Special Ammunition: Solid shells (Shotgun)

These shotgun shells are actually solid non-deforming slugs plus a sabot stabilizer, which when fired effectively turn a shotgun into the equivalent of a large bore short range rifle. Hard hitting and capable of disabling vehicles or taking down large game, they are more than sufficient to drop an enemy combatant.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Solid
8''
16''
+1
4
2
4+
Knockback

Knockback: If the hit roll for a weapon with the Knockback trait is equal to or higher than the target's Strength (before any modifiers are applied), they are immediately moved 1” directly away from the attacking fighter. If the fighter cannot be moved the full 1” because of a wall, obstacle or another fighter, they move as far as possible and the attack’s Damage is increased by 1.