Kurtzen Kardenssen 
Steve Svare 
CHARACTERISTICS CHARACTER IMAGE
Val Char Base Points Total Roll Notes
20 STR 10 10 20 13- HTH Damage 4d6 END [2]
17 DEX 10 21 17 12- OCV 6 DCV 6
20 CON 10 20 20 13-
13 BODY 10 6 13 12-
10 INT 10 0 10 11- PER Roll 11-
15 EGO 10 10 15 12- ECV: 5
15 PRE 10 5 15 12- PRE Attack: 3d6
8 COM 10 -1 8 11-
5 PD 4 1 5/11 5/11 PD (0/6 rPD)
5 ED 4 1 5/11 5/11 ED (0/6 rED)
3 SPD 2.7 3 3 Phases: 4, 8, 12
8 REC 8 0 8
40 END 40 0 40
40 STUN 33 7 40
6" Running 6 0 6"
3" Swimming 2 1 3"
2"/1"" Leaping 4 -2 2" 82 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 3" [6" NC]
H. Leap (4") 2"
V. Leap (2") 1"
EXPERIENCE POINTS
Total earned: 54
Spent: 30
Unspent: 24
Base Points: 50
Disad Points: 100
Total Points: 180
APPEARANCE
Hair Color:  Auburn
Eye Color:  Green
Height:  6' 9"
Weight:  270 lbs
Description:
A hard used middle-aged Raevoring, but still powerfully built. He looks a bit battered, but otherwise is still in fighting trim.

Kurtzen Kardenssen 
Steve Svare 
DEFENSES
Type Amount Notes
Physical Defense 5/11 Current BODY:
Res. Phys. Defense 0/6 (13)
Energy Defense 5/11 Current END:
Res. Energy Defense 0/6 (40)
Mental Defense 0 Current STUN:
Power Defense 0 (40)

FIGHTING SKILLS
Cost  Maneuver
Canny Fighter
4
1) +1 HTH Damage Class(es)
4
2) Guard: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
Notes: Martial Block
4
3) Knock Loose: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 35 STR to Disarm
Notes: Martial Disarm
4
4) Step Aside: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
Notes: Martial Dodge
4
5) Slip Free: 1/2 Phase, +0 OCV, +0 DCV, 40 STR vs. Grabs
Notes: Martial Escape
5
6) Roundhouse: 1/2 Phase, -2 OCV, +1 DCV, 9d6 Strike
Notes: Offensive Strike
2
7) Weapon Element: Blades, Clubs, Empty Hand
-5 Weapon DC Listing
5
1) Heavy Chop: 1/2 Phase, -2 OCV, +1 DCV, Weapon +5 DC Strike
Notes: Offensive Strike
27 Total Martial Arts Cost

TACTICS
* Use Maneuvers to best effect
* Offensive Strike is your friend
* All offense Offensive Strike w/ Falchion = 7 OCV / 7 DCV
COMBAT INFORMATION
OCV: 6 DCV: 6
 
Combat Skill Levels: +1 Overall
+1 with All Combat
+2 with Offensive Strike
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Guard 1/2 +2 +2 Block, Abort
Knock Loose 1/2 -1 +1 Disarm; 35 STR to Disarm
Step Aside 1/2 -- +5 Dodge, Affects All Attacks, Abort
Slip Free 1/2 +0 +0 40 STR vs. Grabs
Roundhouse 1/2 -2 +1 9d6 Strike
Heavy Chop 1/2 -2 +1 Weapon +5 DC Strike
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

Kurtzen Kardenssen 
Steve Svare 
BELONGINGS
Equipment END
Dyrnu: Multipower, 82-point reserve, (82 Active Points); all slots Independent (-2), OIF (Axe; -1/2)
Notes: Magical Battle Axe with 3000 year old history. Crafted by the Var of Vudorak, but lost with several other powerful runic items when that Varhold fell.
1) Piercing Strike: HKA 3d6-1 (3d6+1 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2), Armor Piercing (+1/2) (80 Active Points); Independent (-2), OIF Unbreakable (Axe; -1/2), Required Hands Two-Handed (-1/2)
Notes: The magic in this Axe allows it to make powerful strikes
0
2) Rapid Strike: HKA 2d6 (2 1/2d6 w/STR) (vs. PD), Semi-Armor Piercing (+1/4), Autofire (5 shots; +1/2), Reduced Endurance (0 END; +1) (82 Active Points); Independent (-2), OIF Unbreakable (Axe; -1/2), Required Hands Two-Handed (-1/2)
Notes: The magic in this Axe allows it to make many strikes
0
3) Strike: HKA 3 1/2d6 (5d6 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2) (82 Active Points); Independent (-2), OIF Unbreakable (Axe; -1/2), Required Hands Two-Handed (-1/2)
Notes: The magic in this Axe allows it to make powerful strikes
0
4) Sweeping Strike: HKA 2d6+1 (3d6 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2), Area Of Effect Contiguous To User (5" Any Area; +3/4) (79 Active Points); Independent (-2), OIF Unbreakable (Axe; -1/2), Required Hands Two-Handed (-1/2)
Notes: The magic in this Axe allows it to be used for massive Sweeps around the user.
0
Bandedmail: Armor (6 PD/6 ED) (18 Active Points); OAF (-1)
Notes: -1 DEX Rolls
0
Falchion: HEAVY (2D6+1; 3d6+1 w Deadly Blow, 5d6 w/ Offensive Strike), 18 STR Min, 2 handed, -6 to Conceal; Slicing: +3 DC vs Opponents with no Resistant Defense or wearing Leather Armors; -2 damage per die vs Plate Armors, Sweeping: +2 OCV with Sweep; -1 OCV to wield0

Kurtzen Kardenssen 
Steve Svare 
TRADE LORE
Cost  Name
Human
10
1) Human Adaptibility: +1 Overall
5
2) Human Diversity: CuK: Machtig (INT-based) 13-
5
3) Human Work Ethic: PS: Sailor (INT-based) 13-
Reaver
8
1) +1 with All Combat
4
2) +2 with Offensive Strike
2
3) AF: Medium Armor Proficiency
1
4) AF: Shield Proficiency
3
5) Fast Draw 12-
3
6) Riding 12-
3
7) Stealth 12-
1
8) TF: Large Rowed Boats
3
9) Tracking 11-
4
10) WF: Common Melee Weapons, Common Missile Weapons
3 Far Roamer
0
1) Language: Machtig (idiomatic; literate) (5 Active Points)
2
2) Language: Travenspenova (completely fluent; literate, Machtig Similarity) (3 Active Points)
3
3) Language: Undari (completely fluent; literate) (4 Active Points)
1
4) Language: Vorgaanese (fluent conversation; literate, Travenspenova Similarity)
61 Total Skills Cost
FLAIR AND APTITUDE
Cost  Name
Reaver
10
1) Deadly Blow: +1d6 (any circumstances, any HTH weapon)
10 Total Talents Cost
CHALLENGES
Cost  Disadvantage
Exile
15
1) Hunted: Raevoring Clan 8- (Mo Pow, NCI, Limited Geographical Area, Harshly Punish)
5
2) Money: Poor
5
3) Soc. Lim.: Dark Secret: Raevoring Exile (Occasionally, Major, Not Limiting In Some Cultures)
Never Say Die
15
1) Enraged: When reduced to Half Body or Half Stun (Uncommon), go 11-, recover 11-
15
2) Psychological Limitation: Overconfidence (Very Common, Moderate)
10
3) Rivalry: Professional (with other Warriors), Rival is More Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Unaware of Rivalry, Rival is a Group
5 Distinctive Features: Human (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
20 Normal Characteristic Maxima
10 Unluck: 2d6
100 Total Disadvantages Cost

Kurtzen Kardenssen 
Steve Svare 
BEARING AND DEEDS
Height: 6' 9" Hair: Auburn
Weight: 270 lbs Eyes: Green
Appearance: A hard used middle-aged Raevoring, but still powerfully built. He looks a bit battered, but otherwise is still in fighting trim.
Personality: Kurtzen is tired of being an exile and living in secrecy. He hopes that someday Gunnar will be deposed and the next Raevoring Laird will be more sympathetic to his plight and he'll be able to return home.
Quote:"My name is Ottar Storinsson."
Background: Background
Campaign Use: Raevoring Brawler and Swordsman, Kurtzen has a number of defensive options available to him and typically fights defensively until a good shot lines up, at which time he delivers an overpowering blow (Offensive Strike + Deadly Blow). He's also much more nimble than he looks, though he has slowed down a little in middle age, and sometimes suprizes opponents with how fast he can react.
Character created with Hero Designer (version 2006040710)