|
|
|
Real Cost:
|
54 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
- Life Support (Eating: Character does not eat; Longevity: Immortal; Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Century (Ended By Leaving Astral Plane; +0), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (62 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Linked (Safer Place; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 22)
-
XDM (Single Dimension (Astral Plane)), x8 Increased Weight (35 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 7)
-
Flight 1", x16 Noncombat, 1 Continuing Charge lasting 1 Week (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 8 people at once; +1) (51 Active Points); Extra Time (Extra Phase, Only to Activate, Character May Take No Other Actions, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 25)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Unlock VPP, Casting This Spell Instead Casts Any 135 AP Or Less Spell On Casters Spell List, Replacing Any Casting Restrictions (Extra Time, Concentration, Incantations, Gestures, Expendible FOCI, LTE loss Side Effects) On The Proxied Spell And Retaining All Other Modifiers Of the Target Spell (150 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 30 LTE loss; -1), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points Magic Skill of School Proxied Spell Belongs To; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Teleport |
Description |
Caster Enchants an Item To Bring Target To Casters Current Location When Triggered. |
Effect |
Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, Trigger (Item Used; +1/4), Safe Blind Teleport (+1/4), Ranged (+1/2), UAA (+1), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (150 Active Points); 1 Charge (-2), IIF (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Only To Casters Current Location (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This powerful ambient effect creates a zone of mystic interdimensional turmoil that causes everything within it to slightly displace a few inches back and forth constantly for up to 20 minutes. This interferes with teleportation and also makes it extremely difficult to hit point targets within the zone as they are constantly displacing. The caster can decide to turn it off or move the zone for up to a minute after casting, but if they leave it on it stays in place for 20 minutes thereafter. |
Effect |
Change Environment 16" radius, -6" of Teleportation, -8 OCV, Long-Lasting: 20 Minutes, Multiple Combat Effects, Varying Combat Effects, Limited Re-targeting (As a 1/2 Phase action for up to a minute after casting the center point can be moved 1 hex per caster Phase, or the effect can be turned off, +1/2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This flexible Hold spell can be cast several ways:
A) AoE: Radius, Selective -- useful for groups
B) BOECV, Works vs EGO -- useful versus a strong but weak willed opponent
C) Continuous, Set Trigger (Point at Target) -- useful for unexpected emergencies to have a hold "hanging" on a trigger (and a continuous Entangle "heals")
D) Affects Desolid (ANY), Transdimensional (Related Group: Shadow, Astral, Ethreal) -- useful vs eluders |
Effect |
Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2), Variable Advantage (+1 1/4 Advantages Limited Group of Advantages (AoE: Radius, Selective; BOECV, Works vs EGO; Continuous, Set Trigger (Point at Target); Affects Desolid (ANY), Transdimensional (Related Group: Shadow, Astral, Ethreal)); +2 1/4) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
34 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Cold, Electricity, Fire, Sonic, Force, Positive, Negative |
Description |
This attack launches a bolt of mystical power composed of Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, and Negative energies, and reaches into the Astral, Ethreal, and Shadow dimensions as well. It is particularly effective against elemental / primordial opponents that have Susceptibilities to one or more kinds of energy as it triggers their Disadvantage(s). |
Effect |
Ranged Killing Attack 3d6 (vs. ED), Affects Desol Any form of Desolidification (+1/2), Transdimensional Related Group of Dimensions (Astral, Ethreal, Shadow; +3/4), Multiple SFX: Fire, Electricity, Cold, Acid, Sonic, Force, Posititve, Negative (+1) (146 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
148 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Teleport |
Effect |
Teleportation 1", No Relative Velocity, Position Shift, x2 Increased Mass, UBO (+1/4), Area of Effect Hex (+1/2), Continuous (+1), 1 Continuing Charge lasting 1 Century (+2), Megascale (1" = 1 million km; +1 3/4), Can Be Scaled Down: 1" = 1km (+1/4) (148 Active Points); Gate (-1/2), Requires A INT Roll to remember location (No Active Point penalty to Skill Roll -1/2), Only to known location (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
42 |
Active Points:
|
142 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Time |
Effect |
- Life Support (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Self-Contained Breathing; Sleeping: Character does not sleep), 1 Continuing Charge lasting 1 Century (+0), Uncontrolled (+1/2), UAA (+1) (102 Active Points); Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Gestures (-1/4), Incantations (-1/4), Linked (Safer Place; -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 34)
-
XDM (Single Dimension (Stasis Dimension -- A Safe Dimension Exactly Large Enough To Hold Affected Target)), UAA (+1) (40 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Visible (A Perfect Replica Of The Target Exists In Location And Pose They Occupied When Affected, As If Target Is Frozen In Place. It Is Immune To Any DIrect Damage Other Than Counter Magic Capable Of Ending The Spell.; -1/4) (Real Cost: 8)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
146 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Time |
Description |
Though this spell has a relatively lengthy casting time, its effect is potent; the apparent passage of time is slowed down for everyone else near the caster.
NOTE: This is not a truly complete "Time Stop" effect as it only affects things that have SPD. For a closer version to the source material's effect reference the Optional Speed Zone rules in the Ultimate Speedster. |
Effect |
Suppress Speed 13d6, Personal Immunity (+1/4), Area of Effect Radius: 8" (+1) (146 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), No Range (-1/2), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Wish |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Unlock VPP, May Use VPP As If It Were A Cosmic VPP For 1 Spell Or Spell-Like Effect, Up To 150 Active Points (150 Active Points); 1 Charge (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 30 LTE loss; -1), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|