|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain COM, CON 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), COM, CON simultaneously (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
5 |
Active Points:
|
14 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Figment |
Description |
Make a single noise at a specific decibel range for duration of spell. |
Effect |
Hearing Group Images, 1" radius, +/-3 to PER Roll (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain BODY 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4), Area of Effect Line: 4" (+1) (15 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
2 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Shadow, Teleport |
Effect |
Teleportation 5", MegaScale (1" = 10 km; +1/2) (15 Active Points); 1 Charge (-2), Extra Time (1 Minute, Character May Take No Other Actions, To Walk Thru The Shadow Zone; -1 3/4), Restricted Path (Straight Line; -1), Concentration 1/2 DCV, throughout (-1/2), Gestures (-1/4), Must Pass Through Intervening Space (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Sonic, Shadow |
Description |
Shadow based magics harm opponent for a while if believed (ECV attacks succeeds) |
Effect |
Drain STUN 0 1/2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Ranged (+1/2), Lingering up to 1 Turn (+1/2), BOECV (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), No Affect Vs Deaf (-1/4) |
Edition |
HERO System 5th Edition |
|