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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Elementalism>Hydromancy>Level 8
Spell List
Record Count: 4

Corrosive Water View
Elementalism Hydromancy Level 8
Real Cost: 19 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Acid, Water
Effect
Ranged Killing Attack 4d6 (vs. ED), Indirect (From Water) (Same origin, always fired away from attacker; +1/4), Line Of Sight (+1/2), Armor Piercing x1 (+1/2) (135 Active Points); Only Vs Vessels In The Water (-2), 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4)
Edition
HERO System 5th Edition

Superior Hydrokinesis View
Elementalism Hydromancy Level 8
Real Cost: 32 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Telekinesis (83 STR), Affects Porous (135 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Catch the Currents View
Elementalism Hydromancy Level 8
Real Cost: 39 Active Points: 135
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Swimming 45", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (135 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Supreme Obscuring Mist View
Elementalism Hydromancy Level 8
Real Cost: 44 Active Points: 131
Provider: Killer Shrike Source: New Content
Keywords
Water
Effect
Darkness to Sight and Smell/Taste Groups 7" radius, Personal Immunity (+1/4), Conforming (+1/2) (131 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition