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Skip Navigation LinksHere There Be Monsters>Playable Origins>Believer>Intervention
Intervention
Elly May Robbeton is an example Intervener.
  • Type: Believer Pool Power
  • Duration: Persistent
  • Target: Self Only (but see text)
  • Range: Self
  • Costs END: No
  • Cost: 3 Character Points for every 1d6 of Intervention
  • Intervention is Only Usable While In Good Standing With Faith
In the Here There Be Monsters Setting, some Believers are able to reliably call upon their God(s) or an intermediary such as a saint or angel for divine Intervention.
Intervention can only be purchased in a Believer Pool, and is Only Usable While In Good Standing With Faith
A player can choose to make an Intervention Roll when their character is in dire circumstances, when all seems failed, things are at their bleakest, they are completely out of their depth and cannot save themselves, or hope is seemingly crushed. The GM has ultimate authority on when Intervention is warranted, or might permit a roll in less than extremis but only allow less than the character's full number of Intervention dice to be rolled.
The player rolls 1d6 for every 3 Character Points of Intervention their character has. Each "6" rolled counts as 1 point of Intervention. The GM then decides what (if any) event happens to or for the character. The more points of Intervention the character rolled, the greater the chance that something will happen in their favor. The Intervention Table provides some general guidelines to follow when determining the effects of Intervention.
Intervention Outcomes
Points Effect
1 The character might find a clue or gain information; the character’s opponent could be momentarily distracted or stopped, giving the character a temporary advantage.
2 The character could accidentally happen upon someone important or stumble across someone they were looking for. The character’s opponent could be troubled by a malfunctioning weapon or a stalled getaway car.
3 The character might be saved by the most unlikely of coincidences. Unexpected reenforcement might arrive, or a terminal fall might be broken by a huge pile of rubber pads that just happen to be in the right place. The enemy’s henchman could turn out to be a childhood friend. Incredibly unlikely events are possible.
4+ The resolution of the current scenario is resolved narratively by the GM, in the favor of the character and often their allies. Blatantly miraculous events are possible.
Option: Accumulated Intervention
As an option, a GM might allow a Believer with one or more dice of Intervention to accumulate Intervention levels over time by taking actions that are appropriate to the character's belief system, and allow some or all of a character's accrued Intervention levels to be added to the final result whenever the character makes an Intervention roll.
If this option is used, the decision to use or not use accrued Intervention levels is entirely in the discretion of the character's player. Using this option the awarding of Intervention levels is a special game award, similar to standard XP awards, and should be allocated somewhat sparingly as appropriate to the character's deeds and the narrative of the campaign.
Option: Guaranteed Intervention
As an option, a GM might allow a Believer to buy Intervention levels directly. This option can be used in addition to or instead of the normal d6 based standard version of Intervention. If used in conjunction with the standard version of Intervention, when an Intervention roll is made the character adds their guaranteed levels of Intervention to their Intervention roll total to determine the level of effect. If a character only has guaranteed levels of Intervention then whenever an Intervention is appropriate their level of effect is equal to the number of guaranteed levels the character has purchased.
If this option is used, each level of guaranteed Intervention costs 15 points.
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The Morrigan
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L'Éminence Nocturne
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Zombie Apocalypse
Bjorn To Ride Easy
Banshee Troubles
Tomorrows Passed
Venus Malefica
Tears of Tierrasola
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We Too Unto DarknessExpand We Too Unto Darkness
Be At Ease, Hunters
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Jonas MailerExpand Jonas Mailer
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