The Man from Atlantis by Hyper-Man 
CHARACTERISTICS
Val Char Base Points Total Roll Notes
25 STR 10 15 25/60 14- / 21- HTH Damage 5d6/12d6 END [2/5]
18 DEX 10 24 18/23 13- / 14- OCV 6/8 DCV 6/8
15 CON 10 10 15/30 12- / 15-
13 BODY 10 6 13 12-
15 INT 10 5 15 12- PER Roll 12-
18 EGO 10 16 18 13- ECV: 6
15 PRE 10 5 15 12- PRE Attack: 3d6
20 COM 10 5 20 13-
9 PD 5 4 9/25 9/25 PD (9 rPD)
9 ED 3 6 9/25 9/25 ED (9 rED)
4 SPD 2.8 12 4 Phases: 3, 6, 9, 12
10 REC 8 4 10/20
30 END 30 0 30/60
34 STUN 34 0 34/60
6" Running 6 0 6"
20" Swimming 2 0 20"
5"/2 1/2"" Leaping 5 0 5"/12" 112 Total Characteristics Points
POSE
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 20" [320" NC]
H. Leap (5") 5"/12"
V. Leap (3") 2 1/2"/6"
EXPERIENCE POINTS
Total earned: 0
Spent: 85
Unspent: 0
Base Points: 200
Disad Points: 65
Total Points: 350
APPEARANCE
Hair Color:  Black
Eye Color:  Blue
Height:  6' 4"
Weight:  220 lbs
Description:

 The Man from Atlantis  
DEFENSES
Type Amount Notes
Physical Defense 9/25 Current BODY:
Res. Phys. Defense 9 (13)
Energy Defense 9/25 Current END:
Res. Energy Defense 9 (30/60)
Mental Defense 10 Current STUN:
Power Defense 0 (34/60)

FIGHTING SKILLS
Cost  Maneuver
Atlantean Combat Training
4
1) Charge: 1/2 Phase, +0 OCV, -2 DCV, 7d6 / 14d6 +v/5 Strike, FMove
4
2) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
3) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 7d6 / 14d6 Strike
4
4) Reversal: var Phase, -1 OCV, -2 DCV, 40 STR / 75 STR to Escape; Grab Two Limbs
16 Total Martial Arts Cost

STUNTS & FIGHTING STYLE
COMBAT INFORMATION
OCV: 6/8 DCV: 6/8
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Charge 1/2 +0 -2 7d6 / 14d6 +v/5 Strike, FMove
Martial Block 1/2 +2 +2 Block, Abort
Martial Strike 1/2 +0 +2 7d6 / 14d6 Strike
Reversal var -1 -2 40 STR / 75 STR to Escape; Grab Two Limbs
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

 The Man from Atlantis  
SUPERPOWERS!
Cost  Power END
Atlantean Physiology
28   1)   +35 STR (35 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 3
8   2)   +5 DEX (15 Active Points); No Figured Characteristics (-1/2), Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4)
24   3)   +15 CON (30 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4)
7   4)   +9 PD (9 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4)
10   5)   +13 ED (13 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4)
10   6)   Damage Resistance (9 PD/9 ED/9 Mental Def.) (13 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
7   7)   Life Support (Expanded Breathing; Longevity: 200 Years; Safe in High Pressure; Safe in Intense Cold) (9 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
5   8)   Mental Defense (10 points total) (6 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
4   9)   Nightvision (5 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
6   10)   Ultrasonic Perception (Hearing Group), Increased Arc Of Perception (360 Degrees) (8 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
King of the Sea Elemental Control
20 Elemental Control, 50-point powers, (25 Active Points); all slots Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4)
14   1)   Control Sea Life:  Mind Control 10d6 (Animal class of minds) (50 Active Points); Limited Class Of Minds [Subset of a class] (Aquatic Life; -1/2), Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 5
8   2)   Regeneration:  Healing BODY 1 1/2d6 (standard effect: 4 points), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Decreased Re-use Duration (1 Turn; +1 1/2) (52 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Always On (-1/2), Self Only (-1/2), Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 0
15   3)   Summon Sea Life:  Summon 4 250-point creatures (60 Active Points); Summoned Being Must Inhabit Locale (-1/2), Arrives Under Own Power (-1/2), Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 6
20   4)   Swims like a Fish:  Swimming +18" (20" total) (x16 Noncombat), combat acceleration/deceleration (+1/4), rapid Noncombat movement (+1/4) (50 Active Points); Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 5
11   5)   Talks to Sea Life:  Telepathy 10d6 (Animal class of minds) (50 Active Points); Limited Class Of Minds [Subset of a class] (Aquatic Life; -1/2), Empathy All Emotions (-1/2), Limited Power Abilities begin to fade when out of water for more than 1 hour (-1/4) 5
197 Total Powers Cost

 The Man from Atlantis  
SKILLS, PERKS, TALENTS
SKILLS
Cost  Name
3 Concealment 12-
3 Deduction 12-
3 Shadowing 12-
3 Stealth 13- (14-)
12 Total Skills Cost
PERKS
Cost  Name
2 It's Aquaman!: Reputation (A large group) 11-, +1/+1d6
2 Total Perks Cost
TALENTS
Cost  Name
6 Combat Luck (3 PD/3 ED)
2 Like a fish to water: Environmental Movement (no penalties underwater)
3 Lightsleep
11 Total Talents Cost
SUPERHEROIC CHALLENGES
Cost  Disadvantage
20 Hunted: Rogues Gallery 8- (Mo Pow, NCI, Harshly Punish)
10 Hunted: Cadmus 14- (Less Pow, NCI, Watching)
20 Psychological Limitation: Code Vs. Killing (Common, Total)
5 Reputation: It's an Atlantean!, 8-
10 Vulnerability: 1 1/2 x STUN Heat (Common)
65 Total Disadvantages Cost
Character created with Hero Designer (version 2007121308)