|
|
|
Real Cost:
|
1 |
Active Points:
|
3 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Environmental Movement (Water), 1 Continuing Charge lasting 1 Century (+0) (3 Active Points); Extra Time (1 Day, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -2 1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
4 |
Active Points:
|
14 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Swimming 5", 1 Continuing Charge lasting 1 Day (+1/4), Persistent (+1/2), Usable As Attack (+1) (14 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Water |
Effect |
Life Support, Expanded Breathing (Water), 1 Continuing Charges lasting 1 Day each (+0), Persistant (+1/2), Usable Simultaneously (x16 Number of Targets +1 1/2) (15 Active Points); Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
29 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Water |
Effect |
Darkness to Sight Group and Normal Smell 2" radius, Personal Immunity (+1/4) (29 Active Points); No Range (-1/2), 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4), Extra Time Delayed Phase (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
29 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Suppress Fire 2 1/2d6, One Power At A Time (+1/4), Area Of Effect Radius: 2" (+1) (29 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 1d6 (vs. PD), Area Of Effect Line: 6" (+1) (30 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
7 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (30 STR) (45 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Physical Damage Reduction, Resistant, 50% (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12) plus Energy Damage Reduction, Resistant, 25% (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 6) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
35 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Change Environment 8" radius, -2" Run, Long-Lasting 20 Minutes, Personal Immunity (+1/4) (35 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
44 |
Provider:
|
Shadowcat |
Source:
|
Pocket Grimoire |
|
Keywords |
Cold |
Description |
Caster creates a weapon of mystic ice that can be used by another if they remain close.
The weapon itself can be attacked; it has 9 DEF and 0 Body. |
Effect |
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Swimming 15", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (45 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
42 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Cold |
Description |
Caster creates a Mark of Frost upon themselves; while active the Mark grants some benefit to constitution for up to an hour. During this hour the caster can choose to activate a Shield of Frost that surrounds them with a freezing aura of cold for up to a Minute; however doing so ends the normal Mark of Frost effect, and the entire spell ends when the Shield of Frost dissipates. |
Effect |
+3 CON (6 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4) (Real Cost: 2)
plus
Shield of Frost:
Energy Blast 2 1/2d6 (vs. ED), Damage Shield (Offensive; +3/4), Continuous (+1) (36 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Lockout (Mark of ice; -1/2), Gestures (-1/4), Incantations (-1/4), Visible (visible pattern; -1/4), Using Shield of Ice Effect Terminates Entire Compound Power When Continuing Charge Expires (-1/4) (Real Cost: 8) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (23 STR), Affects Porous (45 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Investing, Water |
Description |
This spell has a very lengthy casting time, but lasts for a full day (unless dispelled or nullified by Anti-Magic). |
Effect |
Swimming 30", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4) (45 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 1d6 (vs. NND), No Normal Defense (LS: Intense Heat, Abnormal Anatomy, CON 21+) (Standard; +1), Does BODY (+1), +4 STUN Multiplier (+1) (60 Active Points); 1 Charge (-2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 4d6 (vs. ED) (60 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 6 LTE upon casting; -1/2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Gradual Effect (1 Turn (Post-Segment 12); -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
16 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Energy Blast 6d6 (vs. ED), No Normal Defense (Unusual Anatomy (Not Water Based), CON 21+; +1) (60 Active Points); 1 Charge (-2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
14 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 2d6 (vs. PD), Area Of Effect Line: 12" (+1) (60 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
51 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Cold |
Effect |
Darkness to Sight Group 3" radius (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4), Linked (Slippery Sleet; -1/4) (Real Cost: 7) plus Change Environment 4" radius, -3" of any one mode of Movement (21 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Blinding Sleet; -1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4), Greater Power is Constant or in use most or all of the time (+1/4), Does not work in dry conditions (-1/2), Concentration (0 DCV; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Flight 24", 1 Continuing Charge lasting 6 Hours (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Only In Contact With A Surface (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Flight 24", 1 Continuing Charges lasting 6 Hours each (+0), Combat Acceleration/Deceleration (+1/4) (60 Active Points); Only In Contact With Water (-3/4), Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-1/2), Character May Take No Other Actions (-1/4), Only In Contact With A Surface (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Sight Group Flash 6d6, Area Of Effect Cone: 49", Nonselective (+1 1/2) (75 Active Points); Requires Sizable Body Of Water Between Caster and Targets (-2), 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Does Not Work Against Desolidified Characters (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Swimming 25", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (75 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Cold |
Effect |
Change Environment 16" radius, -9 to DEX Roll, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Range (-1/2), Only Affects Characters On Ground (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
23 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold |
Effect |
Hailstones: Ranged Killing Attack 1d6 -1 (vs. PD), +1 STUN Multiplier (+1/4), Area Of Effect Radius: 2", Nonselective (+3/4), Continuous (+1) (30 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) (Real Cost: 9) plus Chillsnap: Ranged Killing Attack 1d6 (vs. ED), Continuous (+1), Area Of Effect (3" Radius; +1) (45 Active Points); 1 Continuing Charges lasting 1 Turn each (-1 1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) (Real Cost: 14) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (50 STR) (75 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Force Wall (21 PD; 7" long and 1" tall) (Opaque Normal Hearing, Opaque Normal Sight) (75 Active Points); Requires Sizable Body Of Water (-2), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (43 STR), Affects Porous (75 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Darkness to Sight Group and Normal Smell 4" radius, Personal Immunity (+1/4), Conforming (+1/2) (75 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Energy Blast 5d6+1 (vs. PD), Indirect (From Inside Victim) (Any origin, any direction; +3/4), No Normal Defense (LS: Self-Contained Breathing or need not breathe; +1) (74 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
85 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Water |
Effect |
Change Environment 8" radius, -1" Run, Personal Immunity (+1/4), Conforming (+1/2) (35 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Delayed Phase, -1), Linked (Acidic Raindrops; -1/2), No Range (-1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Nonselective Target (-1/4) (Real Cost: 7) plus Drain BODY 1d6, Personal Immunity (+1/4), Uncontrolled (+1/2), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2), Continuous (+1), Area Of Effect Nonselective Target (12" Radius; +1 1/4), Conforming (+1/2) (50 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Linked (Viscuous Fluid; -1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4) (Real Cost: 11) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Effect |
Ranged Killing Attack 1d6 (vs. NND), Uncontrolled (End by Drinking Water, Cooling Off, Healing) (+1/2), No Normal Defense (LS: Intense Heat, Abnormal Anatomy, CON 21+) (Standard; +1), Does BODY (+1), Continuous (+1), +6 STUN Multiplier (+1 1/2) (90 Active Points); 1 Charge (-2), No Knockback (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Cold |
Effect |
Ranged Killing Attack 3d6 (vs. ED), +1 STUN Multiplier (+1/4), Area Of Effect Cone: 12", Nonselective (+3/4) (90 Active Points); 1 Charges (-2), Gestures (-1/4), Requires both hands (-1/4), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 2 1/2d6 (vs. ED), Indirect (From Water) (Same origin, always fired away from attacker; +1/4), Line Of Sight (+1/2), Armor Piercing x1 (+1/2) (90 Active Points); Only Vs Vessels In The Water (-2), 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Summoning, Water |
Effect |
Summon 225-point Water Elemental, Amicable Slavishly Devoted (+1) (90 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Creation, Water |
Description |
Creates a high pressure geyser of water from the casters hands that can deliver significant impact vs. anything within a straight line. |
Effect |
Ranged Killing Attack 3d6 (vs. PD), Area Of Effect Line: 18" (+1) (90 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Swimming 35", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (105 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (70 STR) (105 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
28 |
Active Points:
|
120 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 4d6 (vs. PD), Area Of Effect Line: 24" (+1) (120 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
120 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Summoning, Water |
Effect |
Summon 300-point Water Elemental, Amicable Slavishly Devoted (+1) (120 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Acid, Water |
Effect |
Ranged Killing Attack 4d6 (vs. ED), Indirect (From Water) (Same origin, always fired away from attacker; +1/4), Line Of Sight (+1/2), Armor Piercing x1 (+1/2) (135 Active Points); Only Vs Vessels In The Water (-2), 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, Character May Take No Other Actions, -1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
32 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (83 STR), Affects Porous (135 Active Points); Needs A Sizable Body Of Water To Function (-1), 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
39 |
Active Points:
|
135 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Swimming 45", 1 Continuing Charge lasting 1 Day (+1/4), Combat Acceleration/Deceleration (+1/4), Persistent (+1/2), Usable As Attack (+1) (135 Active Points); Only Usable On Inanimate Objects (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
44 |
Active Points:
|
131 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Darkness to Sight and Smell/Taste Groups 7" radius, Personal Immunity (+1/4), Conforming (+1/2) (131 Active Points); No Range (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
147 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
A fog of mist surrounds the protected ship absorbing, deflecting, and diffusing weaker magic. |
Effect |
Dispel Arcane Magic 8 1/2d6, 1 Continuing Charge lasting 6 Hours (+0), Personal Immunity (+1/4), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 12" (+1), All Magic Simultaneously (+2) (147 Active Points); Must Be Centered On A Ships Mast (-2), No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (60 STR), Affects Porous, Uncontrolled (+1/2) (150 Active Points); Only To Part Waters (-2), Gestures (Requires both hands; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
147 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
A fog of mist surrounds the protected ship absorbing, deflecting, and diffusing weaker magic. |
Effect |
Dispel Arcane Magic 11 1/2d6, 1 Continuing Charge lasting 6 Hours (+0), Personal Immunity (+1/4), All Arcane Magic One At A Time (+1/2), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 11" (+1) (147 Active Points); Must Be Centered On A Ships Mast (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
31 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 2e Supplement |
|
Keywords |
Summoning, Water |
Effect |
Summon 500-point Water Elemental, Amicable Loyal (+1/2) (150 Active Points); 1 Charges (-2), Extra Time Extra Phase (-3/4), Delayed Phase (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
35 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Ranged Killing Attack 5d6 (vs. PD), Area Of Effect Line: 30" (+1) (150 Active Points); 1 Charge (-2), Gestures (Requires both hands; -1/2), No Range (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
24 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Telekinesis (100 STR) (150 Active Points); Only Usable Vs Vessels In The Water (-2), 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures, Requires Gestures throughout (Requires both hands; -1), Incantations (Requires Incantations throughout; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
150 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Water |
Effect |
Energy Blast 8d6 (vs. PD), Indirect (From Inside Victim) (Any origin, any direction; +3/4), No Normal Defense (LS: Self-Contained Breathing or need not breathe; +1), Invisible Power Effects (Fully Invisible; +1) (150 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) |
Edition |
HERO System 5th Edition |
|
|
|