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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>Transmutation>Level 5
Spell List
Record Count: 38

Pyrotechnics View
Bardic Transmutation Level 4
Wizardry Transmutation Level 4
Sphere Elemental Level 5
Real Cost: 15 Active Points: 67
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Sight Group Flash 3 1/2d6, Personal Immunity (+1/4), Indirect (Same origin, always fired away from attacker; +1/4), Area of Effect Radius: 3" (+1) (45 Active Points); 1 Charge (-2), Requires A Fire Source To Tranform Into Light (-1/2), Expends Charge For Smoke Cloud (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 10)
plus
Darkness to Hearing Group 3" radius, Indirect (Same origin, always fired away from attacker; +1/4), Personal Immunity (+1/4) (22 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Requires A Fire Source To Tranform Into Smoke (-1/2), Expends Charge For Light Flash (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
Edition
HERO System 5th Edition

Ranged Repair Serious Damage View
Wizardry Transmutation Level 5
Domain Automata Level 4
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Creation
Description
Magically repairs Golems and similar constructs that are not biological (ie not Flesh Golems and similar automatons).
Effect
Healing 4d6, Can Heal Limbs, Ranged (+1/2), No Range Modifier (+1/2) (90 Active Points); 1 Charge (-2), Only To Repair Constructs (Non-Undead Automatons) (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Construct Growth View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Description
BODY gained from Growth lost first, Constructs do not have STUN
Effect
  • Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 14)
  • Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 1)
  • +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Constructs (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Drawmij's Admantine Sack View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Century (+0), Hardened (x2; +1/2), LOS Not Required To Maintain (+1/2), UAA (+1) (90 Active Points); Only Usable On Carrying Sacks (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's Flying Feat View
Wizardry Transmutation Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
Telekinesis (60 STR) (90 Active Points); Only vs Inanimate Objects (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Affects Whole Object (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Drawmij's improved Swift Mount View
Wizardry Transmutation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Aid Ground Movement 1 at a time 4d6, any Ground Movement power one at a time (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour; +1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Enlarge Person, Mass View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Animal Level 6
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Description
BODY & STUN gained from Growth lost first
Effect
  • Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 798 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), LOS Not Required To Maintain (+1/2), Usable As Attack (+2 1/2), x64 Number of Targets (60 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 14)
  • Knockback Resistance -1", LOS Not Required To Maintain (+1/2), UAA (+1) (5 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Linked (Growth; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 1)
  • +2 with HTH Combat, LOS Not Required To Maintain (+1/2), UAA (+1) (25 Active Points); Only on Animals (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Fabricate View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 +1 (Simple Items from Thin Air), Improved Target Group (mundane items) (+1/2), Continuous (+1) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ghostform View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Supplement
Effect
Desolidification (affected by Magic, Force) (40 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 16)
plus
LS (Self-Contained Breathing) (10 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 4)
plus
Flight 10", Position Shift, x4 Noncombat, Usable Underwater (+1/4) (37 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Linked (Ghost Body; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
Edition
HERO System 5th Edition

Improved Polymorph Self [8 Creature Types] View
Wizardry Transmutation Level 5
Domain Changeling Level 5
Stregari Bewitching Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Transmogrify
Effect
Multiform (350 Character Points in the most expensive form) (Instant Change, x8 Number Of Forms) (90 Active Points); Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Klavec's Lower Order Dysfunction View
Wizardry Transmutation Level 5
Real Cost: 20 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Description
Klavec the Transmogrifier mastered the very building blocks of matter and energy and was a fearsomely powerful Transmuter of early Keoish renown.

This spell renders objects to their component elements or parts, or with GM's discretion even something else entirely that is completely useless.
Effect
Dispel Device/Object Powers 10d6, All Powers Simultaneously (+2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mass Improved Fly View
Wizardry Transmutation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Flight 15", Position Shift, x8 Noncombat, Usable By Other (+1/4), combat acceleration/deceleration (+1/4), Persistent (+1/2) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Mass Repair Serious Damage View
Wizardry Transmutation Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Healing 4d6, Can Heal Limbs, Area of Effect Radius: 5" (+1) (90 Active Points); Only To Repair Constructs (Non-Undead Automatons) (-2), 1 Charge (-2), Extra Time (Delayed Phase, -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Morph Self View
Wizardry Transmutation Level 5
Domain Changeling Level 5
Real Cost: 37 Active Points: 84
Provider: Killer Shrike Source: New Content
Keywords
Transmogrify
Effect
Shape Shift (Sight, Hearing, Mental, Touch and Smell/Taste Groups, any shape), Cellular, Imitation, Instant Change, 1 Continuing Charge lasting 1 Day (+1/4) (84 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Passwall View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Tunneling 6" through 11 DEF material, Side Effects (Tunnel Returns to Normal after Charge expires), Side Effect occurs automatically whenever Power is used (Side Effect only affects the environment near the character; +0), Invisible Power Effects, Hide effects of Power, Source Only (Fully Invisible; +1) (90 Active Points); Extra Time (1 Minute, -1 1/2), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Permanency View
Wizardry Transmutation Level 5
Real Cost: 19 Active Points: 82
Provider: Killer Shrike Source: D&D 3e Core
Effect
Major Transform 2d6 (Item/Person to Permanently Enchanted Item/Person), Improved Target Group (+3/4), Continuous (+1) (82 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 5 Minutes (-3/4), Costs Character Points 1/10 added (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Mind Shield View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+39 Mental Defense, 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2), Hardened (x2; +1/2) (90 Active Points); Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rary's Superior Spell Enhancer View
Wizardry Transmutation Level 5
Real Cost: 22 Active Points: 88
Provider: Killer Shrike Source: AD&D 1e Supplement
Description
May convert Levels to Damage where appropriate, or use for OCV, Casters choice
Effect
+11 with All Combat (88 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Only With Spells (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ray of Rust View
Bardic Transmutation Level 5
Wizardry Transmutation Level 5
Domain Destruction Level 5
Stregari Hexcasting Level 5
Real Cost: 18 Active Points: 90
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Metal
Effect
Major Transform 6d6 (Metal object into pile of rust) (90 Active Points); 1 Charge (-2), All Or Nothing (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Limited Range (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Reliable Personal Levitation View
Wizardry Transmutation Level 5
Stregari Bewitching Level 5
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Flight 10", Position Shift, No Turn Mode (+1/4), combat acceleration/deceleration (+1/4), 1 Continuing Charge lasting 1 Century (+2) (87 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 18 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), no Noncombat movement (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Skin of the Moray View
Wizardry Transmutation Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Effect
Ranged Killing Attack 2d6 (vs. ED), +1 STUN Multiplier (+1/4), Damage Shield (Offensive; +3/4), Continuous (+1) (90 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Soundarian's Mass Fluctuator View
Wizardry Transmutation Level 5
Real Cost: 35 Active Points: 87
Provider: Killer Shrike Source: New Content
Effect
  • Density Increase (400 kg mass, +10 STR, +2 PD/ED, -2" KB), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
  • Desolidification (affected by Magic, Force), UBO (+1/4), LOS Not Required To Maintain (+1/2) (70 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 28)
Edition
HERO System 5th Edition

Soundarian's Mass Improved Supple Armor View
Wizardry Transmutation Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (10 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), IIF (Clothes of Opportunity; -1/4)
Edition
HERO System 5th Edition

Soundarian's Melt Weapons View
Wizardry Transmutation Level 5
Real Cost: 15 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Ranged Killing Attack 4d6 (vs. ED), Lingering up to 1 Turn (+1/2) (90 Active Points); Only vs Metal Weapons (-2), 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Incantations (-1/4), No Knockback (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Stone Shape View
Clerical General Level 5
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Shape Stone), Continuous (+1), Area Of Effect Radius: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Stone Skin View
Wizardry Transmutation Level 5
Domain Earth Level 6
Real Cost: 25 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Description
First 20 Body taken comes from Spell, essentially doing no harm to protected entity.
Effect
  • +20 BODY, 1 Continuing Charge lasting 1 Day (+0) (40 Active Points); Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), No Figured Characteristics (-1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 13)
  • Armor (25 PD/0 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4) (47 Active Points); Ablative BODY or STUN (-1), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Telekenisis View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (24 STR), Line Of Sight (+1/2), Invisible Power Effects (Fully Invisible; +1) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Gestures, Requires Gestures throughout (-1/2), Incantations, Requires Incantations throughout (-1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Telekinesis I View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 21 Active Points: 89
Provider: Killer Shrike Source: D&D 3e Core
Effect
Telekinesis (17 STR), Fine Manipulation, Line Of Sight (+1/2), Invisible Power Effects (Fully Invisible; +1) (89 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Incantations, Requires Incantations throughout (-1/2), Gestures, Requires Gestures throughout (-1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2)
Edition
HERO System 5th Edition

Telekinesis III View
Wizardry Transmutation Level 5
Stregari Conjuring Level 5
Real Cost: 19 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Energy Blast 5d6 (vs. PD), Invisible Power Effects, Source Only (Fully Invisible; +1/2), Lingering up to 1 Turn (+1/2), Double Knockback 2x KB (+3/4), Indirect (Any origin, any direction; +3/4) (87 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (-1/2), Gestures (-1/4), Incantations (-1/4), Beam (-1/4)
Edition
HERO System 5th Edition

Tenser's Armsmen Elite View
Wizardry Transmutation Level 5
Real Cost: 36 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
+6 with HTH Combat, 1 Continuing Charge lasting 1 Day (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Others Only (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Tenser's Long Lasting Deadly Strike View
Wizardry Transmutation Level 5
Real Cost: 40 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Deadly Blow: +6d6 (any circumstances, any HTH weapon), 1 Continuing Charge lasting 1 Day (+0), Difficult To Dispel (x4 Active Points) (+1/2) (90 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tenser's Primal Fury View
Wizardry Transmutation Level 5
Real Cost: 33 Active Points: 90
Provider: Killer Shrike Source: AD&D 1e Supplement
Effect
+5 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2) (9 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 DEX, UBO (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 5)
plus
+3 CON, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+3 BODY, UBO (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), No Figured Characteristics (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
plus
+1 SPD, UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
plus
+8 PRE, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6)
plus
+1 with All Combat, UBO (+1/4), LOS Not Required To Maintain (+1/2) (14 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Thumblize View
Wizardry Transmutation Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Shrinking (0.2476 m tall, 0.1949 kg mass, -6 PER Rolls to perceive character, +6 DCV, takes +9" KB), Ranged (+1/2), Uncontrolled (+1/2), Usable As Attack (+1) (90 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), No Growth Momentum (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Titansize View
Wizardry Transmutation Level 5
Real Cost: 28 Active Points: 90
Provider: Killer Shrike Source: New Content
Description
BODY & STUN gained from Growth lost first
Effect
Growth (+30 STR, +6 BODY, +6 STUN, -6" KB, 6,387 kg, -4 DCV, +4 PER Rolls to perceive character, 8 m tall, 4 m wide), Uncontrolled (+1/2), Persistent (+1/2), Usable As Attack (+1) (90 Active Points); Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, -1/2), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Touch of the Moray View
Wizardry Transmutation Level 5
Real Cost: 21 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Effect
Ranged Killing Attack 3d6 (vs. ED), Lingering up to 1 Turn (+1/2), Penetrating (+1/2) (90 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), No Range (-1/2), Gestures (Requires both hands; -1/2), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Transmutation of the Masters View
Wizardry Transmutation Level 5
Real Cost: 20 Active Points: 87
Provider: Killer Shrike Source: New Content
Effect
Major Transform 2d6 -1 (Anything into Anything, Other Transformation Spells, Wish Magic of Equal or Greater AP), Uncontrolled (+1/2), Continuous (+1), Improved Target Group (Anything) (+1) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Transmute Mud to Rock View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Mud to Rock), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Transmute Rock to Mud View
Druidic Natural Level 5
Wizardry Transmutation Level 5
Sphere Elemental Level 6
Real Cost: 22 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Rock to Mud), Continuous (+1), Area Of Effect Any: 20" (+1 1/2) (87 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition