|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Invisibility to Sight and Mental Groups, Clairsentience and Detect Person, No Fringe, 1 Continuing Charges lasting 6 Hours each (+0), Usable By Other (+1/4), Persistent (+1/2) (75 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), IIF Expendable (Difficult to obtain new Focus; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
Stop target from Teleporting |
Effect |
Entangle 2d6, 3 DEF, Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), BOECV (Mental Defense applies; +1) (75 Active Points); 1 Charges (-2), Only Stops Teleportation (-2), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 8 1/2d6 (vs. ED), Trigger (Trapped Object Is Opened) (+1/4), Area of Effect Hex: Accurate (+1/2) (75 Active Points); 1 Charges (-2), Only To "Trap" An Openable Object (Door, Chest, Drawer, Etc); Attacks Opener Up To Range Of Energy Blast (-1 1/2), Extra Time Full Phase (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
When spell is cast select SFX from list; the first 30 BODY you take from a source of that SFX is taken from the Body provided by this spell, effectively not really harming the protected person. When all 30 BODY are gone, spell ends. |
Effect |
+30 BODY, 1 Continuing Charges lasting 1 Day each (+0), Variable Special Effects (fire,acid,cold,sonic,electric) Limited Group of SFX (+1/4) (75 Active Points); SFX Must be chosen when cast (-1), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (Delayed Phase; -3/4), Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Effect |
- +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Slimes, Molds, Puddings, Oozes (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
- Armor (8 PD/7 ED), Only vs Slimes, Molds, Puddings, Oozes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (62 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 27)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Invisibility to Sight Group, Mind Scan, Danger Sense and Spatial Awareness, No Fringe, UBO (+1/4), Persistent (+1/2) (75 Active Points); Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Acid (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Slings & Arrows (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Picks & Axes (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Cold/Ice (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Description |
The caster is protected from lighting and other electrical attacks. |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Fire/Heat (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Hammers & Maces (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
LS (Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Self-Contained Breathing), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Sonic (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Swords (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Entangle 2d6, 3 DEF, Only vs Characters With The Lockpicking Skill (+0), Takes No Damage From Attacks Limited Group (+1/4), Personal Immunity (+1/4), Area of Effect Hex (+1/2), IPE (Fully Invisible; +1) (75 Active Points); 1 Charges (-2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Only To Form Barriers (-1), Extra Time Extra Segment (Delayed Phase; -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Effect |
Extra-Dimensional Movement (Single Dimension, Any Location (Targets Home Dimension)), Ranged (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Line Of Sight (+1/2), Usable As Attack (+1) (87 Active Points); 1 Charges (-2), Extra Time Full Phase (Delayed Phase; -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
85 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
This effect grants comprehensive protection vs Magic Spells. |
Effect |
- Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Only vs. Spells (-1/4) (Real Cost: 11)
- FF (5 PD/5 ED/5 Mental Defense/5 Power Defense), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (x2; +1/2), IPE (Fully Invisible; +1) (55 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Only vs Magic Spells (-3/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 17)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Armor (0 PD/20 ED), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1 1/2) (90 Active Points); Must Select 1 SFX (Fire, Cold, Electricity, Sonic) When Cast Which Armor Works Against (-1 1/2), Ablative BODY or STUN (-1), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Effect |
Armor (10 PD/10 ED), UBO (+1/4), Hardened (x2; +1/2), Area of Effect Radius: 5", Selective (+1 1/4) (90 Active Points); Only vs Damage From Spells Cast By Caster Of This Spell (-2), Extra Time Extra Segment (Delayed Phase; -3/4), 1 Continuing Charges lasting 20 Minutes each (-1/2), Gestures (-1/4), Incantations (-1/4), Centered On Self (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Description |
After Spell is cast, the 1st 20 BODY and 50 STUN taken come from the Spell; track the BODY and STUN seperately from the characters normal BODY & STUN. |
Effect |
+20 BODY, 1 Continuing Charges lasting 1 Day each (+0) (40 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), No Figured Characteristics (-1/2), Gestures (-1/4), Visible (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7) plus +50 STUN, 1 Continuing Charges lasting 1 Day each (+0) (50 Active Points); Does Not Recover, Does Not Heal (-2), Extra Time Full Phase (Character May Take No Other Actions; Delayed Phase; -1), IIF Expendable (Difficult to obtain new Focus; Diamond Worth At Least 100 gp; -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Visible (-1/4), Incantations (-1/4) (Real Cost: 9) |
Edition |
HERO System 5th Edition |
|
|
|