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Skip Navigation LinksHigh Fantasy HERO>Vancian Magic>Vancian Spells>Arcane>Bardic>Evocation
Spell List
Record Count: 16

Dancing Lights View
Bardic Evocation Level 0
Real Cost: 3 Active Points: 15
Provider: eepjr24 Source: D&D 5e PHB
Keywords
Evocation, Images, Light
Description
Creates up to 4 torch sized lights within range or can be combined into one single vaguely man shaped light glow. Spell expires if the lights leave the range.
Effect
Normal Sight Images, Area of Effect Radius: 7m (+1/2) (15 Active Points); Only To Create Light (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), 1 Continuing Charge lasting 1 Minute (-1), Gestures (-1/4), Incantations (-1/4), Restrainable (-1/4), Limited Effects: Torch or Man shaped (-1/2)
Edition
HERO System 6th Edition

Flare View
Bardic Evocation Level 0
Druidic Natural Level 0
Wizardry Evocation Level 0
Stregari Hexcasting Level 0
Real Cost: 4 Active Points: 15
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
Sight Group Flash 3d6 (15 Active Points); 1 Charge (-2), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Darkness View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Darkness Level 1
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Darkness
Effect
Darkness to Sight Group 2" radius, Personal Immunity (+1/4), Mobile (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, Character May Take No Other Actions, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Mage Armor View
Bardic Evocation Level 1
Wizardry Evocation Level 1
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Description
Evokes a suit of Force Armor that protects caster without restricting his movements or spellcasting.
Effect
Armor (5 PD/5 ED), 1 Continuing Charge lasting 6 Hours (+0), Hardened (x2; +1/2), Difficult To Dispel (x4 Active Points) (x2 Active Points; +1/2) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), OIF (Focus (Piece of Cured Leather); -1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Silent Sound View
Bardic Evocation Level 1
Real Cost: 8 Active Points: 29
Provider: Shadowcat Source: Books of Eldritch Might
Keywords
Sonic
Description
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target.
Effect
Energy Blast 4 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (29 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Daylight View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Sun Level 3
Domain Weather Level 2
Sphere Sun Level 3
Stregari Hexcasting Level 2
Real Cost: 15 Active Points: 42
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Light
Effect
  • Sight Group Images, Increases Size (4" radius; +1/2) (15 Active Points); Only To Create Light (-1), Set Effect (-1), OAF (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 3)
  • Sight Group Flash 0 1/2d6, Continuous (+1), Area of Effect Radius: 1", Selective (+2) (12 Active Points); 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Linked (Emit Sunlight; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 5)
  • CE 4" radius, +1 Temperature Level Adjustment (15 Active Points); Requires A Skill Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests Magic Skill vs Spell Resistance; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Shatter View
Bardic Evocation Level 2
Clerical General Level 2
Wizardry Evocation Level 2
Domain Chaos Level 2
Domain Destruction Level 2
Real Cost: 11 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic
Description
This Spell is not Permissible in Killer Shrike's campaigns (no Foci-Buster House Rule).
Effect
Ranged Killing Attack 1d6 (vs. PD), Penetrating (x4; +2) (45 Active Points); 1 Charge (-2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Extra Time (Delayed Phase, -1/4)
Edition
HERO System 5th Edition

Sound Burst View
Bardic Evocation Level 2
Real Cost: 8 Active Points: 44
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic
Description
NOTE: Cost may be wrong.
Effect
Hearing Group Flash 1d6, Personal Immunity (+1/4), Area of Effect Radius: 2" (+1 1/4) (7 Active Points); 1 Charge (-2), Linked (Ranged Killing Attack; -1/2), No Range (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 1)
plus
Ranged Killing Attack 1/2d6 (vs. Flash Defense (Hearing)), Personal Immunity (+1/4), Area of Effect Radius: 3" (+1), AVLD (Flash Defense: Hearing; +1 1/2) (37 Active Points); 1 Charge (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 7)
Edition
HERO System 5th Edition

Wind Wall View
Bardic Evocation Level 3
Clerical General Level 3
Druidic Natural Level 3
Ranger Warden Level 3
Wizardry Evocation Level 3
Domain Air Level 2
Sphere Weather Level 4
Stregari Conjuring Level 3
Real Cost: 18 Active Points: 60
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Air
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 16" radius, -1 to Hearing Group PER Rolls, +4 Points of Telekinetic STR, -6" of any one mode of Movement (Flight), Multiple Combat Effects, Altered Shape Line (+0) (60 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Gust of Wind View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Sphere Weather Level 4
Real Cost: 13 Active Points: 58
Provider: Killer Shrike Source: D&D 3e Core
Description
Long Term Endurance Lost Paid When Spell Is Cast
Effect
Change Environment 4" radius, +9 Points of Telekinetic STR, Altered Shape Cone (+0), Conforming (+1/2) (58 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), No Range (-1/2), Gestures (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Improved Silent Sound View
Bardic Evocation Level 3
Real Cost: 14 Active Points: 60
Provider: Shadowcat Source: New Content
Keywords
Sonic
Description
The caster utters a sound that cannot be heard and a wave of inaudible energy streaks forth to strike a target.
Effect
Energy Blast 9 1/2d6 (vs. ED), Invisible to Hearing Group (+1/4) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Beam (-1/4), Concentration (1/2 DCV; -1/4)
Edition
HERO System 5th Edition

Leomunds Tiny Hut View
Bardic Evocation Level 3
Wizardry Evocation Level 3
Real Cost: 15 Active Points: 53
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Force
Effect
Change Environment 2" radius, 1 Temperature Level Adjustment, 1 Continuing Charge lasting 6 Hours (+0) (10 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus
Sight Group Images, 1 Continuing Charge lasting 6 Hours (+0), Increases Size (2" radius; +1/4) (12 Active Points); Only To Create Light (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), Linked (The Hut; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 3)
plus
Darkness to Sight, Hearing and Smell/Taste Groups 2" radius, 1 Continuing Charge lasting 6 Hours (+0), Hole In The Middle Fixed Size (+1/4) (31 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power, -3/4), No Range (-1/2), Linked (Nice & Cozy; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 9)
Edition
HERO System 5th Edition

Lesser Shout View
Bardic Evocation Level 3
Real Cost: 9 Active Points: 52
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Ranged Killing Attack 1d6 (vs. Flash Defense (Hearing)), Area of Effect Cone: 8" (+1), AVLD (Flash Defense (Hearing); +1 1/2) (52 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Incantations, throughout (-1/2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4)
Edition
HERO System 5th Edition

Shout View
Bardic Evocation Level 4
Real Cost: 14 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Sonic
Effect
Ranged Killing Attack 1d6+1 (vs. Flash Defense (Hearing)), Area of Effect Cone: 21" (+1 1/4), AVLD (Flash Defense (Hearing); +1 1/2) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), No Range (-1/2), Incantations, throughout (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Greater Shout View
Bardic Evocation Level 6
Real Cost: 18 Active Points: 100
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Ranged Killing Attack 2d6-1 (vs. Flash Defense (Hearing)), +1 STUN Multiplier (+1/4), Area of Effect Cone: 29" (+1 1/4), AVLD (Flash Defense (Hearing); +1 1/2) (100 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), No Range (-1/2), Incantations, throughout (-1/2), Requires A Magic Skill vs Spell Resistance Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests -1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition

Soundburst View
Bardic Evocation Level 6
Clerical General Level 6
Wizardry Evocation Level 6
Real Cost: 19 Active Points: 101
Provider: Killer Shrike Source: New Content
Keywords
Sonic
Effect
Hearing Group Flash 6d6, Personal Immunity (+1/4), Area of Effect Radius: 2" (+1 1/4) (45 Active Points); 1 Charge (-2), Linked (Ranged Killing Attack; -1/2), No Range (-1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) (Real Cost: 8)
plus
Ranged Killing Attack 1d6 (vs. ED), Personal Immunity (+1/4), Area of Effect Radius: 4" (+1), AVLD: Flash Defense: Hearing (+1 1/2) (56 Active Points); 1 Charge (-2), No Range (-1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4), No Knockback (-1/4), Incantations (-1/4), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll Magic Skill vs Spell Resistance; -1/4) (Real Cost: 11)
Edition
HERO System 5th Edition