Spell List
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Bardic Transmutation Level 1 |
Clerical General Level 1 |
Paladin Investiture Level 1 |
Wizardry Transmutation Level 1 |
Domain War Level 1 |
Stregari Conjuring Level 1 |
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Real Cost:
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6 |
Active Points:
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25 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Investing |
Description |
Caster imbues target weapon with +1 Damage Class for up to 1 Minute.
Standard Effect: + 1 DC |
Effect |
Aid Killing Attacks 2d6 (standard effect: 6 points), One Power At A Time (+1/4) (25 Active Points); 1 Continuous Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), Blades Only (-1), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4), OIF (Target Weapon Of Opportunity, -1/2) |
Edition |
HERO System 5th Edition |
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Paladin Investiture Level 2 |
Domain War Level 1 |
Domain Voice Level 2 |
Sphere Combat Level 3 |
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Real Cost:
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10 |
Active Points:
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41 |
Provider:
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Shadowcat |
Source:
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Pocket Grimoire |
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Keywords |
Sonic |
Effect |
Energy Blast 3d6 (vs. PD), Double Knockback (+3/4), Area Of Effect Cone: 6" (+1) (41 Active Points); 1 Charge (-2), CON Roll at -1 Negates (-1/2), Extra Time (Full Phase, -1/2), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
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Ranger Warden Level 2 |
Domain War Level 1 |
Sphere Combat Level 3 |
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Real Cost:
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13 |
Active Points:
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45 |
Provider:
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Shadowcat |
Source:
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Pocket Grimoire |
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Keywords |
Investing |
Description |
The caster mystically launches three small projectiles at a time for up to a Turn, accurately striking up to three people in contiguous hexes at once. At the GM's option, the caster can "layer" their three hexes onto one hex and strike the same person up to three times with three separate to hit rolls. |
Effect |
Ranged Killing Attack 1d6 (vs. PD), Penetrating (+1/2), Lingering up to 1 Turn (+1/2), Area of Effect Any: 3" Accurate up to 1 person per hex (+1) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), OIF (Small Projectiles Of Opportunity (Darts, Daggers, Bolts, Arrows, etc); -1/2), Incantations (-1/4), Extra Time (Full Phase, Only to Activate, -1/4) |
Edition |
HERO System 5th Edition |
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Clerical General Level 2 |
Domain War Level 2 |
Sphere Combat Level 3 |
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Real Cost:
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11 |
Active Points:
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45 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Summoning |
Description |
Caster creates a flying weapon (typically in the form of their deity's preferred weapon) that strikes at foes semi-independently for up to a minute. It can also affect ethereal targets. |
Effect |
Energy Blast 3d6 (vs. ED), Variable Target (+1/4), Affects Desolid One Special Effect of Desolidification (Ethereal) (+1/4), Uncontrolled (+1/2), Continuous (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
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Elementalism Pyromancy Level 2 |
Wizardry Evocation Level 2 |
Domain Fire Level 2 |
Domain War Level 2 |
Sphere Elemental Level 3 |
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Real Cost:
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11 |
Active Points:
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44 |
Provider:
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Shadowcat |
Source:
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Pocket Grimoire |
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Keywords |
Fire |
Description |
Caster creates a weapon of mystic fire that can be used by another if they remain close.
The weapon itself can be attacked; it has 9 DEF and 0 Body. |
Effect |
Flaming Weapon: Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Not Usable In Water (-1/4), Physical Manifestation (Flame Weapon; -1/4) |
Edition |
HERO System 5th Edition |
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Elementalism Hydromancy Level 2 |
Wizardry Evocation Level 2 |
Domain War Level 2 |
Domain Cold Level 2 |
Sphere Elemental Level 3 |
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Real Cost:
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12 |
Active Points:
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44 |
Provider:
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Shadowcat |
Source:
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Pocket Grimoire |
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Keywords |
Cold |
Description |
Caster creates a weapon of mystic ice that can be used by another if they remain close.
The weapon itself can be attacked; it has 9 DEF and 0 Body. |
Effect |
Energy Blast 4d6+1 (vs. ED), Usable By Other (+1/4), Lingering up to 1 Minute (+3/4) (44 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), No Range (-1/2), Extra Time (Full Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Physical Manifestation (Ice Weapon; -1/4) |
Edition |
HERO System 5th Edition |
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Paladin Investiture Level 2 |
Domain Protection Level 2 |
Domain War Level 2 |
Sphere Protection Level 3 |
Spell Generic |
Stregari Conjuring Level 2 |
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Real Cost:
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8 |
Active Points:
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45 |
Provider:
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Shadowcat |
Source:
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New Content |
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Keywords |
Force |
Description |
The caster attempts to magically disarm an opponent of their weapon. |
Effect |
Telekinesis (30 STR) (45 Active Points); 1 Charge (-2), Only To Use The Disarm Maneuver At Range (-1), Extra Time (Full Phase, -1/2), Limited Range (-1/4), Gestures (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
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Clerical General Level 3 |
Domain War Level 3 |
Sphere Protection Level 4 |
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Real Cost:
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19 |
Active Points:
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58 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Force |
Description |
An extremely popular defensive option for Clerics, this effect imbues the caster's robes with powerful protective magics that guard them from harm for an entire day (unless dispelled or nullified by Anti-Magic). |
Effect |
Armor (13 PD/13 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (x2; +1/2) (58 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), IIF (Clerical Robes; -1/4) |
Edition |
HERO System 5th Edition |
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Druidic Natural Level 4 |
Wizardry Abjuration Level 4 |
Domain War Level 4 |
Sphere Protection Level 5 |
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Real Cost:
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18 |
Active Points:
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75 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Protective |
Effect |
FF (23 PD), Hardened (+1/4), IPE, Hide effects of Power (Fully Invisible; +2) (75 Active Points); Only vs Slings & Arrows (-2), Extra Time Extra Segment, Only to Activate (Delayed Phase; -1/2), 1 Continuing Charges lasting 1 Hour each (-1/4), Incantations (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
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Clerical General Level 4 |
Domain War Level 4 |
Sphere Combat Level 5 |
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Real Cost:
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17 |
Active Points:
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75 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Investing |
Description |
A powerful spell that invests the caster with mystical power, making them stronger, tougher, and more competent for up to a Minute (unless dispelled or nullified by Anti-Magic). |
Effect |
- +4 Overall (40 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 9)
- +20 STR (20 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 5)
- Armor (5 PD/5 ED) (15 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
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Edition |
HERO System 5th Edition |
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Real Cost:
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12 |
Active Points:
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75 |
Provider:
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Killer Shrike |
Source:
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AD&D 1e Supplement |
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Keywords |
Investing |
Description |
The caster enchants any weapon with divine power, which allows it to inflict extra damage.
SE: + 3 DC |
Effect |
Aid Killing Attacks 5d6 (standard effect: 15 points), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Any One Killing Attack Regardless Of Special Effects (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), Foci Only (-1), Extra Visible (Sheds Light in 10 ft Radius) (-1/4), Incantations (-1/4), Gestures (-1/4), Concentration 1/2 DCV (-1/4) |
Edition |
HERO System 5th Edition |
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Clerical General Level 5 |
Druidic Natural Level 5 |
Domain War Level 5 |
Sphere Combat Level 6 |
Sphere Elemental Level 6 |
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Real Cost:
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18 |
Active Points:
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90 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Fire |
Description |
A popular damage causing spell for most Divine casters.
NOTE: Indirect is used here to turn the AoE: Cone perpendicular to the ground so that the wide part is on the ground, and the narrow point of origin is in the sky overhead. |
Effect |
Energy Blast 8d6 (vs. ED), Indirect (Same origin, always fired away from attacker; From Sky 11" Above Ground, So That The Wide Part Of The Cone Rests Upon The Ground; +1/4), Area of Effect Cone: 11" (+1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Character May Take No Other Actions, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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18 |
Active Points:
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88 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Force, Miracle |
Description |
The caster blasts a door, gate, or wall with divine power. |
Effect |
Tunneling 2" through 28 DEF material (88 Active Points); 1 Charge (-2), Only vs Doors, Gates, and Walls (-1), Concentration 1/2 DCV (-1/4), Incantations (-1/4), OIF (Holy Symbol, -1/2) |
Edition |
HERO System 5th Edition |
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Clerical General Level 6 |
Domain Good Level 6 |
Domain War Level 6 |
Sphere Guardian Level 7 |
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Real Cost:
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25 |
Active Points:
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105 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Creation, Metal |
Description |
Creates a swirling barrier of flying blades (or possibly other SFX at the GM's option as seems appropriate to the patron deity's nature).
Long Term Endurance Lost Paid When Spell Is Cast |
Effect |
Ranged Killing Attack 2d6 (vs. ED), Uncontrolled (+1/2), Area of Effect Radius: 2", Selective (+1), Continuous (+1) (105 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), Extra Time (Extra Phase, Only to Activate, Delayed Phase, Character May Take No Other Actions, -3/4), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV, -1/4), IIF (Holy Symbol; -1/4), 1 Continuing Charge lasting 1 Hour (-1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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40 |
Active Points:
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104 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Investing |
Description |
The caster mystically enhances their fighting capability, including knowledge of how to use all weapons and armor for up to an hour (barring counter magic).
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Effect |
Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
- +5 STR (5 Active Points); No Figured Characteristics (-1/2) (Real Cost: 2)
- +10 DEX (30 Active Points); No Figured Characteristics (-1/2) (Real Cost: 11)
- +5 CON (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
- +5 BODY (10 Active Points); No Figured Characteristics (-1/2) (Real Cost: 4)
- +1 SPD (10 Active Points) (Real Cost: 4)
- +10 PRE (10 Active Points) (Real Cost: 4)
- +3 with All Combat (24 Active Points) (Real Cost: 11)
- Penalty Skill Levels: +2 vs. armor penalties to DEX and DCV with All Armors (6 Active Points) (Real Cost: 3)
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Edition |
HERO System 5th Edition |
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Wizardry Enchantment Level 7 |
Domain War Level 7 |
Domain Voice Level 6 |
Stregari Cursing Level 7 |
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Real Cost:
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27 |
Active Points:
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120 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Sonic, Mind-Affecting, Curse, Pain |
Description |
Caster says a single word of power that is so potent it stuns it's victim. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Energy Blast 9 1/2d6 (vs. AVLD: Flash Defense (Hearing)), AVLD: Flash Defense Hearing (+1 1/2) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Incantations (-1/4), Only Affects Living Creatures (-1/2) |
Edition |
HERO System 5th Edition |
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Real Cost:
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16 |
Active Points:
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120 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Force, Miracle |
Description |
The caster causes a door or gate to explode outward away from themselves, causing great damage to anything on the other side. If the Ranged Killing Attack does not destroy the door, the cone effect does not occur. |
Effect |
Ranged Killing Attack 4d6 (vs. PD), Area of Effect Cone: 13" (+1) (120 Active Points); Must Target A Door Or Gate, Must Penetrate Door or Gate For Cone To Spread (-2), 1 Charge (-2), Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), No Range (-1/2), Gestures (Knock on Door Once; -1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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45 |
Active Points:
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119 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Investing |
Description |
The caster mystically boosts the fighting spirit of up to 4 people (which may or may not include themselves as they prefer) for up to an hour (barring counter magic).
Additional BODY from Spell is lost first |
Effect |
LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (11 Active Points); Extra Time (Full Phase, Delayed Phase, -3/4), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4)
- +5 STR; No Figured Characteristics (-1/2) (Real Cost: 4)
- +3 DEX; No Figured Characteristics (-1/2) (Real Cost: 7)
- +3 CON; No Figured Characteristics (-1/2) (Real Cost: 4)
- +3 BODY; No Figured Characteristics (-1/2) (Real Cost: 4)
- +1 SPD (Real Cost: 9)
- +10 PRE (Real Cost: 10)
- +1 with All Combat (Real Cost: 7)
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Edition |
HERO System 5th Edition |
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Wizardry Necromancy Level 8 |
Domain War Level 8 |
Domain Voice Level 7 |
Stregari Cursing Level 8 |
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Real Cost:
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30 |
Active Points:
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135 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Sonic, Curse, Negative |
Description |
Caster says a single word of power that is so potent it weakens it's victim's stamina. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Drain CON 6d6, Ranged (+1/2), AVLD: FD: Hearing (+3/4) (135 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (Voice Range, -1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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25 |
Active Points:
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125 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Fear, Miracle |
Description |
The caster saps the morale of their enemies in a large area. |
Effect |
Drain PRE 5d6, Area of Effect Radius: 6" (+1), Enemies Only (+1/2) (125 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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20 |
Active Points:
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135 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Miracle |
Description |
The caster wreaks much damage upon all weapons within an area. |
Effect |
Ranged Killing Attack 6d6 (vs. PD), Explosion (+1/2) (135 Active Points); Only vs Weapons (-2), 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), No Knockback (-1/4), Incantations (-1/4) |
Edition |
HERO System 5th Edition |
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Wizardry Necromancy Level 8 |
Domain War Level 9 |
Domain Voice Level 8 |
Stregari Cursing Level 8 |
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Real Cost:
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30 |
Active Points:
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135 |
Provider:
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Killer Shrike |
Source:
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D&D 3e Core |
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Keywords |
Sonic, Curse, Death |
Description |
Caster utters a single word of power that is so potent it usually slays it's victim outright. NOTE: Is either Sonic or Curse, not both (depending on SFX of caster) |
Effect |
Drain BODY 6d6, Ranged (+1/2), AVLD: FD: Hearing (+3/4) (135 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), Incantations (Voice Range,-1/4) |
Edition |
HERO System 5th Edition |
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Real Cost:
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33 |
Active Points:
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150 |
Provider:
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Killer Shrike |
Source:
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New Content |
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Keywords |
Force, Miracle |
Description |
The caster calls forth a ball of divine energy like a catapult stone that arcs forth and wreaks much havoc. |
Effect |
Ranged Killing Attack 4d6 (vs. PD), Area of Effect Radius: 6" (+1), Indirect (Arc of Fire, +1/4), Semi-Armor Piercing (+1/4) (150 Active Points); 1 Charge (-2), Extra Time (Extra Segment, Delayed Phase, -3/4), Incantations (-1/4), OIF (Holy Symbol, -1/2) |
Edition |
HERO System 5th Edition |
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