Yamamoto Amutso LE Air Cycle  
BENCHMARKS
Val Char Base Points Total Roll Notes
0 SIZE 0 0 0 Length 1", Width 0.5", Area 0.5" Mass 100 kg KB 0
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
20 DEX 10 30 20 13- OCV 7 DCV 7
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
12 DEF 2 30 12
12 BODY 10 2 12 11-
0" Ground Movement 6 -12 0"
0" Water Movement 2 -2 0"
0" Jumping 0 0 0" 63 Total Characteristics Points
DESIGN
 
RESPONSIVENESS
OCV: 7 DCV: 7
Combat Skill Levels:
DESIGN FLAWS
None
TECH SPECS
Accumulated: 80
Spent: 80
Unspent: 0
Base Points: 100
Disad Points: 0
Total Points: 180
TRACK SPEEDS

Type 

Total
Flight:  0"/20" [0"/160" NC]

 Yamamoto Amutso LE Air Cycle  
FEATURES
Cost  Feature END
50 Ram-jets: Flight 20", Improved Noncombat Movement (x8), 1 Continuing Fuel Charge lasting 1 Day (Fuel is Difficult to obtain; +0)[1 cc]
11 Best Saftey Features Money Can Buy: Luck 10d6 (50 Active Points); 1 Charge (-2), Limited Power Only in case of major Emergency (-1 1/2)
Notes: In case of Emergency, roll to see if the pilot is able to land safely. A 'lucky' roll indicates that despite the condition of the vehicle, the pilot or auto pilot manages to bring it down safely and without causing further damage to the airframe.
[1]
Communication Suite, all slots IIF Bulky (-3/4)
8
1) Microburst Variable Frequency Transmitter/Reciever: Radio Perception/Transmission (Radio Group), Concealed (-5 with Radio Perception/Transmission PER Rolls) (15 Active Points); IIF Bulky (-3/4)
0
3
2) Anti-Jamming Tech: Radio Group Flash Defense (5 points) (5 Active Points); IIF Bulky (-3/4)
0
8
3) Object Detection and Tracking: Radar (Radio Group) (15 Active Points); IIF Bulky (-3/4)
0
15
4) Inbound Enemy Identification and Early Warning System: Danger Sense (General Area, in combat, Analyze, Discriminatory, Function as a Sense, Rapid (x10), Targeting Sense) (50 Active Points); Limited Power Only vs. Airborne Dangers (-1 1/2), IIF Bulky (-3/4) 11-
7
5) VehicleLink: Mind Link , One Specific Mind (Pilot), No LOS Needed, Invisible Power Effects (Fully Invisible; +1/2) (22 Active Points); Only With Others Who Have Mind Link (-1), IIF Bulky (-3/4), Does Not Provide Mental Awareness (-1/4), Restrainable (By EMP's; -1/4)
0
102 Total Features Cost
 
EXTRAS
Cost  Name
3 +1 Combat Piloting
6 +3 with Flight
3 On board Clock (Absolute Time Sense)
3 Navigation System (Bump Of Direction)
15 Total Extras Cost
Character created with Hero Designer (version 2007121308)