Power Maul

The power maul is a signature weapon of the Adeptus Arbites. Power mauls contain an adjustable energy generator which allows the user to bash a hole through a wall or conveniently stun a victim. It is wielded in one hand, leaving the other hand free for another weapon.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
E
S+2
-3
2
-

Melee: This weapon can be used during close combat attacks without penalty.

Knockout: When a fighter is reduced to 0 Wounds by this weapon or already has 0 Wounds remaining and takes damage from this weapon, no Injury rolls are made and it is considered to be an Out Cold result (fighter will be available for their gang's next battle).

Power: The weapon is surrounded by a crackling power field. Attacks made by Power weapons cannot be parried except by other Power weapons or via the Parry skill. In addition, if the hit roll for a Power weapon is a 6, that hit automatically wounds.