Innate Traits
Innate traits are special in that characters who have not spent any Advances to gain a given Innate trait
may usually still attempt to use that trait at a penalty unless there is some logical reason
a given character wouldn't be able to do so in a given situation.
Characters who have not spent any Advances on a given Innate trait
may usually still attempt to include that trait in a dice pool as if they have it at the d4 step,
but if they do so both 1's and 2's in the rolled result are treated as opportunities
by their opponents.
Characters that have paid one (1) Advance for a d4 in an Innate trait may use their trait normally without suffering this
consequence.
The following traits are standardized and assumed to be Innate for characters within the setting by default.
However some abilities which are not normally considered Innate traits might be classified as Innate
for a given character; for instance it would be resonable to consider Flight to be Innate for members of a
winged race of beings.
Similarly, some abilities which are normally considered Innate traits might be deemed as not being Innate for a given
character; for instance Persuasion might not be Innate for an artificial intelligence.