|
|
|
Real Cost:
|
18 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death, Protective |
Description |
Creates a shield against the Undead. |
Effect |
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs Undead (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
60 |
Provider:
|
Shadowcat |
Source:
|
Pocket Grimoire |
|
Keywords |
Death |
Description |
This spell allows the caster to cause any lesser Undead in the vicinity to focus their attentions upon a target that is also in the vicinity. The caster does not have direct control over the Undead, but as long as their target is alive and in the area the affected Undead will focus their attentions on that target and not attack the caster unless the caster attacks them first. NOTE: This is an unusual use of Summon; GM permission may be required. |
Effect |
Summon 150-point Undead, Expanded Class of Beings Lesser Undead (+1/4), Devoted (+3/4) (60 Active Points); 1 Charge (-2), Only To Cause Undead Already In The Area To Fixate On (And Likely Attack) Someone Also In The Area (-1), Summoned Being Must Inhabit Locale (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Ranged Killing Attack 1d6 + 1 (vs. PD), Area of Effect Radius: 5", Selective (+1/4), AVLD: Power Defense (+1 1/2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Drain DEX, BODY 2d6, Lingering +1 Phase (+1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 3d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Invisible Power Effects, SFX Only (Sight Group; +1/4), Lingering up to 1 Turn (+1/2) (70 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), No Range (-1/2), Only Affects Living Creatures (-1/2), Gestures (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Entangle 5d6, 10 DEF (75 Active Points); 1 Charge (-2), Only vs Undead (-2), Only To Form Barriers (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Undead Creatures EGO Roll to Cross; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fear, Death, Divining, Adornment, Protective, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell mystically enhances and transforms a skull into a sturdy and magically empowered helmet that grants its wearer several significant benefits. Assuming it isn't destroyed or dispelled, the skull's magic lasts for a full a week. |
Effect |
To Create: Extra Time (5 Minutes, Character May Take No Other Actions, -2 1/4), OIF Expendable (Skull; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
All Effects Of Helm: 1 Continuing Charge lasting 1 Week (+0); OIF Durable (Bone Helm; -1/2)
- +15 PRE (15 Active Points, Real Cost: 3)
-
+15 Mental Defense (15 Active Points); vs Undead Only (-2) (Real Cost: 2)
- Detect Undead 17- (no Sense Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, Telescopic (+2 versus Range Modifier), Tracking (45 Active Points, Real Cost: 10)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Armor, Protective, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell, which is more of a mystical preparation, fuses a collection of bones into a gleaming white bone shield that offers its bearer significant protections. The shield lasts for a week unless destroyed or dispelled. The bearer need not be proficient with shields to use it; its magical nature compensates. |
Effect |
To Create: Extra Time (20 Minutes, Only to Activate; -1 1/4), OIF Expendable (Need A Supply Of Bones To Create; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
All Effects of Created Shield: 1 Continuing Charge lasting 1 Week (+0), OIF Durable (Bone Shield)
- +3 with DCV (15 Active Points; Real Cost: 4)
-
+3 with Block, (15 Active Points; Real Cost: 3)
-
Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points; Real Cost: 10)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ego Attack 3d6, Personal Immunity (+1/4), Area Of Effect Radius: 4", Selective (+1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Does Not Provide Mental Awareness (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Negative |
Effect |
Ranged Killing Attack 5d6 (vs. PD) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (-1/4), Beam (-1/4), Gestures (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Negative |
Effect |
Drain STR 0 1/2d6, Penetrating (+1/2), Area of Effect Radius: 2", Nonselective (+1), Continuous (+1) (17 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4)(Real Cost: 5)
plus
Entangle 1d6, 2 DEF, Area of Effect Radius: 3", Nonselective (+3/4), Continuous (+1) (41 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Cannot Form Barriers (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2), Incantations (-1/4) (Real Cost: 13)
plus
Energy Blast 0 1/2d6 (vs. ED), Penetrating (+1/2), Continuous (+1), NND Protection from Negative Energy, Force Field, CON 21+ (+1), Area of Effect Radius: 3", Nonselective (+1), Does BODY (+1) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Black Tentacles; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative, Weapon, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
This spell shapes and imbues a femur bone with negative energies, making it into a fell weapon for up to a minute after casting after which the femur becomes a mundane object. |
Effect |
To Enchant Femur: Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Femur; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Femur of Slaying: Lingering up to 1 Minute (+3/4); 1 Continuing Charge lasting 1 Minute (-1 1/4), OIF Durable (Femur of Slaying, -1/2)
Effect: HA +4d6, Double Knockback 2x KB (+3/4), Penetrating (x2; +1) (70 Active Points) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Mind-Affecting, Fear |
Description |
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic). |
Effect |
+75 PRE (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Description |
BODY & STUN gained from Aid lost first, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Aid STR, BODY, CON, STUN 3d6, Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), STR, CON, BODY, STUN simultaneously (+1) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; All Recipients Take 15 LTE Loss After Fade Ends; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Healing (Regeneration) 3 BODY, Can Heal Limbs, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Self Only (-1/2), Only Affects Living Creatures (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 2d6 (vs. ED), Lingering up to 1 Turn (+1/2), Area of Effect Radius: 5" (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), No Knockback (-1/4), Limited Range (4"+1" per Spell Level Caster Can Use; -1/4), Beam (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Drain BODY 3d6, Personal Immunity (+1/4), Area Of Effect Radius: 4", Selective (+1 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV, Must Concentrate throughout use of Constant Power (-1/2), Incantations, Requires Incantations throughout (-1/2), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 1d6 (vs. PowD), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1), AVLD: Power Defense (+1 1/2) (75 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
71 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Negative |
Effect |
Hand-To-Hand Killing Attack 1d6 (1 1/2d6 w/STR) (vs. PowD), Area of Effect Hex: Accurate (+1/2), Lingering up to 1 Minute (+3/4), Does BODY (+1), AVLD: Power Defense (+1 1/2) (71 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), No Knockback (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
+32 Mental Defense, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (74 Active Points); vs Undead Only (-2), 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death, Healing, Transmogrify |
Description |
A necromancer of sinister mien and questionable morals, Bonechare was nevertheless a prolific innovator of dark magics both before and after becoming a liche.
Using this powerful and macabre spell the caster can bring a person recently dead back to life using parts from another corpse to replace damaged body parts and limbs. Both corpses must be fresh or well preserved, and the procedure is lengthy. This can also be used on a living subject to replace limbs and organs. |
Effect |
Healing 5d6, Can Heal Limbs, Resurrection (75 Active Points); Extra Time (6 Hours, Character May Take No Other Actions, -3 3/4), 1 Charge (-2), OAF Expendable (Difficult to obtain new Focus; Appropriate Prepared Dead Body Parts; -1 1/4), Arrangement (-1/4), Gestures, throughout (Requires both hands; -1), Incantations, throughout (-1/2), Others Only (-1/2), Concentration 1/2 DCV (-1/4), Requires Light To Use (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Standard Effect: -9 STR |
Effect |
Drain Strength 3d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2), Lingering up to 1 Turn (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Death |
Description |
Use Bestiary page 127 for base, Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Summon 225-point Zombie, Slavishly Devoted (+1) (90 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Side Effects (Caster suffers 12 LTE loss), Side Effect occurs automatically whenever Power is used (-1), Summoned Being Must Inhabit Locale (Need Corpse) (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|