|
|
|
Real Cost:
|
25 |
Active Points:
|
133 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Change Environment 4" radius, +/-9 Temperature Level Adjustment, Long-Lasting: 20 Minutes, Multiple Combat Effects, Varying Combat Effects, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (133 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
XDM (Single Dimension (Jar Trap Pocket Dimension)), x8 Increased Weight, IPE, Source Only (Fully Invisible; +1/2), Affects Desol Any form of Desolidification (+1/2), Lingering up to 1 Minute (May Try To Trap Target Several Time -- Charge Expended By Success; +3/4), UAA (+1) (131 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 27 LTE loss; -1/2), Physical Manifestation (Jar with target trapped inside in a gaseous form; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
26 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
XDM (Single Dimension (Gem Trap Pocket Dimension)), x8 Increased Weight, Affects Desol Any form of Desolidification (+1/2), IPE, Source Only (Fully Invisible; +1/2), Lingering up to 1 Minute (May Try To Trap Target Several Time -- Charge Expended By Success; +3/4), UAA (+1) (131 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Extra Phase, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect always occurs whenever the character does some specific act; Caster takes 27 LTE loss; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Physical Manifestation (Jar with target trapped inside in a gaseous form; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation |
Description |
"Casting" is a long process of constructing and enchanting a Golem rather than a "summoning ritual" or equivalent.
Use Bestiary pg 80 for base, modified appropriately for campaign rules in place such as not using Hit Locations, etc.
Golem exists until destroyed. |
Effect |
Summon 377-point Stone Golem; remove No Hit Locations, +2d6 HA, +1 HtH, + an additional -6" KB Resistance, Slavishly Devoted (+1) (150 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), Must Have Expensive Ingredients (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
55 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Metal, Transmogrify |
Description |
The caster's body becomes Iron-like granting great resistance to harm and strength, but also ponderous weight. Lasts 1 Hour unless dispelled / encounters Anti-Magic. |
Effect |
- Energy Damage Reduction, Resistant, 75% (60 Active Points); Extra Time (Full Phase, -1/2), Visible (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 24)
- Physical Damage Reduction, Resistant, 75% (60 Active Points); Extra Time (Full Phase, -1/2), Visible (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 24)
- Density Increase ((800 kg mass, +15 STR, +3 PD/ED, -3" KB) (15 Active Points); Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Transmogrify |
Description |
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.
This spell renders objects to their component elements or parts, or with GM's discretion even something else entirely that is completely useless. |
Effect |
Dispel Device/Object Powers 15d6, All Powers Simultaneously (+2) (135 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
38 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Teleport |
Effect |
+12 with DCV, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (135 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Visible (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
44 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Desolidification (affected by Wind/Air), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (90 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 28) plus Flight 10", Linked (Gas Form; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (45 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 16) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
33 |
Active Points:
|
125 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Lingering allows the effect to be used repeatedly within 1 TURN.
This spell is very abusable; GM permission might be required. |
Effect |
Major Transform 3d6+1 (Anything into Anything, Dispel Magic, Death of Caster, Death of Target), Lingering up to 1 Turn (+1/2), Improved Target Group (+1) (125 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Range (4" +1"/15 Points in VPP Pool; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Ranged Killing Attack 6d6 (vs. ED), Lingering up to 1 Turn (+1/2) (135 Active Points); Only vs Metal Weapons (-2), 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4), 1/2 DCV Concentration |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
45 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Electricity |
Description |
The caster electrifies their skin delivering a painful shock to anything coming into contact with it (other than their own gear). |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (135 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (Requires both hands; -1/2), Incantations (-1/4), 1/2 DCV Concentration (Only To Activate, -1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
37 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Transmogrify |
Description |
With this unusual spell the caster turns an arrow into an animated wooden hawk that repeatedly attacks a single target for a TURN. The enchanted arrow can remain dormant for up to one day, and once it is launched from a bow, and transforms in mid-flight. |
Effect |
To Cast: Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Dormant: UBO (+1/4), LOS Not Required To Maintain (+1/2), Physical Manifestation (Arrow, -1/4), 1 Continuing Charge lasting 1 Day (-0), Must Be Launched As Arrow / Range Based On Bow (-0)
Activated: Ranged Killing Attack 2d6 + 1 (vs. PD) Continuous (+1), Uncontrolled (Lasts 2 TURNS after being Launched, +1/2), Penetrating (+1/2); Physical Manifestation (Wooden Hawk; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Telekinesis (50 STR), Invisible Power Effects, Source Only (Sight Group; +1/4), Uncontrolled (+1/2) (131 Active Points); Only to Open or Close items Very Limited Group of Objects (-1), Extra Time (Delayed Phase, Character May Take No Other Actions, Delayed Phase, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4), Limited Range (4" + 1" /15 Points in VPP) (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
41 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Transmogrify |
Description |
- The caster or a target of their choice swells up to truly immense proportion for up to 20 minutes (unless dispelled / encounters Anti-Magic). Their personal accouterments grow and return to normal size with them (but are functionally unaltered).
- BODY & STUN gained from Growth lost first.
- Defense for the unwilling is at least 10 Power Defense or a creditable effect defined as Magic Resistance of some sort, or already being larger than normal.
|
Effect |
Growth (+45 STR, +9 BODY, +9 STUN, -9" KB, 51,092 kg, -6 DCV, +6 PER Rolls to perceive character, 16 m tall, 8 m wide), Persistent (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (135 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Extra Phase, Only to Activate, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF: Dragonscale (or equivalent component, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|