|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Turn (+1/2), Cumulative (x1 max.) (+1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Emotion Manipulation Only (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Description |
This powerful magic allows a caster to lay a long-term command upon a target. This spell is difficult and slow to cast and is usually used on an immobilized or coerced subject. The command is generally in contract form, and acts to force the target to complete or pursue a specific task, goal, or to modify behavior. It could be "deliver thing a to place b"; it could also be "don't kill innocents". |
Effect |
Mind Control 6d6 (Human class of minds), Cumulative (x1 max.) (+1/2), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Mental Group; +1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (Full Phase, Delayed Phase, -3/4), Only To Enforce A Contract Or Mission (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
29 |
Active Points:
|
73 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Effect |
- +1 with DCV, Usable By Other (+1/4), Persistant (+1/2), Ranged (+1/2) (11 Active Points); 1 Charges (-2), Only vs Slimes, Molds, Puddings, Oozes (-2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2)
- Armor (8 PD/7 ED), Only vs Slimes, Molds, Puddings, Oozes (+0), Usable By Other (+1/4), Ranged (+1/2), Persistant (+1/2), Hardened (x2; +1/2) (62 Active Points); 1 Continuing Charges lasting 20 Minutes each (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4) (Real Cost: 27)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
25 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
AD&D 1e Supplement |
|
Keywords |
Protective |
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
LS (Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Self-Contained Breathing), 1 Continuing Charges lasting 1 Day each (+0), Persistent (+1/2), Usable Simultaneously (up to 2 people at once; +1) (75 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time Delayed Phase (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
19 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Effect |
Mind Control 14d6, Telepathic (+1/4) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Charm, Mind-Affecting |
Effect |
Mind Control 10d6 (Human class of minds), Telepathic (+1/4), Invisible Power Effects (Mental Group; +1/2) (87 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Eye Contact Required (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Mind-Affecting, Compulsion |
Description |
Improved version of Hold Person |
Effect |
Entangle 2d6, 4 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
40 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Transmogrify |
Effect |
Multiform (350 Character Points in the most expensive form) (Instant Change, x8 Number Of Forms) (90 Active Points); Concentration 0 DCV (-1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Charm, Mind-Affecting |
Effect |
Mind Control 12d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Does Not Provide Mental Awareness (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Conversation vs EGO Roll; -1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
22 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Description |
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Flight 10", Position Shift, No Turn Mode (+1/4), combat acceleration/deceleration (+1/4), 1 Continuing Charge lasting 1 Century (+2) (87 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 18 LTE loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Gestures (Requires both hands; -1/2), no Noncombat movement (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|