Type |
Amount |
Notes |
Physical Defense |
20 |
Current BODY: |
Res. Phys. Defense |
10 |
(25) |
Energy Defense |
20 |
Current END: |
Res. Energy Defense |
10 |
(200) |
Mental Defense |
0 |
Current STUN: |
Power Defense |
0 |
(200) |
|
Cost |
Maneuver |
|
Martial Arts |
36 |
1) +9 HTH Damage Class(es) |
3 |
2) Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, 16d6 +v/5 Strike; You Fall, Target Falls; FMove |
4 |
3) Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 4d6 +1 |
4 |
4) Reversal: var Phase, -1 OCV, -2 DCV, 80 STR to Escape; Grab Two Limbs |
4 |
5) Punch: 1/2 Phase, +0 OCV, +2 DCV, 18d6 Strike |
5 |
6) Kick: 1/2 Phase, -2 OCV, +1 DCV, 20d6 Strike |
4 |
7) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
3 |
8) Throw: 1/2 Phase, +0 OCV, +1 DCV, 16d6 +v/5, Target Falls |
4 |
9) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort |
67 |
Total Martial Arts Cost |
Very dangerous martial artist. |
|
OCV: |
12 |
DCV: |
12 |
Combat Skill Levels:
|
+2 Overall
+3 with HTH Combat
|
|
Maneuver |
Phase |
OCV |
DCV |
Effect |
Block |
1/2 |
+0 |
+0 |
Block, abort |
Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
Disarm |
1/2 |
-2 |
+0 |
Can disarm |
Dodge |
1/2 |
-- |
+3 |
Abort, vs. all attacks |
Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
Haymaker |
1/2* |
+0 |
-5 |
+4 DC attack damage |
Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
Set |
1 |
+1 |
+0 |
Ranged Attacks only |
Strike |
1/2 |
+0 |
+0 |
STR or weapon |
Flying Tackle |
1/2 |
+0 |
-1 |
16d6 +v/5 Strike; You Fall, Target Falls; FMove |
Killing Strike |
1/2 |
-2 |
+0 |
HKA 4d6 +1 |
Reversal |
var |
-1 |
-2 |
80 STR to Escape; Grab Two Limbs |
Punch |
1/2 |
+0 |
+2 |
18d6 Strike |
Kick |
1/2 |
-2 |
+1 |
20d6 Strike |
Block |
1/2 |
+2 |
+2 |
Block, Abort |
Throw |
1/2 |
+0 |
+1 |
16d6 +v/5, Target Falls |
Dodge |
1/2 |
-- |
+5 |
Dodge, Affects All Attacks, Abort |
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
|