Skip Navigation Links
Necromunda (2017)Expand Necromunda (2017)
Campaign Rules
Scenarios
Tactics Cards
Pre-Battle Sequence
Battle Sequence
Post-Battle Sequence
Experience
Skills List
Gear List
Trading Post
Weapon Traits
Hired Guns
Gang ListsExpand Gang Lists
Our Campaign
Our GangsExpand Our Gangs
Contact Webmaster
KillerShrike.com
Scroll up
Scroll down
Six HousesExpand Six Houses
CustomExpand Custom
Scroll up
Scroll down
Cawdor
Delaque
Escher
Goliath
Orlock
VanSaar
Scroll up
Scroll down
Arbites
Ash Waste Nomads
Chaos Cultists
Cogs
Harlequins
Mercenary Company
Ratskins
Spyrers
Squats
Ulfgar
Scroll up
Scroll down
Acme Inc (Delaque)
Bloodhands (Goliath)
Clawbberers (Ulfgar)
Furiosos (Delaque)
Green Meanies (Van Saar)
Happy Harleys (Harlequins)
Heartbreakers (Escher)
Jovial Jesters (Delaque)
My Fair Ladies (Escher)
Nymlings (Ratskins)
Rustlords (Cogs)
Sharifs Shakers (Mercs)
Scroll up
Scroll down
Necromunda

Gang Lists

We redid the gang lists of the six Houses for Campaign play to set the costs of units mathematically, which provides a much more fair and equitable baseline to different types of gangs. Players can take confidence in the fact that the cost of fighters for their gang has been determined by the same algorithm as the other players' gangs regardless of House or list.

  • Cawdor
  • Delaque
  • Escher
  • Goliath
  • Orlock
  • Van Saar
  • Arbites
  • Ash Waste Nomads
  • Chaos Cultists
  • Cogs
  • Harlequins
  • Mercenary Company
  • Ratskins
  • Spyrers
  • Squats
  • Ulfgar
Home       killershrike@killershrike.com