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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Elementalism>Pyromancy>Level 7
Spell List
Record Count: 8

Immolate View
Elementalism Pyromancy Level 6
Sphere Sun Level 7
Real Cost: 21 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Flameshot View
Elementalism Pyromancy Level 7
Real Cost: 30 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 8d6 (vs. ED) (120 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Flaming Breath of the Great Wyrm View
Elementalism Pyromancy Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 16d6 (vs. ED), Area Of Effect Hex (+1/2) (120 Active Points); 1 Charge (-2), Restrainable (-1/2), No Range (-1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Lay Waste View
Elementalism Pyromancy Level 7
Real Cost: 24 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area of Effect Radius: 6" (+1) (120 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Liquid Hate View
Elementalism Pyromancy Level 7
Real Cost: 40 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Energy Blast 8d6 (vs. ED), Uncontrolled (+1/2), Sticky (+1/2), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Major Burning Hands of Doom View
Elementalism Pyromancy Level 7
Real Cost: 28 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Ranged Killing Attack 4d6 (vs. ED), Area Of Effect Cone: 13" (+1) (120 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (Requires both hands; -1/2), Requires A Pyromancy Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4)
Edition
HERO System 5th Edition

Summon Greater Fire Elemental View
Druidic Natural Level 7
Elementalism Pyromancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Fire, Summoning
Effect
Summon 300-point Fire Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Rolling Cloud of Soot and Ash View
Elementalism Pyromancy Level 7
Real Cost: 40 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Fire
Effect
Darkness to Sight and Smell/Taste Groups 9" radius, Personal Immunity (+1/4) (119 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Does Not Work In High Winds Or Rain (-1/4)
Edition
HERO System 5th Edition