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High Fantasy HERO
Dominine Magic System
Vancian Spells
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Skip Navigation Links>Domain Packages>Decay
Decay Domain Package
Cost Ability
10 Domain Granted Power
10 Access to Domain Spells
+20 Package Total Cost
DETAILS
Life Leech
Death Granted Power
Real Cost: 10 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Death
Description
Once per day the character can drain the vitality of others, killing them slowly unless they are particularly hardy or receive immediate healing.
Effect
Drain BODY 1d6, Reduced Endurance 0 END (+1/2), Uncontrolled (+1/2), Continuous (Healing stops effect and all points Fade back immediately;+1) (30 Active Points); 1 Continuing Charge lasting 1 Minute each (-1), Requires A Faith Skill Roll (-1/2), Extra Time Delayed Phase, Only to Activate Constant or Persistent Power (-1/4), Only Usable While In Good Standing With Faith (can't be removed; -1/4)
Domain Access
Air Domain Access
Real Cost: 10 Active Points: 10
Provider: Killer Shrike Source: New Content
Description
See the Dominine Magic System document for specific details about Domains.
Effect
The character has access to a set of Domain Spells that allows them to cast one (1) extra Spell per Spell Level per Day chosen from the Domains available to them.
      The Spells for this Domain are listed below. Note that some Spell Levels may have more than one Spell listed. In such a case the player or GM should select one of the listed Spells as being available for an individual character. This may be determined by the nature of the character's deific patron if the GM prefers (i.e. some patrons might grant Spell A while another patron grants Spell B at Level X).
Spell List
Record Count: 9

Ill Luck
Clerical General Level 1
Domain Decay Level 1
Sphere Charm Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Mind-Affecting, Fear, Compulsion, Curse
Description
The caster lays a curse of ill luck upon a target. The target has difficulty hitting, and is hit more often than they should be for up to a minute thereafter (baring counter magic).
Effect
Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (0 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
  • Can't Hit: Negative Combat Skill Levels (-2 to opponents OCV), Ranged (+1/2) (15 Active Points); Linked (Cant Dodge; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 3)
  • Can't Dodge: Negative Combat Skill Levels (-2 to opponents DCV), Ranged (+1/2) (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Cant Hit; -1/2) (Real Cost: 3)
Edition
HERO System 5th Edition

Ray of Enfeeblement
Wizardry Necromancy Level 2
Domain Decay Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Description
Standard Effect: -5 STR
Effect
Drain STR 1 1/2d6, Ranged (+1/2), Delayed Return Rate (5 Points per 5 Minutes; +1/2) (30 Active Points); 1 Charge (-2), Only Affects Living Creatures (-1/2), Beam (-1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Full Phase, -1/2)
Edition
HERO System 5th Edition

Infection
Clerical General Level 2
Druidic Natural Level 2
Wizardry Necromancy Level 2
Domain Destruction Level 3
Domain Decay Level 3
Stregari Cursing Level 2
Real Cost: 10 Active Points: 45
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Curse, Death
Description
Using this spell the caster can "infect" a person with a disease of their choice; repeated applications of Transform on multiple Phases will typically be needed to accomplish this task.
Effect
Minor Transform 2d6 (Person into Same Person with Disease of Choice, Healing Magic, Remove Disease), Improved Target Group (Any Disease; +1/4), Personal Immunity (+1/4), Lingering up to 1 Minute (+3/4) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Only Affects Living Creatures (-1/2), No Range (-1/2), Incantations (-1/4), Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bestow Curse
Wizardry Necromancy Level 4
Domain Evil Level 4
Domain Decay Level 4
Real Cost: 18 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Effect
Drain DEX, BODY 2d6, Lingering +1 Phase (+1/4), Ranged (+1/2), DEX, BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (75 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Bestow Curse of Weakness
Druidic Natural Level 4
Domain Decay Level 5
Real Cost: 10 Active Points: 65
Provider: Killer Shrike Source: New Content
Keywords
Curse
Effect
Drain BODY 2d6 (standard effect: 12 points), Delayed Return Rate (points return at the rate of 5 per Season; +2 1/4) (65 Active Points); 1 Charge (-2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, -1/4), Only vs. Plants and Plant-like Creatures (-2)
Edition
HERO System 5th Edition

Antilife Shell
Clerical General Level 6
Druidic Natural Level 6
Domain Animal Level 6
Domain Decay Level 6
Sphere Necromantic Level 7
Real Cost: 34 Active Points: 103
Provider: Killer Shrike Source: D&D 3e Core
Effect
Force Wall (22 PD; 3" long and 1" tall), Hardened (+1/4), Transparent ED (+1/2) (103 Active Points); No Range (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Restricted Shape (Dome Around Self Only; -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4)
Edition
HERO System 5th Edition

Greater Bestow Curse of Weakness
Domain Decay Level 7
Real Cost: 27 Active Points: 120
Provider: Killer Shrike Source: D&D 3e Supplement
Keywords
Curse
Description
The caster touches an opponent and erodes their essence severely, weakening them for a few days.
Effect
Drain BODY 4d6, CON and BODY simultaneously (+1/2), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (120 Active Points); 1 Charge (-2), Extra Time (Full Phase, -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4)
Edition
HERO System 5th Edition

Horrid Wilting
Domain Water Level 8
Domain Decay Level 8
Real Cost: 22 Active Points: 131
Provider: Killer Shrike Source: D&D 3e Core
Keywords
Negative, Water
Description
This spell sucks the moisture from living creatures causing potentially lethal damage in a large area.
Effect
Ranged Killing Attack 2d6 + 1 (vs. PD), Area of Effect Radius: 9", Selective (+1 1/4), AVLD: Power Defense (+1 1/2) (131 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Only Affects Living Creatures (-1/2), No Knockback (-1/4), Incantations (-1/4), Gestures (-1/4), OIF (Holy Symbol, -1/2)
Edition
HERO System 5th Edition

Energy Drain
Clerical General Level 9
Wizardry Necromancy Level 9
Domain Decay Level 9
Stregari Cursing Level 9
Real Cost: 40 Active Points: 150
Provider: Killer Shrike Source: New Content
Keywords
Curse, Negative
Effect
Drain DEX, BODY 4d6, DEX, BODY simultaneously (+1/2), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per Week; +1 3/4) (150 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4)
Edition
HERO System 5th Edition