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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Wizardry>Abjuration>Level 5
Spell List
Record Count: 22

Nondetection View
Wizardry Abjuration Level 4
Domain Trickery Level 3
Sphere Protection Level 5
Stregari Divining Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Invisibility to Sight and Mental Groups, Clairsentience and Detect Person, No Fringe, 1 Continuing Charges lasting 6 Hours each (+0), Usable By Other (+1/4), Persistent (+1/2) (75 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Dimensional Anchor View
Clerical General Level 4
Wizardry Abjuration Level 4
Sphere Astral Level 5
Stregari Binding Level 4
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
Stop target from Teleporting
Effect
Entangle 2d6, 3 DEF, Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (75 Active Points); 1 Charges (-2), Only Stops Teleportation (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Fire Trap View
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Real Cost: 13 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Fire
Effect
Energy Blast 8 1/2d6 (vs. ED), Trigger (Trapped Object Is Opened) (+1/4), Area of Effect Hex: Accurate (+1/2) (75 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc); Attacks Opener Up To Range Of Energy Blast (-1 1/2), Extra Time Full Phase (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Resist Elements View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Description
When spell is cast select SFX from list; the first 30 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 30 BODY are gone, spell ends.
Effect
+30 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (75 Active Points); SFX Must be chosen when cast (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mordenkainen's Protection From Slime View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Bewitching Level 4
Real Cost: 29 Active Points: 73
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Effect
  • +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Slimes, Molds, Puddings, Oozes (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
  • Armor (8 PD/7 ED), Only vs Slimes, Molds, Puddings, Oozes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (62 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 27)
Edition
HERO System 5th Edition

Obscure Object View
Bardic Abjuration Level 4
Clerical General Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Divining Level 4
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Invisibility to Sight Group, Mind Scan, Danger Sense and Spatial Awareness, No Fringe, UBO (+1/4), Persistent (+1/2) (75 Active Points); Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4)
Edition
HERO System 5th Edition

Protection from Acid View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Acid (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Arrows View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Domain War Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Slings & Arrows (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Axes View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Picks & Axes (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Cold View
Wizardry Abjuration Level 4
Domain Cold Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Cold/Ice (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Electricity View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Sphere Weather Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
The caster is protected from lighting and other electrical attacks.
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Fire View
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Elemental Level 5
Sphere Protection Level 5
Sphere Sun Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Fire/Heat (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Hammers View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Hammers & Maces (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Poison View
Clerical General Level 4
Druidic Natural Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Stregari Bewitching Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: AD&D 1e Supplement
Keywords
Protective
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
LS (Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Self-Contained Breathing), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Sound View
Wizardry Abjuration Level 4
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Sonic (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Protection from Swords View
Wizardry Abjuration Level 4
Sphere Combat Level 5
Sphere Protection Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Effect
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Swords (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Thief Ward View
Wizardry Abjuration Level 4
Sphere Guardian Level 5
Real Cost: 11 Active Points: 75
Provider: Killer Shrike Source: New Content
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Entangle 2d6, 3 DEF, Only vs Characters With The Lockpicking Skill (+0), Takes No Damage From Attacks Limited Group (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (75 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Only To Form Barriers (-1), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Dismissal View
Bardic Abjuration Level 5
Clerical General Level 5
Wizardry Abjuration Level 5
Sphere Astral Level 6
Stregari Binding Level 5
Real Cost: 18 Active Points: 87
Provider: Killer Shrike Source: D&D 3e Core
Effect
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Lesser Protection from Spells View
Clerical General Level 5
Wizardry Abjuration Level 5
Domain Magic Level 5
Domain Protection Level 5
Sphere Protection Level 6
Real Cost: 28 Active Points: 85
Provider: Killer Shrike Source: New Content
Description
This effect grants comprehensive protection vs Magic Spells.
Effect
  • Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 11)
  • FF (5 PD/5 ED/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x2; +1/2), IPE (Fully Invisible; +1) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 17)
Edition
HERO System 5th Edition

Mass Endure Elements View
Wizardry Abjuration Level 5
Sphere Elemental Level 6
Sphere Protection Level 6
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: New Content
Effect
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (90 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Safeguarding View
Wizardry Abjuration Level 5
Sphere Guardian Level 6
Real Cost: 18 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Effect
Armor (10 PD/10 ED), UBO (+1/4), Hardened (x2; +1/2), Area of Effect Radius: 5", Selective (+1 1/4) (90 Active Points); Only vs Damage From Spells Cast By Caster Of This Spell (-2), Extra Time Extra Segment (Delayed Phase; -3/4), 1 Continuing Charges lasting 20 Minutes each (-1/2), Gestures (-1/4), Incantations (-1/4), Centered On Self (-1/4)
Edition
HERO System 5th Edition

Stone Skin View
Druidic Natural Level 5
Wizardry Abjuration Level 5
Real Cost: 16 Active Points: 90
Provider: Killer Shrike Source: D&D 3e Core
Description
After Spell is cast, the 1st 20 BODY and 50 STUN taken come from the Spell; track the BODY and STUN seperately from the characters normal BODY & STUN.
Effect
+20 BODY, 1 Continuing Charges lasting 1 Day each (+0) (40 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), No Figured Characteristics (-1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
plus
+50 STUN, 1 Continuing Charges lasting 1 Day each (+0) (50 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Visible (-1/4), Incantations (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition