|
|
|
Real Cost:
|
5 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Detect Temperature 11- (Unusual Group), Discriminatory, Sense, Tracking, 1 Continuing Charge lasting 1 Century (+0) (15 Active Points); Extra Time (1 Minute, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
3 |
Active Points:
|
15 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Light |
Effect |
Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
13 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Armor (0 PD/20 ED) (30 Active Points); Only Works Against Limited Type Of Attack Ice/Cold Powers (-1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Flight 12", Combat Acceleration/Deceleration (+1/4) (30 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Gestures (-1/4), Incantations (-1/4), No Noncombat Movement (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
42 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Light |
Effect |
- Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
- Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
- CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
|
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
11 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Fire |
Effect |
Energy Blast 3d6 (vs. ED), Lingering +1 Phase (+1/4), Indirect (Any origin, any direction; From Metal Target Is Touching; +3/4), NND (+1) (45 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
15 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
9 |
Active Points:
|
60 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Positive |
Effect |
Ranged Killing Attack 3d6 (vs. ED) (45 Active Points); 1 Charge (-2), Does No STUN (-3/4), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), No Knockback (-1/4), Beam (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 7) plus Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); Only vs Undead (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Linked (Searing Light Living; -1/2), No Knockback (-1/4), Beam (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
20 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Energy Blast 3d6 (vs. NND), Does BODY (+1), AVLD: Flash Defense Sight (+1 1/2), Area of Effect Radius: 21" (+1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4), Incantations (-1/4), Gestures (-1/4), No Knockback (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Flight 30", Combat Acceleration/Deceleration (+1/4) (75 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
74 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Change Environment 128" radius, +4 Temperature Level Adjustment, Long-Lasting 1 Hour, Personal Immunity (+1/4) (74 Active Points); 1 Charge (-2), No Range (-1/2), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
17 |
Active Points:
|
70 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Energy Blast 4d6 (vs. ED), Uncontrolled (+1/2), Continuous (+1), Area Of Effect (5" Radius; +1) (70 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
18 |
Active Points:
|
75 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Protective |
Effect |
FF (23 ED), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Fire/Heat (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
30 |
Active Points:
|
87 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Hand-To-Hand Killing Attack 1/2d6 (vs. ED), Sticky (+1/2), Uncontrolled (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1) (37 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 13) plus Energy Blast 5d6 (vs. ED), Linked (Burning Aura; -1/4), Lesser Instant Power can be used in any Phase in which greater Constant Power is in use (+1/4), Greater Power is Constant or in use most or all of the time (+1/4), Lesser Power can only be used when character uses greater Power at full value (-1/4), Lingering (1 Minute) (+1) (50 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4), Requires A Requires A Pyromancy Skill vs Spell Resistance Roll Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4) (Real Cost: 17) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
12 |
Active Points:
|
90 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Positive |
Effect |
Ranged Killing Attack 5d6 (vs. ED) (75 Active Points); 1 Charge (-2), Does No STUN (-3/4), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), No Knockback (-1/4), Beam (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 7) plus Ranged Killing Attack 1d6 (vs. ED) (15 Active Points); Only vs Undead (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Linked (Searing Light Living; -1/2), No Knockback (-1/4), Beam (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 2) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
21 |
Active Points:
|
105 |
Provider:
|
Killer Shrike |
Source:
|
New Content |
|
Keywords |
Fire |
Effect |
Ranged Killing Attack 7d6 (vs. ED) (105 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|