|
|
Real Cost:
|
15 |
Active Points:
|
45 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Darkness |
Effect |
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
10 |
Active Points:
|
30 |
Provider:
|
Killer Shrike |
Source:
|
D&D 3e Core |
|
Keywords |
Force |
Description |
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting. |
Effect |
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
|
|
|
Real Cost:
|
8 |
Active Points:
|
29 |
Provider:
|
Shadowcat |
Source:
|
Books of Eldritch Might |
|
Keywords |
Sonic |
Description |
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target. |
Effect |
Energy Blast 4 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (29 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4) |
Edition |
HERO System 5th Edition |
|