attacks
Effect
+16 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (29 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
plus
PowD (16 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (28 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Gust of Wind View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Sphere Weather Level 4
Real Cost: 13 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Halt Undead View
Clerical General Level 3
Wizardry Necromancy Level 3
Stregari Binding Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks All Attacks (+1/2), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) (60 Active Points); 1 Charge (-2), Only vs Undead (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Hardav's Astral and Ethereal Detection View
Bardic Divination Level 3
Wizardry Divination Level 3
Real Cost: 24 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster becomes mystically aware of the Astral and Ethereal Planes for up to a day (if not dispelled or nullified by Anti-Magic).
Effect
Detect A Large Class Of Things 17- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into a related group of dimensions (Astral / Ethreal), Range, Sense, Targeting, Transmit, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 19 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +4 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (21 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
  • +2 SPD, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (35 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 13 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +6 DEX, LOS Not Required To Maintain (+1/2) (27 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Side Effects (After Spell Terminates Suffer -6 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
  • +2 SPD, LOS Not Required To Maintain (+1/2) (30 Active Points); Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
+4 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (33 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
+1 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (27 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Hold Person View
Bardic Enchantment Level 3
Clerical General Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Freeze Weak-willed Opponents in their tracks
Effect
Entangle 2d6, 2 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Ice Storm View
Druidic Natural Level 4
Wizardry Conjuration Level 4
Domain Weather Level 4
Domain Cold Level 3
Sphere Weather Level 5
Real Cost: 21 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold, Creation
Effect
  • Hail Stones: Ranged Killing Attack 1d6 - 1 (vs. PD), Uncontrolled (+1/2), +2 STUN Multiplier (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Linked (Chillsnap; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 10)
  • Chillsnap: Ranged Killing Attack 1d6 - 1 (vs. ED), +2 STUN Multiplier (+1/2), Uncontrolled (+1/2), Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Illusionary Lightning Bolt View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain BODY 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Explosion (+1/2), Ranged (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Illusory Acid Attack View
Wizardry Illusion Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Shadow
Description
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds)
Effect
Drain COM, CON 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Illusory Script View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 15 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Sight Group Images, 1" radius, +/-1 to PER Roll, Personal Immunity (+1/4), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (55 Active Points); Only to Obscure Writing With False Writing (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Images View
Wizardry Illusion Level 3
Real Cost: 18 Active Points: 59
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Figment
Effect
Sight, Hearing, Mental and Smell/Taste Groups and Detect Magic Images, +/-2 to PER Roll, Increases Size (8" radius; +3/4) (59 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Analyze Foe View
Wizardry Divination Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: New Content
Effect
Find Weakness 17- with All Attacks (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Daze View
Wizardry Enchantment Level 3
Real Cost: 11 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Compulsion
Description
Stall target for a moment
Effect
Entangle 4d6, 2 DEF (Stops A Given Sense Group: Sight Group), Takes No Damage From Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Mental Defense Adds To EGO (-1/2), Cannot Form Barriers (-1/4), Incantations (-1/4), Gestures (-1/4), 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Magic Weapon View
Clerical General Level 3
Paladin Investiture Level 3
Wizardry Transmutation Level 3
Stregari Conjuring Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Description
Standard Effect: + 2 DC
Effect
Aid Killing Attacks 4d6 (standard effect: 12 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), One Power At A Time (+1/4) (60 Active Points); 1 Charge (-2), Blades Only (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Improved Open / Close View
Wizardry Transmutation Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (32 STR), Invisible Power Effects, Source Only (Sight Group; +1/4) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Open or Close items Very Limited Group of Objects (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Limited Range (4" + 1" /15 points in VPP) (-1/4), Incantations (-1/4), Gestures (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Improved Undead Hedge View
Wizardry Necromancy Level 4
Domain Undeath Level 3
Sphere Necromantic Level 5
Stregari Binding Level 4
Real Cost: 18 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Death, Protective
Description
Creates a shield against the Undead.
Effect
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Invisibility Sphere View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Stregari Hexcasting Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight Group, No Fringe, Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Only When Not Attacking (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Kaleidoscopic Confusion of the Journeyman Illusionist View
Wizardry Illusion Level 3