Wood Elves are typically more durable and rugged than their cousin races. Less cerebral
and more adventurous, Wood Elves tend to be less in touch with magic than their
brethren, favoring more martial pursuits such as hunting and bowcraft.
|
Cost
|
Ability
|
3
|
Graceful: +1 DEX
|
9
|
Graceful: +1 SPD
|
1
|
Attractive: +2 COM
|
6
|
Light of Foot: +3" Running
|
5
|
Tree Walker: Environmental Movement: Offset Narrow Surface, Climbing, Cramped Penalties
in Trees
|
3
|
Alert: Lightsleep
|
6
|
Elven Senses: +2 PER All Senses
|
5
|
Elven Eyes: Nightvision
|
10
|
Elven Mind: +30 Mental Defense vs. Sleep & "Charm" Effects Only (-2)
|
3
|
Longevity: LS: 1000 Years
|
Value
|
Disadvantages
|
-20
|
Normal Characteristic Maxima
|
-5
|
Distinctive Feature: Elf (Concealable w/ Magic, Noticed, Not Distinctive in Some
Cultures)
|
-10
|
Psychological Limitation: Isolationist Mentality (Common, Moderate)
|
-2
|
Slight of Limb: -1 STR
|
+14
|
Total Cost of Package
|
With the GM's permission you may upgrade any of the Package Deals listed above with
options selected from the list below, where appropriate at Character Creation. You
may not later add any of these abilities to the existing Package Deal, though you
may buy them separately. The GM must approve all additional Disadvantages take for
a given package; simply loading up on extra Racial Enmities and similar should only
be allowed if valid for the character's background.
|
Cost
|
Ability
|
3*
|
Racial Enmity: +1 All Combat, vs. Orc-kin Only (-2)
|
3*
|
Racial Enmity: +1 All Combat, vs. Drow and Drow Servants Only (-2)
|
3*
|
Elven Archery: +1 OCV w/ all Bows
|
2*
|
Elven Longsword Training: +1 OCV w/ Long Swords
|
5*
|
Elven Cool: +10 PRE; Defensive Use Only
|
6
|
Elven Graces: 1 level of Combat Luck
|
20
|
Elven Animal Ken: Animal Friendship (Animal Handler [All Categories], PRE +3)
|
25
|
Elven Awareness: Danger Sense (Area: Immediate Vicinity, Function as a Sense, Intuitional,
Sensitivity: Out of Combat) 14-
|
8
|
Elven Combat Archery: Combat Archery (+5 OCV with Bows, Only to Prevent Hitting
Non-Enemies When Firing Into Melees (-2))
|
10
|
Elven Charm: Fascination (+25 PRE; Incantations Throughout (-1/2), only to make
"Stop And Listen To Me" Presense Attacks)
|
6
|
Elven Stride: Trackless Stride (Gliding 9"; Ground Gliding (-1/4))
|
10
|
Elven Anti-Concealment: Detect Concealed Doors & Passages, Discriminatory, Sense
|
10
|
Elven Fighting: Two Weapon Fighting: HtH
|
2
|
Elven Weapons Group: WF: Blades, Spears, Bows
|
* May take Multiple Times
|
Value
|
Disadvantages
|
-2
|
Frail: -2 STR
|
-4
|
Fragile: -2 CON
|
-10
|
Psychological Limitation: Racial Enmity: Orc-kin (Uncommon, Strong)
|
-10
|
Psychological Limitation: Racial Enmity: Drow and Drow Servants (Uncommon, Strong)
|
-10
|
Psychological Limitation: Arrogant & Haughty (Common, Moderate)
|
-10
|
Psychological Limitation: Ethnocentricity (Common, Moderate)
|