Special Ammunition: Barbed arrows (Bow / Longbow)

These arrows have vicious tips, designed to embed themselves into their target and resist removal.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Bow
10''
20''
S
1
4+
Rupture, Scarce, Silent
Long Bow
20''
30''
S
1
4+
Rupture, Scarce, Silent, Unwieldy

Rupture: When a weapon with this trait successfully wounds, D3 Damage is inflicted against the target.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.

Silent: In scenarios that use the Sentries special rules, there is no test to see whether the alarm is raised when a weapon with this trait is used.

Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat treats the Shoot action as a Double action. A fighter who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time. Unwieldy weapons take up two weapon slots.