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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Elementalism>Aeromancy
Spell List
Record Count: 66

Air Tendrils View
Elementalism Aeromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Swinging 15" (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Incantations (-1/4)
Edition
HERO System 5th Edition

Arrow Deflection View
Elementalism Aeromancy Level 0
Real Cost: 8 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Arrows, Slings, Etc.) (10 Active Points); 1 Charge (-2), Will Not Work Against Heavy Missiles (-1/4), Gestures (-1/4) (Real Cost: 3)
plus
+5 with Missile Deflection (1 Charge) (Real Cost: 5)
Edition
HERO System 5th Edition

Lesser Shield of Airy Comfort View
Elementalism Aeromancy Level 0
Real Cost: 5 Active Points: 15
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (8 PD/7 ED) (15 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

A Breath of Fresh Air View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Stregari Conjuring Level 1
Real Cost: 15 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment (Freshen Air) 32" radius (30 Active Points); Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Armor of Air View
Elementalism Aeromancy Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Physical Damage Reduction, Resistant, 50% (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Visible (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Move Like the Wind View
Elementalism Aeromancy Level 1
Real Cost: 8 Active Points: 29
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Teleportation 7", No Relative Velocity, Position Shift (29 Active Points); 1 Charge (-2), Must Pass Through Intervening Space (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Thunderstrike View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Domain Thunder Level 1
Real Cost: 8 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 5d6 (15 Active Points); (Real Cost: 4)
  • Struck: 1d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (15 Active Points); Linked (Thunder; -1/4) (Real Cost: 4)
Edition
HERO System 5th Edition

Lesser Windriding View
Elementalism Aeromancy Level 1
Real Cost: 9 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 10", x8 Noncombat (30 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Shield of Airy Comfort View
Druidic Natural Level 1
Elementalism Aeromancy Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (10 PD/10 ED) (Protect Carried Items) (30 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Weather Manipulation View
Druidic Natural Level 2
Elementalism Aeromancy Level 2
Domain Weather Level 1
Sphere Weather Level 3
Real Cost: 8 Active Points: 34
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 1" radius, Varying Combat Effects, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (34 Active Points); Extra Time (1 Minute, -1 1/2), 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Air Supply View
Elementalism Aeromancy Level 2
Sphere Elemental Level 3
Real Cost: 19 Active Points: 42
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Life Support (Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), Area Of Effect (8" Radius; +1 1/2) (42 Active Points); Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Capsize View
Elementalism Aeromancy Level 2
Sphere Weather Level 3
Real Cost: 12 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (30 STR) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Dust Spray View
Elementalism Aeromancy Level 2
Sphere Elemental Level 3
Real Cost: 14 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Sight Group Flash 9d6 (45 Active Points); 1 Charge (-2), Gestures (-1/4)
Edition
HERO System 5th Edition

Invisible Tendrils of Air View
Elementalism Aeromancy Level 2
Real Cost: 18 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Find Weakness 16- with Related Group of Attacks (Aeromancy) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Lesser Airy Aegis View
Elementalism Aeromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lesser Crushing Hands of the Clouds View
Elementalism Aeromancy Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (30 STR) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Mark of Air View
Elementalism Aeromancy Level 2
Wizardry Evocation Level 2
Real Cost: 11 Active Points: 42
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Air
Description
Caster creates a Mark of Air upon themselves or another; while active the Mark grants some benefit to dexterity for up to an hour. During this hour the bearer of the Mark can choose to activate a Shield of Air that protects them from attacks for up to a Minute; however doing so ends the normal Mark of Air effect, and the entire spell ends when the Shield of Air dissipates.
Effect
+3 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (16 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), No Figured Characteristics (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4) (Real Cost: 5)
plus
Shield of Air: +3 with DCV, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (26 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of Air; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (swirling pattern on face or an extremity; -1/4), Using Shield of Air Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Parting the Mist View
Elementalism Aeromancy Level 2
Sphere Weather Level 3
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Dispel Mists 12d6, One At A Time (+1/4) (45 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Tempest Ward View
Elementalism Aeromancy Level 2
Domain Thunder Level 2
Real Cost: 19 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (14 ED), 1 Continuing Charge lasting 1 Day (+1/4) (21 Active Points); Only Works Against Electricity (-1), (Real Cost: 7)
  • Hearing Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0), (12 Active Points) (Real Cost: 6)
  • Sight Group Flash Defense (10 points), 1 Continuing Charge lasting 1 Day (+0) (12 Active Points) (Real Cost: 6)
Edition
HERO System 5th Edition

Windriding View
Elementalism Aeromancy Level 2
Real Cost: 13 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 13", x8 Noncombat, Rapid Noncombat Movement (+1/4) (45 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Biting Wind View
Elementalism Aeromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Ranged Killing Attack 2d6 (vs. PD), Area of Effect Cone: 7" (+1) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Cloud Hands View
Elementalism Aeromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Hand-To-Hand Attack +3d6, Double Knockback (+3/4), Lingering (1 Minute) (+1), Autofire (3 shots; +1/4), Non-Standard Attack Power (+1) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Gaseous Form View
Elementalism Aeromancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Effect
Gas Form: Desolidification (affected by Wind/Air) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charges lasting 20 Minutes each (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Linked to Lighter than Air (-1/4) (Real Cost: 11)
plus
Lighter than Air: Flight 10" (20 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Linked to Gas Form (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
Edition
HERO System 5th Edition

Iron Tendrils of Air View
Elementalism Aeromancy Level 3
Real Cost: 16 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2) (60 Active Points); 1 Charge (-2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Lightning Strike View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Thunder Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 56
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4) (56 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Mists Fog and Drizzle View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Domain Weather Level 3
Sphere Weather Level 4
Real Cost: 21 Active Points: 59
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment 16" radius, -4 to Sight Group PER Rolls, Personal Immunity (+1/4), Varying Effect any type of weather that can interfere with vision (+1/2) (59 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Pushing Winds View
Elementalism Aeromancy Level 3
Real Cost: 15 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 32" radius, 4 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charges (-2), No Range (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Airy Aegis View
Elementalism Aeromancy Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target, Full Range (+1) (60 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Weather Control View
Druidic Natural Level 3
Elementalism Aeromancy Level 3
Sphere Weather Level 4
Real Cost: 11 Active Points: 57
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 64" radius, +/-2 Temperature Level Adjustment, Varying Effect Limited Group (+1/2) (57 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Wind Shear View
Elementalism Aeromancy Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Ranged Killing Attack 4d6 (vs. PD) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 6 LTE upon casting; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Wind Wall View
Elementalism Aeromancy Level 3
Real Cost: 18 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 PER Roll: Hearing Group, -5 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Altered Shape Any Area (+0) (58 Active Points); 1 Continuing Charges lasting 1 Minute each (-1), Extra Time Full Phase, Only to Activate Constant or Persistent Power (-1/4), Delayed Phase (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Crushing Hands of the Clouds View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (50 STR) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4)
Edition
HERO System 5th Edition

Mass Shield of Airy Comfort View
Elementalism Aeromancy Level 4
Real Cost: 25 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Field (10 PD/10 ED) (Protect Carried Items), Persistent (+1/2), Usable Simultaneously (up to 8 people at once; +1) (75 Active Points); Only Works Outdoors (-1), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Personal Tempest View
Elementalism Aeromancy Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 8 1/2d6 (vs. ED), Double Knockback (+3/4) (75 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Protection from Electricity View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Wizardry Abjuration Level 4
Sphere Protection Level 5
Sphere Weather Level 5
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Protective
Description
The caster is protected from lighting and other electrical attacks.
Effect
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Electricity (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Shield of Air View
Elementalism Aeromancy Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (15 PD/15 ED) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Restricted Shape (Arc) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Parting the Mist View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Weather Level 5
Sphere Weather Level 5
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Dispel Mists 20d6, One At A Time (+1/4) (75 Active Points); 1 Charge (-2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Superior Wind Wall View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 65
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 256" radius (256" Any Area; +0), 5 Points of Telekinetic STR (65 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Tempest in a Teapot View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Real Cost: 20 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 3d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Continuous (+1), Area Of Effect Radius: 20", Conforming (+2) (75 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Thunderstaff View
Elementalism Aeromancy Level 4
Wizardry Evocation Level 4
Domain Thunder Level 4
Real Cost: 15 Active Points: 75
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Sonic, Air
Description
The caster strikes the butt of a staff against the ground to release a powerful crash of thunder and potent physical force to send everything in a wide area before them sailing away.
Effect
Ranged Killing Attack 2d6 - 1 (vs. PD), Double Knockback 2x KB (+3/4), Area Of Effect (19" Cone; +1 1/4) (75 Active Points); 1 Charge (-2), No Range (-1/2), OIF (Staff Of Opportunity, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Thunderstrike View
Druidic Natural Level 4
Elementalism Aeromancy Level 4
Domain Thunder Level 4
Real Cost: 21 Active Points: 75
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 10d6 (30 Active Points); (Real Cost: 9)
  • Struck: 3d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (45 Active Points); Linked (Thunder; -1/4) (Real Cost: 12)
Edition
HERO System 5th Edition

Greater Hands of Wind View
Elementalism Aeromancy Level 5
Real Cost: 24 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (60 STR) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Greater Tempest Ward View
Elementalism Aeromancy Level 5
Domain Thunder Level 5
Real Cost: 38 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air, Protective
Description
The caster is protected from electricity, loud noises, and bright lights for an entire day (baring counter magic)
Effect
Hardened (+1/4); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4)
  • FF (28 ED), 1 Continuing Charge lasting 1 Day (+1/4) (42 Active Points); Only Works Against Electricity (-1), (Real Cost: 14)
  • Hearing Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0), (24 Active Points) (Real Cost: 12)
  • Sight Group Flash Defense (20 points), 1 Continuing Charge lasting 1 Day (+0) (24 Active Points) (Real Cost: 12)
Edition
HERO System 5th Edition

Roar of Thunder View
Elementalism Aeromancy Level 5
Sphere Weather Level 6
Real Cost: 23 Active Points: 87
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Hearing Group Flash 10 1/2d6, Personal Immunity (+1/4), Area Of Effect (16" Radius; +1 1/2) (87 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Summon Air Elemental View
Druidic Natural Level 5
Elementalism Aeromancy Level 5
Real Cost: 19 Active Points: 90
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 225-point Air Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Trap of Air View
Elementalism Aeromancy Level 5
Real Cost: 30 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (14 PD/14 ED; 2" long and 1" tall), Hardened (+1/4) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Restricted Shape (Dome) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Wind Rider View
Elementalism Aeromancy Level 5
Sphere Weather Level 6
Real Cost: 26 Active Points: 90
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 15", x16 Noncombat, Noncombat Acceleration/Deceleration (+1) (90 Active Points); Not Usable In Enclosed Spaces (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dome of Air View
Elementalism Aeromancy Level 6
Real Cost: 25 Active Points: 102
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Force Wall (16 PD/16 ED; 2" long and 1" tall), Hardened (+1/4) (102 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Self Only (-1/2), Restricted Shape (Dome) (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Greater Thunderstrike View
Elementalism Aeromancy Level 6
Domain Thunder Level 6
Real Cost: 29 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster targets a specific individual with a powerful clap of thunder that both deafens and harms.
Effect
1 Charge (-2), Gestures (Requires both hands; -1/2)
  • Thunder: Hearing Group Flash 15d6 (45 Active Points); (Real Cost: 13)
  • Struck: 4d6 (vs. ED), No Normal Defense (Hearing Group Flash DEF; +1), Does BODY (+1) (60 Active Points); Linked (Thunder; -1/4) (Real Cost: 16)
Edition
HERO System 5th Edition

Superior Tendrils of Air View
Elementalism Aeromancy Level 6
Real Cost: 28 Active Points: 105
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 7d6, 7 DEF, Takes No Damage From Attacks All Attacks (+1/2) (105 Active Points); 1 Charge (-2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Weather Mastery View
Druidic Natural Level 6
Elementalism Aeromancy Level 6
Domain Weather Level 6
Real Cost: 19 Active Points: 99
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +/-9 Temperature Level Adjustment, Long-Lasting 20 Minutes, Megascale (1" = 1 km; +1/4), Varying Effect Broad Group (+1) (99 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), No Range (-1/2), Can Only Alter Weather, Not Create It (-1/4)
Edition
HERO System 5th Edition

Advanced Gust of Wind View
Elementalism Aeromancy Level 7
Real Cost: 30 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 32" radius (64" Cone; +0), 10 Points of Telekinetic STR, Conforming (+1/2) (112 Active Points); 1 Charge (-2), No Range (-1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Atmospheric Pressure View
Elementalism Aeromancy Level 7
Real Cost: 32 Active Points: 119
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Change Environment 4" radius, -26" Flight, Long-Lasting 20 Minutes, Personal Immunity (+1/4) (119 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Lightning Storm View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Domain Thunder Level 7
Sphere Weather Level 8
Real Cost: 22 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a volley of blistering lightning strikes from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 3d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired from sky to ground; +1/4), Area Of Effect Any: 12" (+1 1/4) (112 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Summon Greater Air Elemental View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 25 Active Points: 120
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 300-point Air Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Tempest View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 32 Active Points: 120
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 6d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Area Of Effect Radius: 9" (+1), Continuous (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Ultimate Wind Wall View
Druidic Natural Level 7
Elementalism Aeromancy Level 7
Real Cost: 34 Active Points: 112
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 256" radius (256" Any Area; +0), -20" of any one mode of Movement (Flight), Long-Lasting 1 Hour (112 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Greater Roar of Thunder View
Elementalism Aeromancy Level 8
Domain Thunder Level 8
Real Cost: 35 Active Points: 132
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster unleashes a deafening blast of thunder that radiate outwards from themselves.
Effect
Hearing Group Flash 16d6, Personal Immunity (+1/4), Area Of Effect (24" Radius; +1 1/2) (132 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Superior Lightning Strike View
Druidic Natural Level 8
Elementalism Aeromancy Level 8
Domain Weather Level 8
Domain Thunder Level 8
Sphere Weather Level 9
Real Cost: 26 Active Points: 131
Provider: Killer Shrike Source: New Content
Keywords
Electricity
Description
The caster calls down a blistering lightning strike from the sky. Cannot be used indoors or vs. targets underneath hard cover.
Effect
Ranged Killing Attack 7d6 (vs. ED), Indirect (From Sky Above) (Same origin, always fired away from attacker; +1/4) (131 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Character May Take No Other Actions, -3/4), Only Usable Outside (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Deafening Wave View
Elementalism Aeromancy Level 9
Domain Thunder Level 9
Real Cost: 30 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Sonic, Air
Description
The caster claps their hands, releasing a thunderous wave of sound that buffets and harms all those around them.
Effect
Energy Blast 6d6 (vs. FD (Hearing)), Hole In The Middle (+1/4), Explosion (+1/2), Does x1 1/2 Knockback (+3/4), Does BODY (+1), AVLD (Flash Defense (Hearing); +1 1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Required Hands Two-Handed (-1/2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Very Noisy (-1/4)
Edition
HERO System 5th Edition

Eye of the Storm View
Elementalism Aeromancy Level 9
Real Cost: 43 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Energy Blast 6d6 (vs. ED), Personal Immunity (+1/4), Double Knockback (+3/4), Continuous (+1), Area Of Effect Radius: 36", Conforming (+2) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4)
Edition
HERO System 5th Edition

Galeforce Winds View
Elementalism Aeromancy Level 9
Domain Weather Level 9
Real Cost: 33 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Description
The caster is able to incant and mill their hands for up to a minute, projecting gale force winds from the stirring of their hands, and project it in a rough cone approximately a 100 feet long and quite large at its terminus. This cone of wind exerts great pressure against all in its path, pushing directly away from the caster in a swirling trajectory. Extremely heavy, strong, or well anchored objects and creatures can resist the effect.
Effect
Change Environment 16" Cone, +27 Points of Telekinetic STR (150 Active Points); Gestures, throughout (Requires both hands; -1), 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Incantations (throughout; -1/2), Extra Time (Full Phase, -1/2)
Edition
HERO System 5th Edition

Lord of the Sky View
Elementalism Aeromancy Level 9
Real Cost: 50 Active Points: 149
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Flight 40", Position Shift, Combat Acceleration/Deceleration (+1/4), Persistent (+1/2) (149 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Delayed Phase, -3/4), Concentration (0 DCV; -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Obermancers Tendrils of Air View
Elementalism Aeromancy Level 9
Real Cost: 33 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Entangle 10d6, 10 DEF, Takes No Damage From Attacks All Attacks (+1/2) (150 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), Incantations (-1/4), Vulnerable (Air Powers; -1/4), Cannot Form Barriers (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Summon Air Elemental Lord View
Druidic Natural Level 9
Elementalism Aeromancy Level 9
Domain Air Level 9
Stregari Binding Level 9
Real Cost: 31 Active Points: 150
Provider: Killer Shrike Source: AD&D 2e Supplement
Keywords
Air, Summoning
Effect
Summon 500-point Air Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Hands of Wind View
Elementalism Aeromancy Level 9
Real Cost: 40 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Air
Effect
Telekinesis (100 STR) (150 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition