Cost |
Power |
END |
75 |
Multipower, 60-point reserve, all slots Reduced Endurance (1/2 END; +1/4) (75 Active Points)
|
|
6u |
1)
Strong Radiation:
Killing Attack - Ranged 4d6 (vs. ED) (60 Active Points)
|
3 |
4u |
2)
Radiation Pulse:
Killing Attack - Ranged 1d6 (vs. ED), AOE (10" Cone; +1), No Normal Defense (LS: Safe Enviroment: High Radiation; +1), Does BODY (+1) (60 Active Points); No Range (-1/2)
|
3 |
6u |
3)
Sickening Radiation:
Energy Blast 6d6 (vs. NND), No Normal Defense (LS: Safe Enviroment: High Radiation; +1) (60 Active Points)
|
3 |
62 |
Elemental Control, 124-point powers
|
|
42 |
1)
Radioactive Zone:
Change Environment 4" radius, 6 levels (300 Rads) of Radiation, Long-Lasting 6 Hours, Reduced Endurance (0 END; +1/2), IPE (Fully Invisible; +1) (125 Active Points); No Range (-1/2)
|
0 |
62 |
2)
Radioactive Propulsion:
Flight 20", Position Shift, x8 Noncombat, combat acceleration/deceleration (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (124 Active Points)
|
0 |
62 |
3)
Radiation Field:
Killing Attack - Ranged 1d6 (vs. NND), Side Effects (Side Effect always occurs whenever the character does some specific act; Irradiates Enviroment; +0), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage Shield (Offensive; +3/4), No Normal Defense (LS: Safe Enviroment: High Radiation; +1), Does BODY (+1), Continuous (+1), Area Of Effect (576" Radius; +2 1/2) (124 Active Points)
|
0 |
45 |
4)
Radiation Invulnerability:
(Total: 124 Active Cost, 91 Real Cost) Force Field (16 PD/16 ED), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (64 Active Points) (Real Cost: 64)
plus Energy Damage Reduction, Resistant, 75% (60 Active Points); Only Works Against Limited Type Of Attack Radiation (-1), Linked (Force Field; Greater Power is Constant or in use most or all of the time; -1/4) (Real Cost: 27)
|
0 |
2 |
Radiation Resistance:
Life Support (Safe in High Radiation)
|
0 |
366 |
Total Powers Cost |
|