Stub Pistol (Master Crafted)

Most stub pistols are relatively humble affairs, but some are made to more exacting specifications and can be quite impressive pieces of hardware.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Stubs
9''
18''
+1
4
1
4+
Dumdum
8''
15''
5
-1
1
4+
Hangman
9''
18''
-1
+2
4
-1
D3
6+

Pistol: Pistols can be used to make ranged attacks, and can also be used in close combat. If a Pistol has an Accuracy modifier, it applies to ranged attacks only.

Plentiful: Ammunition for this weapon is incredibly common. When reloading it no Ammo check is required, the weapon is automatically reloaded.

Knockback: If the hit roll for a weapon with the Knockback trait is equal to or higher than the target's Strength (before any modifiers are applied), they are immediately moved 1” directly away from the attacking fighter. If the fighter cannot be moved the full 1” because of a wall, obstacle or another fighter, they move as far as possible and the attack’s Damage is increased by 1.

Rupture: When a weapon with this trait successfully wounds, D3 Damage is inflicted against the target.

Limited: If an Ammo check is failed for a weapon profile with the Limited trait, the weapon profile is deleted from the fighter card immediately. Do not recalculate the fighter's Rating until the Update Roster step of the Post-Battle Sequence.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.