Type |
Amount |
Notes |
Physical Defense |
25 |
Current BODY: |
Res. Phys. Defense |
20 |
(25) |
Energy Defense |
15 |
Current END: |
Res. Energy Defense |
10 |
(60) |
Mental Defense |
0 |
Current STUN: |
Power Defense |
0 |
(75) |
|
Cost |
Maneuver |
|
Wrasslin & Grapplin |
16 |
1) +4 HTH Damage Class(es) |
4 |
2) Crusher: 1/2 Phase, +0 OCV, +0 DCV, 19d6 Crush, Must Follow Grab |
4 |
3) Grab: 1/2 Phase, +0 OCV, -1 DCV, Grab Two Limbs, 85 STR for holding on |
5 |
4) Piledriver: 1/2 Phase, -2 OCV, +0 DCV, HKA 2 1/2d6 , Target Falls |
4 |
5) Punch: 1/2 Phase, +0 OCV, +2 DCV, 17d6 Strike |
4 |
6) Reversal: var Phase, -1 OCV, -2 DCV, 90 STR to Escape; Grab Two Limbs |
4 |
7) Root: 1/2 Phase, +0 OCV, +0 DCV, 90 STR to resist Shove; Block, Abort |
4 |
8) Shove: 1/2 Phase, +0 OCV, +0 DCV, 90 STR to Shove |
3 |
9) Slam: 1/2 Phase, -1 OCV, -1 DCV, 15d6 Strike; Grab Two Limbs; Target Falls |
4 |
10) Spinecrushing Hug: 1/2 Phase, -1 OCV, +0 DCV, Grab Two Limbs, 6d6 NND |
4 |
11) Toughness: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
56 |
Total Martial Arts Cost |
Street level Thug, hired muscle, "workin-stiff" villain. Grapple, grapple, grapple. Uses one of his Grabs to set up for Crusher Can sweep Grab + Spinecrusher or Grab + Slam to grab 4 limbs plus damage. Can NPA Spinecrusher + Slam for a Back Breaker effect |
|
OCV: |
7 |
DCV: |
7 |
Combat Skill Levels:
|
+2 with HTH Combat
+3 with Wrasslin & Grapplin
|
|
Maneuver |
Phase |
OCV |
DCV |
Effect |
Block |
1/2 |
+0 |
+0 |
Block, abort |
Brace |
0 |
+2 |
1/2 |
+2 vs. Range Mod. |
Disarm |
1/2 |
-2 |
+0 |
Can disarm |
Dodge |
1/2 |
-- |
+3 |
Abort, vs. all attacks |
Grab |
1/2 |
-1 |
-2 |
Grab two limbs |
Grab By |
1/2 |
-3 |
-4 |
Move and Grab |
Haymaker |
1/2* |
+0 |
-5 |
+4 DC attack damage |
Move By |
1/2 |
-2 |
-2 |
STR/2 + v/5 |
Move Through |
1/2 |
-v/5 |
-3 |
STR + v/3 |
Set |
1 |
+1 |
+0 |
Ranged Attacks only |
Strike |
1/2 |
+0 |
+0 |
STR or weapon |
Crusher |
1/2 |
+0 |
+0 |
19d6 Crush, Must Follow Grab |
Grab |
1/2 |
+0 |
-1 |
Grab Two Limbs, 85 STR for holding on |
Piledriver |
1/2 |
-2 |
+0 |
HKA 2 1/2d6 , Target Falls |
Punch |
1/2 |
+0 |
+2 |
17d6 Strike |
Reversal |
var |
-1 |
-2 |
90 STR to Escape; Grab Two Limbs |
Root |
1/2 |
+0 |
+0 |
90 STR to resist Shove; Block, Abort |
Shove |
1/2 |
+0 |
+0 |
90 STR to Shove |
Slam |
1/2 |
-1 |
-1 |
15d6 Strike; Grab Two Limbs; Target Falls |
Spinecrushing Hug |
1/2 |
-1 |
+0 |
Grab Two Limbs, 6d6 NND |
Toughness |
1/2 |
+2 |
+2 |
Block, Abort |
|
Range |
0-4 |
5-8 |
9-16 |
17-32 |
33-64 |
65-128 |
RMOD |
0 |
-2 |
-4 |
-6 |
-8 |
-10 |
|
|