SFX: Elusive: You may double Reflexes on reaction rolls; if you do remove the highest rolling die and include an additional die in your result.
SFX: Martial Artist: All opponents who react to your Melee or Unarmed actions must replace the highest die in their dice pool with a d4.
SFX: Unleashed: You may step up or double one of this Ability Set's traits for one action. If the action fails, add a die to the doom pool equal to the normal die rating of that Ability trait.
SFX: Find Weakness: Each opportunity offered by an opponent reacting to an attack made using one of this Ability Set's traits retroactively increases your result by three (3).
Limit: Activated: Shut down Find Weakness and Unleashed if stressed out, asleep, or unconscious. Recover Find Weakness and Unleashed when stress is recovered or you awake. If Ego Trauma is taken, shut down Find Weakness and Unleashed until Ego Trauma is recovered.
Limit: Supernatural Aura: You have a supernatural aura that is detectable by those with special senses. Gain one (1) Plot Point when this becomes a Complication for you.