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Skip Navigation LinksVancian Magic>Vancian Spells>Arcane>Bardic>By Level>Level 3
Spell List
Record Count: 42

Aura of Mystery View
Bardic Transmutation Level 2
Domain Skill Level 3
Real Cost: 15 Active Points: 44
Provider: Shadowcat Source: New Content
Keywords
Investing
Description
The caster imbues themselves or a recipient with a mystical aura of mystery that increases success at Concealment, Persuasion, Stealth, Oratory, and Feint Skills (the recipient must already have the base skill(s) to utilize). These levels must be allocated each Phase; for instance in a particular Phase the recipient might have +3 Stealth and +2 Concealment, not +5 to each. These bonus skill levels don't stack with any other levels from other sources, such as an Aid or Guidance spell.
Effect
+5 with Concealment, Persuasion, Stealth, Oratory, Feint Skills (Levels Allocated, Not Granted Across The Board), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (44 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Bonuses Do Not Stack With Any Other Bonuses (-1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4)
Edition
HERO System 5th Edition

Daylight View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Sun Level 3
Domain Weather Level 2
Sphere Sun Level 3
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
  • Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
  • Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
  • CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Detect Thoughts View
Bardic Divination Level 2
Clerical General Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 45
Provider: Shadowcat Source: Pocket Grimoire
Effect
Mind Scan 7d6 (Human and Animal Minds) (45 Active Points); Neither Character nor Target Can Attack Through Link (-1), 1 Continuing Charge lasting 5 Minutes (-3/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Blocked by Dense / Thick Materials (-1/2), 60 Foot Maximum Range (-1/4), Does Not Provide Mental Awareness (-1/4)
Edition
HERO System 5th Edition

Improved Fear View
Bardic Necromancy Level 2
Wizardry Necromancy Level 2
Domain Terror Level 2
Sphere Charm Level 3
Stregari Hexcasting Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: New Content
Keywords
Mind-Affecting, Fear
Description
The caster becomes very frightening for up to 1 Turn (unless dispelled / encounters Anti-Magic).
Effect
+45 PRE (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Only to Cause Fear (-1), Extra Time (Full Phase, Delayed Phase, -1/2), Only Affects Living Creatures (-1/2)
Edition
HERO System 5th Edition

See Invisibility View
Bardic Divination Level 2
Wizardry Divination Level 2
Sphere Divination Level 3
Stregari Divining Level 2
Real Cost: 10 Active Points: 38
Provider: Killer Shrike Source: D&D 3e Core
Effect
Spatial Awareness (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Rapid (x10): x10, Telescopic (+1 versus Range Modifier): +1 (38 Active Points); Only To Detect Invisible & Concealed Physical Objects (-1 1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Sense Thoughts View
Bardic Divination Level 2
Wizardry Divination Level 2
Domain Knowledge Level 2
Sphere Charm Level 3
Stregari Divining Level 2
Real Cost: 9 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting
Effect
Telepathy 3d6 (Human class of minds), Invisible Power Effects (Mental Group; +1/2), Lingering up to 1 Minute (+3/4), Cumulative (x2 max.) (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Concentration 1/2 DCV, throughout (-1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sleep View
Bardic Enchantment Level 2
Ranger Warden Level 2
Wizardry Enchantment Level 2
Sphere Charm Level 3
Stregari Bewitching Level 2
Real Cost: 11 Active Points: 40
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Sleep, Compulsion
Effect
Suppress STUN 1 1/2d6, LOS Not Required To Maintain (+1/2), Area Of Effect (3" Radius; +1), Invisible Power Effects, Hide effects of Power (Fully Invisible; +2) (36 Active Points); Not vs any creature with 350+ character points (-1/2), Extra Time (Extra Phase, Only to Activate, -1/2), Gestures (Requires both hands; -1/2), Concentration (0 DCV; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Static Veil View
Bardic Abjuration Level 2
Wizardry Abjuration Level 2
Domain Protection Level 2
Sphere Divination Level 3
Sphere Protection Level 3
Stregari Divining Level 2
Real Cost: 14 Active Points: 45
Provider: Shadowcat Source: Books of Eldritch Might
Description
The caster creates a zone impervious to scrying attempts for up to an hour.
Effect
Invisibility to Mystic and Mystic Groups, Area Of Effect Radius: 3" (+1), UAA (+1) (45 Active Points); Extra Time (5 Minutes, Only to Activate, -1), Only vs. Scrying Effects (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Ventriloquism View
Bardic Illusion Level 2
Wizardry Illusion Level 2
Domain Voice Level 3
Real Cost: 14 Active Points: 41
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic, Figment
Effect
Hearing Group Images, 1" radius, +/-6 to PER Roll, +/-6 to PER Roll (41 Active Points); Only to Project own voice (-1/2), Concentration 0 DCV (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2)
Edition
HERO System 5th Edition

Wind Wall View
Bardic Evocation Level 3
Clerical General Level 3
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Evocation Level 3
Domain Air Level 2
Sphere Weather Level 4
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Altering Utterance View
Bardic Transmutation Level 3
Real Cost: 14 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Effect
Minor Transform 2 1/2d6 (Person Or Animal Into Person Or Animal That Sounds Different Than Before, Dispel Magic, 1 hr per 15 Pool in VPP), IPE, Source Only (Fully Invisible; +1/2), Lingering up to 1 Minute (+3/4) (56 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Extra Phase, Delayed Phase, Character May Take No Other Actions, -1 1/4), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Bestow Curse View
Bardic Transmutation Level 3
Clerical General Level 3
Wizardry Transmutation Level 3
Stregari Cursing Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse
Effect
Drain DEX, COM, INT one at a time 1d6, DEX, COM, INT one at a time (+1/4), Uncontrolled (+1/2), Ranged (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per 5 Years; +2 3/4) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic; -1), Incantations (Complex; -1/2), Gestures (-1/4)
Edition
HERO System 5th Edition

Blink View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Teleport
Effect
+12 with DCV (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Visible (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Clairvoyance View
Bardic Divination Level 3
Wizardry Divination Level 3
Domain Knowledge Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Clairsentience (Sight Group), x32 Range (300"), +5 to PER Roll: +5, 2 Perception Points: +1, Discriminatory (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Concentration 1/2 DCV (Character is totally unaware of nearby events; -1/2), Blackout (-1/2), Sense Affected As More Than One Sense (Sight, Hearing) [very common Sense] (-1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4), Requires A Divination Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4)
Edition
HERO System 5th Edition

Detect Scrying View
Bardic Divination Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Divination Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 15 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Detect Scrying 22- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Range, Rapid (x10), Sense, Targeting, Telescopic (+1 versus Range Modifier), Tracking, 1 Continuing Charge lasting 1 Day (+0) (57 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Devil's Venomblade View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 10 Active Points: 60
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Creation
Description
The caster causes a weapon of their choice to be coated with a mystical contact poison that lasts for the lesser of up to 10 minutes or until their first successful melee attack with the affected weapon.
Effect
Drain STR 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Trigger (Activating the Trigger is an Action that takes no time,, Trigger can expire (After 10 Minutes Of Non-Use); Next Melee Attack With Weapon Attached To; +1/4) (60 Active Points); 1 Charge (-2), PD Applies (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Weapon Of Opportunity; -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [All] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel All Magic 6 1/2d6, All Magic Simultaneously (+2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Arcane] View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 14 Active Points: 58
Provider: Killer Shrike Source: New Content
Effect
Dispel Arcane Magic 13d6, Any Arcane Magic Effect 1 at a time (+1/2) (58 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Dispel Magic [Specific] View
Bardic Abjuration Level 3
Clerical General Level 3
Druidic Natural Level 3
Paladin Investiture Level 3
Wizardry Abjuration Level 3
Domain Magic Level 3
Sphere Protection Level 4
Stregari Bewitching Level 3
Real Cost: 15 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Dispel Magic 10d6, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charges (-2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time Delayed Phase (-1/4)
Edition
HERO System 5th Edition

Gaseous Form View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Domain Air Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • Desolidification (affected by Wind/Air) (40 Active Points); Cannot Pass Through Solid Objects (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
  • Flight 10" (20 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Linked (Gas Form; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Gust of Wind View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Sphere Weather Level 4
Real Cost: 13 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Hardav's Astral and Ethereal Detection View
Bardic Divination Level 3
Wizardry Divination Level 3
Real Cost: 24 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster becomes mystically aware of the Astral and Ethereal Planes for up to a day (if not dispelled or nullified by Anti-Magic).
Effect
Detect A Large Class Of Things 17- (Unusual Group), Discriminatory, Analyze, Increased Arc Of Perception (360 Degrees), Perceive into a related group of dimensions (Astral / Ethreal), Range, Sense, Targeting, Transmit, 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Stregari Hexcasting Level 3
Real Cost: 19 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +4 DEX, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (21 Active Points); 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5)
  • +2 SPD, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (35 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, Character May Take No Other Actions, -1/2), Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect only affects the recipient of the benefits of the Power; -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 14)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 13 Active Points: 57
Provider: Killer Shrike Source: D&D 3e Core
Effect
  • +6 DEX, LOS Not Required To Maintain (+1/2) (27 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Side Effects (After Spell Terminates Suffer -6 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5)
  • +2 SPD, LOS Not Required To Maintain (+1/2) (30 Active Points); Side Effects (After Spell Terminates, Suffer -2 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (-1), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Gestures (-1/4), Incantations (-1/4) (Real Cost: 8)
Edition
HERO System 5th Edition

Haste View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 19 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
+4 DEX, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (33 Active Points); Side Effects (After Spell Terminates Suffer -4 DEX for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), 1 Continuing Charge lasting 1 Minute (-1), No Figured Characteristics (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
plus
+1 SPD, LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (27 Active Points); Side Effects (After Spell Terminates, Suffer -1 SPD for 1 Minute), Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Powers benefits; -1), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11)
Edition
HERO System 5th Edition

Hold Person View
Bardic Enchantment Level 3
Clerical General Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 13 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Compulsion
Description
Freeze Weak-willed Opponents in their tracks
Effect
Entangle 2d6, 2 DEF, Takes No Damage From Physical Attacks Limited Group (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), Invisible Power Effects, SFX Only (Fully Invisible; +1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1), Range Modifiers Apply (-1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Cannot Form Barriers (-1/4)
Edition
HERO System 5th Edition

Illusory Script View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 15 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Phantasm
Effect
Sight Group Images, 1" radius, +/-1 to PER Roll, Personal Immunity (+1/4), UAA (+1), 1 Continuing Charge lasting 1 Century (+2) (55 Active Points); Only to Obscure Writing With False Writing (-1), Extra Time (1 Minute, Only to Activate, Character May Take No Other Actions, -1), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Improved Silent Sound View
Bardic Evocation Level 3
Real Cost: 14 Active Points: 60
Provider: Shadowcat Source: New Content
Keywords
Sonic
Description
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target.
Effect
Energy Blast 9 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Invisibility Sphere View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Stregari Hexcasting Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
Invisibility to Sight Group, No Fringe, Usable Simultaneously (up to 8 people at once; +1) (60 Active Points); Only When Not Attacking (-1/2), 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Leomunds Tiny Hut View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 53
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Change Environment 2" radius, 1 Temperature Level Adjustment, 1 Continuing Charge lasting 6 Hours (+0) (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
Sight Group Images, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (2" radius; +1/4) (12 Active Points); Only To Create Light (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
Darkness to Sight, Hearing and Smell/Taste Groups 2" radius, 1 Continuing Charge lasting 6 Hours (+0), Hole In The Middle Fixed Size (+1/4) (31 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Range (-1/2), Linked (Nice & Cozy; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Lesser Shadow Steed View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 12 Active Points: 56
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Shadow
Effect
+10" Running (16" total), x4 Noncombat, combat acceleration/deceleration (+1/4), LOS Not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (56 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 1 Continuing Fuel Charge lasting 1 Hour (+0), Fuel is Extremely Difficult to obtain (-1), Gestures (-1/4), Turn Mode (-1/4), Physical Manifestation (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Lesser Shout View
Bardic Evocation Level 3
Real Cost: 9 Active Points: 52
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Ranged Killing Attack 1d6 (vs. Flash Defense (Hearing)), Area of Effect Cone: 8" (+1), AVLD (Flash Defense (Hearing); +1 1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Incantations, throughout (-1/2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Magic Circle Against [Alignment] View
Bardic Abjuration Level 4
Clerical General Level 4
Wizardry Abjuration Level 4
Domain Chaos Level 3
Domain Evil Level 3
Domain Good Level 3
Domain Law Level 3
Stregari Binding Level 4
Real Cost: 18 Active Points: 74
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Alignment
Description
Shield vs opponents of a specific Alignment. This is actually 4 Spells (Good, Evil, Chaos, Law) and must be learned seperately for each type
Effect
Force Wall (14 PD/8 ED; 3" long and 1" tall), Hardened (+1/4) (74 Active Points); Only vs [Alignment] (-1), No Range (-1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Make A Hole View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 11 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster causes a window to mystically open in 1 suare foot of iron, 3 square feet of stone, or 7 square feet of wood that remains open until either the caster passes through it or 1 minute of time elapses. Handy for creating opportunities for entry / exit of areas otherwise inaccessible.
Effect
Minor Transform 5d6 (standard effect: 15 points) (version of target with a portal opened through it, "heals back" when caster passes through it or after 1 minute) (50 Active Points); 1 Charge (-2), Spell Has No Effect On The Actual Structural Integrity Of The Affected Structure (Spell Has no effect on the actual structural integrity of the target material; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Minor Fate Dodging View
Bardic Illusion Level 3
Wizardry Illusion Level 3
Real Cost: 20 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Glamer
Effect
+6 with DCV, LOS not Required After Activation (+1/2), Usable Simultaneously (up to 2 people at once; +1/2) (60 Active Points); Not vs Opponents w/ Targeting Sences other than Sight (-1/2), Extra Time (Delayed Phase, Character May Take No Other Actions, -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Visible (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Sepia Snake Sigil View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 9 Active Points: 55
Provider: Killer Shrike Source: D&D 3e Core
Description
Do not need to Eat in Snake Sigil Dimension
Effect
Extra-Dimensional Movement (Single Dimension (Snake Sigil Dimension)), Personal Immunity (+1/4), Trigger (Trapped Object Is Read) (+1/2), Usable As Attack (+1) (55 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), Concentration 0 DCV (-1/2), Target Is Returned To Plane Unharmed After 1d6+1 Days (-1/4), Gestures (-1/4), Incantations (-1/4), Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4)
Edition
HERO System 5th Edition

Slow View
Bardic Transmutation Level 3
Wizardry Transmutation Level 3
Real Cost: 14 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain SPD, DEX 2d6, DEX, SPD simultaneously (+1/2), Area of Effect Radius: 6", Selective (+1 1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, May Take No Other Actions, Only to Activate; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Stinking Cloud View
Bardic Conjuration Level 3
Wizardry Conjuration Level 3
Real Cost: 17 Active Points: 60
Provider: Killer Shrike Source: New Content
Keywords
Air, Creation
Description
The caster creates a noxious cloud of gas that sickens those who breath it and can reduce those who don't leave the affected area to an inability to take actions.
Effect
Drain END 1d6, Personal Immunity (+1/4), Ranged (+1/2), Penetrating (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Continuous (+1), Area Of Effect Radius: 32" , Conforming (+1 1/4) (60 Active Points); 1 Continuing Charge lasting 5 Minutes (-3/4), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Only vs Opponents That Need To Breathe (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Dispellable by Strong Winds (-1/4)
Edition
HERO System 5th Edition

Suggestion View
Bardic Enchantment Level 3
Wizardry Enchantment Level 3
Sphere Charm Level 4
Stregari Bewitching Level 3
Real Cost: 10 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Charm, Mind-Affecting, Language-Based
Description
Become VERY persuasive with 1 Presense Attack
Effect
+60 PRE (60 Active Points); 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Only vs 1 Person (-1), Mental Defense Applies (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Summon Monster III View
Bardic Conjuration Level 3
Clerical General Level 3
Wizardry Conjuration Level 3
Real Cost: 12 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Summoning
Effect
Summon 2 107-point Fantasy Creatures, Expanded Class of Beings Very Limited Group (+1/4), Amicable Slavishly Devoted (+1) (58 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4)
Edition
HERO System 5th Edition

Superior Arrest View
Bardic Abjuration Level 3
Wizardry Abjuration Level 3
Stregari Bewitching Level 3
Real Cost: 20 Active Points: 60
Provider: Shadowcat Source: New Content
Description
The caster prevents the movement of someone or something for up to 20 minutes. Strong people and fast moving objects can overcome this effect.
Effect
Telekinesis (40 STR) (60 Active Points); 1 Continuing Charge lasting 20 Minutes (-1/2), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4), Affects Whole Object (-1/4)
Edition
HERO System 5th Edition

Tongues View
Bardic Divination Level 3
Clerical General Level 3
Wizardry Divination Level 3
Domain Skill Level 3
Sphere Divination Level 4
Stregari Divining Level 3
Real Cost: 23 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
NOTE: It's not normally legal to reconstruct Language as a Detect. GM Permission Required.
Effect
  • Detect Spoken Words 15- (Hearing Group), Discriminatory, Analyze, Transmit, Sense Affected As Another Sense (Hearing) (+0), 1 Continuing Charge lasting 1 Day (+0), Linked (Detect Written Text; -1/4), Lesser Instant Power can be used in any Phase in which greater Constant Power is in use (+1/4), Usable By Other (+1/4) (32 Active Points); Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 14)
  • Detect Written Text 15- (Sight Group), Discriminatory, Analyze, Transmit, Sense Affected As Another Sense (Sight) (+0), 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4) (26 Active Points); Linked (Detect Speech; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition