SFX: Burly Brawler: You may use this Ability Set's Strength trait as if it were the Unarmed trait without stepping it down.
SFX: Grappler: When inflicting a Grapple Complication on a target you may add a d6 to your dice pool and step up your effect die.
SFX: Tough: When using a trait from this Ability Set as part of a reaction to avoid taking Stress, if Stress is inflicted on you step it down before it is applied.
SFX: Tracking Scent: You may step up and double this Ability Set's Senses trait when using it to track by scent. If you do, discard the highest die rolled but include an additional die in your total.
Limit: Ogre: You are descended from Ogres, an old Eldfolk bloodline possessed of great strength and durability but nearly extinct in the modern age. Though you are able to pass as an extremely large and stocky human being, your very large stature and the necessity of keeping your supernatural nature hidden can both present problems. Gain one (1) Plot Point when this becomes a Complication for you.
Limit: Delayed Reactions: You cannot act first when an Action Scene begins unless no one else in the scene is able to act. Additionally, you cannot spend a Plot Point to gain the initiative.
Limit: Supernatural Aura: You have a supernatural aura that is detectable by those with special senses. Gain one (1) Plot Point when this becomes a Complication for you.