Shockwhip

An electrified whip, able to strike at nearby foes with a flick of the wrist. Usable both in close combat and at short range, it is a versatile and stylish weapon.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Ranged
2''
3''
4
1
-
Melee
E
4
1
-

Melee: This weapon can be used during close combat attacks without penalty.

Entangle: Hits scored by weapons with the Entangle trait cannot be negated by the Parry trait (but can be negated by the Parry skill). In addition, if the hit roll for a weapon with this trait is a natural 6, any Reaction attacks made by the target have an additional -2 hit modifier.

Shock: When a fighter is hit by an attack made by an attack with this trait the attacker rolls a D6. If the result is higher than the target's current Toughness (including modifications such as Flesh Wounds or stimm-slugs) or is a natural 6 the target fighter is momentarily staggered; they lose their Ready marker if they have one and cannot make Reaction attacks for the remainder of this turn.