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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Elementalism>By Level>Level 4
Spell List
Record Count: 39

Burrow View
Elementalism Geomancy Level 3
Wizardry Transmutation Level 3
Sphere Animal Level 4
Real Cost: 26 Active Points: 59
Provider: Shadowcat Source: Pocket Grimoire
Keywords
Earth
Description
The caster is able to grant themselves or a single recipient the ability to burrow through semi-hard substances. This ability lasts for up to an hour unless dispelled or nullified by Anti-Magic.
Effect
Tunneling 3" through 6 DEF material, Fill In, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Extra Time (Full Phase, Only to Activate, -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lightning Strike View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Thunder Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4) (56 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mists Fog and Drizzle View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Weather Level 3
Sphere Weather Level 4
Real Cost: 21 Active Points: 59
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment 16" radius, -4 to Sight Group PER Rolls, Personal Immunity (+1/4), Varying Effect any type of weather that can interfere with vision (+1/2) (59 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Superior Water Walking View
Elementalism Hydromancy Level 3
Sphere Elemental Level 4
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Flight 24", 1 Continuing Charge lasting 6 Hours (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only In Contact With A Surface (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Waterwalking View
Elementalism Hydromancy Level 3
Sphere Elemental Level 4
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Flight 24", 1 Continuing Charges lasting 6 Hours each (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-1/2), Character May Take No Other Actions (-1/4), Only In Contact With A Surface (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Weather Control View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 57
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 64" radius, +/-2 Temperature Level Adjustment, Varying Effect Limited Group (+1/2) (57 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Aura of Flames View
Elementalism Pyromancy Level 4
Real Cost: 27 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Force Field (7 PD/9 ED/7 Flash Defense: Sight Group) (23 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
Hand-To-Hand Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Explosion (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (52 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 19)
Edition
HERO System 5th Edition

Crushing Hands of the Clouds View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (50 STR) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Eye Brine View
Elementalism Hydromancy Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Sight Group Flash 6d6, Area Of Effect Cone: 49", Nonselective (+1 1/2) (75 Active Points); Requires Sizable Body Of Water Between Caster and Targets (-2), 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Does Not Work Against Desolidified Characters (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Feed the Flames View
Elementalism Pyromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Aid Fire 6d6, One Power At A Time (+1/4) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Fertile Garden View
Elementalism Geomancy Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment (Increase Fertility of Land) 2" radius, Long-Lasting 1 Year, Conforming (+1/2) (75 Active Points); 1 Charge (-2), Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Flaming Grasp View
Elementalism Pyromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Hand-To-Hand Attack +4d6, Damage Shield (Offensive; +3/4), Continuous (+1), Penetrating (x2; +1) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Flight of the Phoenix View
Druidic Natural Level 4
Elementalism Pyromancy Level 4
Domain Sun Level 5
Sphere Sun Level 5
Real Cost: 30 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Flight 30", Combat Acceleration/Deceleration (+1/4) (75 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Greater Catch the Currents View
Elementalism Hydromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 25", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (75 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ground Freeze View
Druidic Natural Level 4
Elementalism Hydromancy Level 4
Real Cost: 20 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Cold
Effect
Change Environment 16" radius, -9 to DEX Roll, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Only Affects Characters On Ground (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Heatwave View
Druidic Natural Level 4
Elementalism Pyromancy Level 4
Domain Sun Level 4
Sphere Sun Level 5
Real Cost: 17 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Change Environment 128" radius, +4 Temperature Level Adjustment, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Ice Storm View
Elementalism Hydromancy Level 4
Real Cost: 23 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Cold
Effect
Hailstones: Ranged Killing Attack 1d6 -1 (vs. PD), +1 STUN Multiplier (+1/4), Area Of Effect Radius: 2", Nonselective (+3/4), Continuous (+1) (30 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) (Real Cost: 9)
plus
Chillsnap: Ranged Killing Attack 1d6 (vs. ED), Continuous (+1), Area Of Effect (3" Radius; +1) (45 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Improved Embrace of Fire View
Elementalism Pyromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Damage Reduction, Resistant, 50%, Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (75 Active Points); Only Works Against Limited Type Of Attack (Heat/Fire only) Very Limited Type of Attack (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Imrpoved Capsize View
Elementalism Hydromancy Level 4
Real Cost: 12 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (50 STR) (75 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2)
Edition
HERO System 5th Edition

Lesser Passage of Flaming Agony View
Elementalism Pyromancy Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 2d6-1 (vs. ED), Personal Immunity (+1/4), Area of Effect Line: 12" Long, 2" Tall, 4" (+1 3/4) (+0) (75 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), No Range (-1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Liquid Torture View
Elementalism Pyromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 6d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Liquid Wall View
Elementalism Hydromancy Level 4
Real Cost: 17 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Force Wall (21 PD; 7" long and 1" tall) (Opaque Normal Hearing, Opaque Normal Sight) (75 Active Points); Requires Sizable Body Of Water (-2), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Major Hydrokinesis View
Elementalism Hydromancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (43 STR), Affects Porous (75 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mass Shield of Airy Comfort View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (10 PD/10 ED) (Protect Carried Items), Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (75 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Might of the Stone View
Elementalism Geomancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Earth
Effect
+30 STR, Persistent (+1/2), Usable Simultaneously (x4 Number of Targets +1) (75 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), No Figured Characteristics (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Personal Tempest View
Elementalism Aeromancy Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 8 1/2d6 (vs. ED), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Protection from Electricity View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Sphere Weather Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
The caster is protected from lighting and other electrical attacks.
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Rock Spears View
Elementalism Geomancy Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Energy Blast 8 1/2d6 (vs. PD), Indirect (Any origin, any direction; +3/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Must Be On/Near Rock Or Earth (-1/4)
Edition
HERO System 5th Edition

Shatter Stones View
Druidic Natural Level 4
Elementalism Geomancy Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Ranged Killing Attack 2d6 (vs. PD), Lingering +1 Phase (+1/4), Explosion (Cone; -1 DC/2"; +1/2), Indirect (Any origin, any direction; +3/4) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 1/2), OIF (Rocks of Opportunity (Expendable, Easy to Replace); -1/2), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Shield of Air View
Elementalism Aeromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (15 PD/15 ED) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Restricted Shape (Arc) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Stone Spikes View
Druidic Natural Level 7
Elementalism Geomancy Level 7
Domain Earth Level 4
Real Cost: 40 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
  • Change Environment 8" radius, -6" Run, Linked (Rock Spikes; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), Personal Immunity (+1/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 15)
  • Hand-To-Hand Killing Attack 1d6 (vs. PD), Personal Immunity (+1/4), Uncontrolled (+1/2), Penetrating (x2; +1), Continuous (+1), Area Of Effect (12" Radius; +1 1/4) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Segment, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 25)
Edition
HERO System 5th Edition

Superior Obscuring Mist View
Druidic Natural Level 4
Elementalism Hydromancy Level 4
Sphere Weather Level 5
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Darkness to Sight Group and Normal Smell 4" radius, Personal Immunity (+1/4), Conforming (+1/2) (75 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Superior Parting the Mist View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Weather Level 5
Sphere Weather Level 5
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Dispel Mists 20d6, One At A Time (+1/4) (75 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Wind Wall View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 65
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 256" radius (256" Any Area; +0), 5 Points of Telekinetic STR (65 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Tempest in a Teapot View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 3d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Continuous (+1), Area Of Effect Radius: 20", Conforming (+2) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Thunderstaff View
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Thunderstrike View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Thunder Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 10d6 (30 Active Points); (Real Cost: 9)
  • Struck: 3d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (45 Active Points); Linked (Thunder; -1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Tremblor View
Elementalism Geomancy Level 4
Real Cost: 21 Active Points: 72
Provider: Killer Shrike Source: New Content
Keywords
Earth
Effect
Change Environment 16" radius, -12" Run, Personal Immunity (+1/4) (72 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Watery Lungs View
Elementalism Hydromancy Level 4
Real Cost: 20 Active Points: 74
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Energy Blast 5d6+1 (vs. PD), Indirect (From Inside Victim) (Any origin, any direction; +3/4), No Normal Defense (LS: Self-Contained Breathing or need not breathe; +1) (74 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition