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Skip Navigation LinksHigh Fantasy HERO>Fantasy Effects>By Type>Granted Powers>Misc
Effect List
Record Count: 19

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 10 Active Points: 20
Details
Keywords
Protective
Description
The character is highly resistant to Sleep and Charm effects
Effect
+20 Mental Defense ; Only vs Sleep / Charm Effects (-1)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 4 Active Points: 4
Details
Description
The character has an extremely extended lifespan expectancy.
Effect
Life Support (Longevity: 1600 Years)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Learned Ability Effect Category: Heroic Knack
Real Cost: 12 Active Points: 25
Details
Description
The character is able to intuitively anticipate dangerous traps.
Effect
Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional) (25 Active Points); Only vs. Traps (-1)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: New Content
Effect Type: Learned Ability Effect Category: Heroic Knack
Real Cost: 20 Active Points: 36
Details
Keywords
VSFX
Description
The character has the ability to work minor magics as an act of will.
Effect
Variable Power Pool, 15 base + 5 control cost, Cosmic (+2) (36 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Concentration (1/2 DCV; -1/4)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 13 Active Points: 60
Details
Keywords
Healing
Description
The character can sure the illnesses of others by touch.
Effect
Minor Transform 3d6 (Diseased Person To Healthy Person, Magic, Other Transforms), Lingering up to 5 Minutes (+1) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), 3 Continuing Charges lasting 5 Minutes each which Recover every 1 Week (-3/4), OIF (Holy Symbol; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Incantations (-1/4), Gestures (-1/4)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 2 Active Points: 3
Details
Keywords
Alignment, Divining
Description
The character is able to discern evil entities, items, and related effects.
Effect
Detect Evil 11- (Sight Group) (3 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 2 Active Points: 3
Details
Keywords
Alignment, Divining
Description
The character is able to discern good entities, items, and related effects.
Effect
Detect Good 11- (Sight Group) (3 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 2 Active Points: 3
Details
Keywords
Alignment, Divining
Description
The character is able to discern chaotic entities, items, and related effects.
Effect
Detect Chaos 11- (Sight Group) (3 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 2 Active Points: 3
Details
Keywords
Alignment, Divining
Description
The character is able to discern lawful entities, items, and related effects.
Effect
Detect Law 11- (Sight Group) (3 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 7 Active Points: 10
Details
Keywords
Investing, Protective
Description
The character is resistant to magical damage.
Effect
Magic Damage Reduction, 25% (10 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 7 Active Points: 10
Details
Keywords
Investing, Protective
Description
The character is resistant to physical damage.
Effect
Physical Damage Reduction, 25% (10 Active Points); Requires A CON Roll (No Active Point penalty to Skill Roll; -1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 7 Active Points: 10
Details
Keywords
Investing, Protective
Description
The character is resistant to energy damage.
Effect
Energy Damage Reduction, 25% (10 Active Points); Requires A DEX Roll (No Active Point penalty to Skill Roll; -1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 7 Active Points: 10
Details
Keywords
Investing, Protective
Description
The character is resistant to mental damage.
Effect
Mental Damage Reduction, 25% (10 Active Points); Requires An EGO Roll (No Active Point penalty to Skill Roll; -1/4)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 7 Active Points: 10
Details
Keywords
Investing, Protective
Description
The character is resistant to all diseases.
Effect
Life Support (Immunity: All terrestrial diseases) (10 Active Points); Only When Serving The God's Purposes (-1/2)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 9 Active Points: 40
Details
Keywords
Healing
Description
The character is able to heal others by laying hands upon them, up to 4 times per day. (NOTE: the standard rules applying to the maximum amount that a character can be healed within a single day apply. See HERO System 5th Edition Revised page 186 for details).
Effect
Healing BODY 4d6 (40 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), 4 Charges (-1), Only When Serving The God's Purposes (-1/2), Requires A Faith Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: D&D 3e Core
Effect Type: Granted Power Effect Category: Misc
Real Cost: 11 Active Points: 34
Details
Keywords
Alignment, Investing, Harm
Description
The character can channel divine energy to unleash deadly force with guided accuracy up to three times per day vs. opponents of opposing alignment. The alignment against which this ability works is defined when it is added to a character and may not be changed thereafter.
Effect
Deadly Blow: +2d6 (Only vs Opposite Alignment, Any Weapon) (14 Active Points); 3 Charges (-1 1/4), Only When Serving The God's Purposes (-1/2) (Real Cost: 5)
plus
+2 Overall; 3 Charges (-1 1/4), Only When Serving The God's Purposes (-1/2), Only In A Phase When Using Smite (-1/2) (Real Cost: 6)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: New Content
Effect Type: Granted Power Effect Category: Misc
Real Cost: 5 Active Points: 5
Details
Keywords
Divining
Description
The character can detect invisible things, which is a handy thing to be able to do.

NOTE: With GM permission this can be improved to be a full sense for +5 points.
Effect
Detect Invisible Things 11- (Sight Group)

(HERO System 5th Edition) Errata
Provider: Unknown Source: Unknown
Effect Type: Granted Power Effect Category: Misc
Real Cost: 22 Active Points: 60
Details
Keywords
Shadow, Protective
Description
The character is able to mystically assume a semi-solid state that grants considerable protection from most forms of damage for up to one Minute twice a day.
Effect
  • Physical Damage Reduction, Resistant, 50% (30 Active Points); 2 Continuing Charges lasting 1 Minute each (-3/4), Only When Serving The God's Purposes (-1/2), Visible (-1/4), Not vs. Affects Desolid Attacks (-1/4)
  • Energy Damage Reduction, Resistant, 50% (30 Active Points); 2 Continuing Charges lasting 1 Minute each (-3/4), Only When Serving The God's Purposes (-1/2), Visible (-1/4), Not vs. Affects Desolid Attacks (-1/4)

(HERO System 5th Edition) Errata
Provider: Killer Shrike Source: New Content
Effect Type: Granted Power Effect Category: Misc
Real Cost: 14 Active Points: 25
Details
Keywords
Shadow, Teleport
Description
The character is able to step from shadow to shadow without crossing the intervening space.
Effect
Teleportation 10", Safe Blind Teleport (+1/4) (25 Active Points); Only When Serving The God's Purposes (-1/2), Only From Darkness to Darkness (-1/4)