The Arcanis Magnicus Magic System is detailed here.
Magni tend to be industrious and capable, with an ability to overcome obstacles in pursuit of their goals. Arcanis Magnicus is a results-oriented, practical and robust form of Magic Use, allowing practitioners great flexibility. However this flexibility comes at a cost; the Magic VPP of Arcanis Magnicus is very expensive, ensuring a slower progression than can be found in some other Magic Systems.
Magni are fun to play because they combine the expansive Magic capabilities of a Wizard with the flexibility and practicality of Sorcery, making for aggressively capable hybrid approach. Magni are powerful complements to any adventuring group, and are capable soloists as well.
Cost Ability
47 Magni VPP (30 Pool)
6 Spell School Skills: Any 3 of:  (KS: Potensium 11-, KS: Fortensium 11-, KS: Fugium 11-, KS: Comprium 11-)
1 Spell School Skills: Any 1 of:  (KS: Potensium 8-, KS: Fortensium 8-, KS: Fugium 8-, KS: Comprium 8-)
1 Literacy w/ Native Language
Value Disadvantages
0 None
+55 Total Cost of Package
Cost Options
*24 Better Caster: +1  Spell Level (15 Pool)
5 Bright: +5 INT
10 Brilliant: +10 INT
5 +1 with All Int Based Rolls
3 Scholar
2 WF: Magni Group (Dagger, Darts, Staff)
-15 Psychological Limitation: Self Centered (Common, Strong)
-5 Social Limitation: Disreputable Master (Master is generally scorned, disrespected, or has a questionable past -- this colors peoples perception of character) (Frequently; Minor; Not Limiting In Some Cultures)
-10 Rivalry with other Magni (More Powerful, Group, Professional, Unaware, Outdo)