|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold, Water |
Description |
Classic Cold attack; a cone of super-frigid air projects from the casters hands, potentially harming any in its path. However, caster must roll to hit each potential victim. |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Full Phase, -1/2); Not In Areas With Very Low / No Humidity (-0) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold |
Effect |
Entangle 6d6, 10 DEF (Stops A Given Sense Group: Sight Group) (90 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Vulnerable (Very Common; Fire; -1), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
100 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Effect |
Ranged Killing Attack 2d6 - 1 (vs. ED), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2), Area Of Effect Line: 30" (+1), Continuous (+1) (100 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Effect |
Telekinesis (35 STR), Uncontrolled (+1/2), Affects Desol Any form of Desolidification (+1/2) (105 Active Points); Only to Grab & Control Target (-1 1/2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Physical Manifestation (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
101 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Electricity |
Effect |
Energy Blast 9d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
101 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Electricity |
Effect |
Ranged Killing Attack 3d6 (vs. ED), Area Of Effect (5" Any Area; +1 1/4) (101 Active Points); 1 Charge (-2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
101 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 9d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
101 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 3d6 (vs. ED), Time Delay (+1/4), Area Of Effect (6" Radius; +1) (101 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 12d6 (vs. ED), Time Delay (+1/4), Explosion (+1/2) (105 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
100 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
The caster launches a bolt of pure mystic force that explodes on impact. |
Effect |
Energy Blast 10d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Explosion (+1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
100 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Description |
The caster projects planes of force at an opponent that are horrifyingly sharp. |
Effect |
Ranged Killing Attack 3d6+1 (vs. PD), Armor Piercing (x2; +1), (100 Active Points); 1 Charge (-2), Beam (-1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area Of Effect (18" Long, 4" Tall, 4" Wide Line; +2), x4 Width (+0), x4 Height (+0) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Force |
Effect |
Energy Blast 4d6 (vs. NND)
- Lingering up to 1 Turn (+1/2)
- Area Of Effect Hex, Accurate (+1/2),
- No Range Modifier (+1/2)
- Affects Desolidified Any form of Desolidification (+1/2)
- No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1)
- Does BODY (+1)
(105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
100 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
VSFX |
Effect |
Ranged Killing Attack 2d6 - 1 (vs. ED), Variable SFX Limited Group of SFX (+1/4), Lingering up to 1 Minute (+3/4), Variable Advantage (+1 Advantages +2) (100 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Energy Blast 6d6 (vs. ED), Uncontrolled (+1/2), Area Of Effect (8" Radius; +1), Continuous (+1) (105 Active Points); 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 6d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2) (105 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Beam (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Energy Blast 4d6 (vs. NND), Area Of Effect Hex (+1/2), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Minute (+3/4), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Does BODY (+1) (105 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
103 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Force |
Effect |
Telekinesis (2 STR), Affects Porous, 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2) (23 Active Points); Extra Time (Extra Phase, Character May Take No Other Actions, -1), Only To Contain Things (-1/2), Linked (Contain Substance; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Affects Whole Object (-1/4), Incantations (-1/4) (Real Cost: 6) plus FW (8 PD/8 ED), Hardened (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), Uncontrolled (+1/2) (80 Active Points); Extra Time (Extra Phase, Character May Take No Other Actions, -1), Linked (Hold Substance; -1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 27) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold |
Effect |
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), No Knockback (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Beam (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
101 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic |
Effect |
Hearing Group Flash 6d6, Personal Immunity (+1/4), Area of Effect Radius: 2" (+1 1/4) (45 Active Points); 1 Charge (-2), Linked (Ranged Killing Attack; -1/2), No Range (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 8) plus Ranged Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Area of Effect Radius: 4" (+1), AVLD: Flash Defense: Hearing (+1 1/2) (56 Active Points); 1 Charge (-2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 11) |
Edition |
HERO System 5th Edition |
|
|
|