Sniper Rifle (Needler)

This type of sniper rifle is an up-gunned higher powered version of a Needle Rifle. Identical to a standard Needle Rifle in basic mechanics, the addition of a more powerful propellant and enhanced sights extends the range to a more useful distance. However, it is still relatively short ranged compared to most other sniper riles.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Needle
14''
28''
+2
4
-1
1
5+
Silent, Scarce, Toxin, Unwieldy

Silent: In scenarios that use the Sentries special rules, there is no test to see whether the alarm is raised when a weapon with this trait is used.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.

Toxin: When a fighter does not or cannot make a successful Armor save against a wounding Toxin attack, before any Injury rolls are made the fighter's player must roll a D6. If the result is equal to or higher than the fighter's current Toughness or is a natural 6 the fighter takes a Flesh Wound (regardless of their Wounds characteristic).

Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat treats the Shoot action as a Double action. A fighter who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time. Unwieldy weapons take up two weapon slots.