Cost |
Power |
END |
12 |
1)
+15 STR (15 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
1 |
8 |
2)
+5 DEX (15 Active Points); No Figured Characteristics (-1/2), Limited Power Not in the presence of Flame (-1/4)
|
|
24 |
3)
+15 CON (30 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
|
8 |
4)
+10 PD (10 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
|
8 |
5)
+10 ED (10 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
|
12 |
6)
Damage Resistance (10 PD/10 ED/10 Mental Def.) (15 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
0 |
8 |
7)
Danger Sense (immediate vicinity, out of combat, Function as a Sense) (27 Active Points); No Conscious Control (-2), Limited Power Not in the presence of Flame (-1/4) 13-
|
|
9 |
8)
Mental Defense (25 points total) (11 Active Points); Limited Power Not in the presence of Flame (-1/4)
Notes:
Only 15 without Force Field.
|
0 |
12 |
9)
Regeneration:
Healing BODY 1d6+1 (standard effect: 4 points), Reduced Endurance (0 END; +1/2), Persistent (+1/2), Decreased Re-use Duration (1 Turn; +1 1/2) (45 Active Points); Extra Time (1 Turn (Post-Segment 12), Character May Take No Other Actions, -1 1/2), Always On (-1/2), Self Only (-1/2), Limited Power Not in the presence of Flame (-1/4)
|
0 |
33 |
10)
Life Support (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 1600 Years; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (41 Active Points); Limited Power Not in the presence of Flame (-1/4)
|
0 |
67 |
Multipower, 100-point reserve, (100 Active Points); all slots Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
|
3u |
1)
Density Increase (25,500 kg mass, +40 STR, +8 PD/ED, -8" KB), Costs END Only To Activate (+1/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
Notes:
70 STR Total.
|
4 |
3u |
2)
Desolidification , Costs END Only To Activate (+1/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
4 |
3u |
3)
Flight 10", Position Shift, Variable Advantage (+1/2 Advantages; +1) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
5 |
3u |
4)
Force Field (10 PD/10 ED/10 Mental Defense) (Protect Carried Items), Costs END Only To Activate (+1/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
4 |
2u |
5)
Hand-To-Hand Attack +5d6, No Normal Defense (Density or Desolidification powers; +1) (50 Active Points); Hand-To-Hand Attack (-1/2), Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
Notes:
STR does not add to NND HA's without Does Body Advantage.
|
5 |
3u |
6)
Invisibility to Sight, Hearing, Radio, Smell/Taste and Touch Groups , No Fringe (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
5 |
3u |
7)
Mental Illusions 5d6, Reduced Endurance (1/2 END; +1/4), Cumulative (60 points; +3/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
2 |
3u |
8)
Mind Link , Human class of minds, Any Willing Target, Any distance, No LOS Needed, Number of Minds (x16) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
0 |
3u |
9)
Mind Scan 3d6 (Human class of minds), +5 ECV, Reduced Endurance (1/2 END; +1/4), Cumulative (36 points; +3/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
2 |
3u |
10)
Shape Shift (Sight, Hearing, Touch and Smell/Taste Groups, limited group of shapes), Imitation, Costs END Only To Change Shape (+1/4) (49 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
4 |
2u |
11)
Stretching 8", Reduced Endurance (1/2 END; +1/4) (50 Active Points); No Velocity Damage (-1/4), no Noncombat Stretching (-1/4), Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
2 |
3u |
12)
Telepathy 5d6, Reduced Endurance (1/2 END; +1/4), Cumulative (60 points; +3/4) (50 Active Points); Limited Power Affected by Adjustments as an EC (-1/4), Limited Power Not in the presence of Flame (-1/4)
|
2 |
235 |
Total Powers Cost |