Sniper Rifle (Needler)

This type of sniper rifle is an up-gunned higher powered version of a Needle Rifle. Identical to a standard Needle Rifle in basic mechanics, the addition of a more powerful propellant and enhanced sights extends the range to a more useful distance. However, it is still relatively short ranged compared to most other sniper riles.

Short Rng
Long Rng
Short Acc
Long Acc
Silent, Scarce, Toxin, Unwieldy

Silent: In scenarios that use the Sentries special rules, there is no test to see whether the alarm is raised when a weapon with this trait is used.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.

Toxin: When a fighter does not or cannot make a successful Armor save against a wounding Toxin attack, before any Injury rolls are made the fighter's player must roll a D6. If the result is equal to or higher than the fighter's current Toughness or is a natural 6 the fighter takes a Flesh Wound (regardless of their Wounds characteristic).

Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat treats the Shoot action as a Double action. A fighter who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time. Unwieldy weapons take up two weapon slots.