Cost |
Power |
END |
4 |
1)
A/V Recorder:
Eidetic Memory, 1 Continuing Fuel Charge lasting 1 Hour (+0) (5 Active Points)
|
|
2 |
2)
Digital Compass:
Bump Of Direction (3 Active Points)
|
|
14 |
3)
Evasive Manuever Algorithms:
+5 with DCV; Only when Flying (-1/2)
|
|
2 |
4)
First Aid Database:
Paramedics 13- (3 Active Points)
|
|
2 |
5)
Local Map:
Cramming (5 Active Points); AK's only (-1)
|
|
2 |
6)
PA System:
Oratory 12- (13-) (3 Active Points)
|
|
2 |
7)
Range Finder:
Absolute Range Sense (3 Active Points)
|
|
2 |
8)
Situational Analyzer:
Tactics 13- (3 Active Points)
|
|
2 |
9)
System Clock:
Absolute Time Sense (3 Active Points)
|
|
2 |
10)
Uplink:
Computer Link (3 Active Points)
|
|
12 |
1)
Assisted Reflexes:
+3 with HTH Combat
|
|
2 |
2)
Augmented Reflexes:
Acrobatics 11- (13-) (3 Active Points)
|
|
2 |
3)
Augmented Reflexes:
Breakfall 11- (13-) (3 Active Points)
|
|
2 |
4)
Characteristic Boost:
+1 REC
|
|
16 |
5)
Characteristic Boost:
+10 CON (20 Active Points)
|
|
24 |
6)
Characteristic Boost:
+10 DEX (30 Active Points)
|
|
16 |
7)
Characteristic Boost:
+2 SPD (20 Active Points)
|
|
8 |
8)
Characteristic Boost:
+5 BODY (10 Active Points)
|
|
4 |
9)
Characteristic Boost:
+5 PRE (5 Active Points)
|
|
5 |
10)
Characteristic Boost:
+6 STUN (6 Active Points)
|
|
6 |
11)
Characteristic Boost:
+8 ED (8 Active Points)
|
|
6 |
12)
Characteristic Boost:
+8 PD (8 Active Points)
|
|
72 |
13)
Characteristic Boost:
+58 STR, Reduced Endurance (0 END; +1/2) (93 Active Points) (Modifiers affect Base Characteristic)
|
|
12 |
14)
Exo Skeleton:
Damage Resistance (12 PD/12 ED), Hardened (+1/4) (15 Active Points)
|
0 |
58 |
1)
Boot Jets:
Flight 18", Reduced Endurance (0 END; +1/2), Variable Advantage (+1/4 Advantages; Limited Group of Advantages (MegaScale 1km, Combat Acc/Deccel, Usable As Swimming, Usable As Leaping); +1/2) (72 Active Points)
|
0 |
54 |
2)
Plating:
Armor (18 PD/18 ED), Hardened (+1/4) (67 Active Points)
|
0 |
3 |
3)
Sturdy:
Knockback Resistance -2" (4 Active Points)
|
0 |
36 |
4)
Suit Support:
Life Support (Eating Character does not eat; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping Character does not sleep) (45 Active Points)
|
0 |
372 |
Total Powers Cost |