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Bryr'thept Killer Shrike
Char  Total  Base  Cost  Roll  Notes 
STR 30 10 30 15-   HTH Damage 6d6 END [0]
DEX 10 10 0 11-  
CON 15 10 5 12-  
INT 8 10 -2 11-   PER Roll 13-
EGO 13 10 3 12-  
PRE 15 10 5 12-   PRE Attack: 3d6
           
OCV 5 3 10
DCV 4 3 5
OMCV 2 3 -3
DMCV 2 3 -3
SPD 3 2.0 10 Phases: 4, 8, 12
           
PD 10 2 8 10 PD (10 rPD)
ED 5 2 3 5 ED (5 rED)
REC 5 4 1
END 20 20 0
BODY 8 10 -2
STUN 30 20 5
           
Running 16m 12 4
Swimming 16m 4 10
Leaping 0m 4 -2 87 Total Characteristics Points
Pose
COMPLICATIONS
Cost  Complication
10 Battlelust: Combat (Common), go 8-, recover 14-
25 Distinctive Features: Cthonic Horror (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
5 Vulnerability: 1 1/2 x STUN Faith Based Attacks (Uncommon)
10 Rivalry: Survival (Other Bryr'thept's; Rival is A Group; Seek to Outdo; Rival Aware of Rivalry)
50 Total Complications Cost
EXPERIENCE POINTS
Base Complications XP Total
300 50 0 300

Bryr'thept Killer Shrike
FIGHTING SKILLS
Cost  Name
4 Crush: 1/2 Phase, +0 OCV, +0 DCV, 10d6 Crush, Must Follow Grab
3 Grappling Throw: 1/2 Phase, +0 OCV, +2 DCV, 8d6 Strike; Target Falls; Must Follow Grab
5 Flying Grab: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, 40 STR for holding on; FMove
12 Total Fighting Skills Cost
TALENTS
Cost  Name
10 Supernatural Awareness
10 Total Talents Cost

Bryr'thept Killer Shrike
36 Claws :  Killing Attack - Hand-To-Hand 2d6-1 (3d6 w/STR) (Reduced Negation (3)), Variable Origin (Bite Or Pointy Appendage; +1/4), Reduced Endurance (0 END; +1/2) (54 Active Points); Restrainable (-1/2) 0
15 Relentless :  Reduced Endurance (0 END; +1/2) (15 Active Points) applied to STR
8 Relentless :  Reduced Endurance (0 END; +1/2) (8 Active Points) applied to Running
10 Tremor Sense :  Targeting Hearing (Hearing Group) (15 Active Points); Only vs Things Touching The Ground (-1/2) 0
2 Durable :  Resistant (+1/2) applied to ED
5 Durable :  Resistant (+1/2) applied to PD
6 Sharp Senses :  +2 PER with all Sense Groups 0
5 Sharp Senses :  Nightvision 0
5 Sharp Senses :  Tracking with Normal Smell 0
45 Cthonic Protection :  Damage Negation (-3 DCs Physical, -3 DCs Energy, -3 DCs Mental) 0
54 Burrowing Horrors :  Tunneling 16m through 5 PD material, Fill In, Reduced Endurance (0 END; +1/2) (54 Active Points) 0
191 Total Powers Cost

Bryr'thept Killer Shrike
APPEARANCE
Height:   6' 4" Hair:  Brown
Weight:  250 lbs Eyes:  Brown
BACKGROUND
PERSONALITY
QUOTE
TACTICS AND COMBAT NOTES
CAMPAIGN USE

Bryr'thept Killer Shrike
SPEED CHART DEX 10 SPD 3 PHASES 12 1 2 3 4 5 6 7 8 9 10 11
DEFENSES
  PD ED MD PowD
NONRESISTANT 10 5 0 0
RESISTANT 10 5    
FATIGUE & HEALTH REC 5   
  BODY STUN END
MAXIMUM 8 30 20
CURRENT      
MOVEMENT
Type Total
Run (12m) 16m [32m NC]
Swim (4m) 16m [32m NC]
H. Leap (4m) 0m
V. Leap (2m) 0m
Tunneling 16m [32m NC]
BASE COMBAT VALUES
  OFFENSIVE DEFENSIVE
PHYSICAL 5 4
MENTAL 2 2
HIT LOCATIONS
3d6 Roll Location STUNx N STUN BODYx To Hit rDEF
3 CROWN x5 x2 x2 -8  
4 TEMPLE x5 x2 x2 -8  
5 FACE x5 x2 x2 -8  
6 HANDS x1 x1/2 x1/2 -6  
7 RIGHT ARM x2 x1/2 x1/2 -5  
8 LEFT ARM x2 x1/2 x1/2 -5  
9 SHOULDERS x3 x1 x1 -5  
10 HI CHEST x3 x1 x1 -3  
11 LO CHEST x3 x1 x1 -3  
12 STOMACH x4 x1 1/2 x1 -7  
13 VITALS x4 x1 1/2 x2 -8  
14 THIGHS x2 x1 x1 -4  
15 HI LEGS x2 x1/2 x1/2 -6  
16 MID LEGS x2 x1/2 x1/2 -6  
17 LO LEGS x1 x1/2 x1/2 -8  
18 FEET x1 x1/2 x1/2 -8  
RANGE MODIFIERS  
Range (m) 0-8 9-16 17-32 33-64 65-125 126-250
RMOD 0 -2 -4 -6 -8 -10

COMBAT MANEUVERS
Cost  Maneuver  Phase  OCV  DCV  Effect 
0 Block 1/2 +0 +0 Block, abort
0 Brace 0 +2 1/2 +2 vs. Range Mod.
0 Called Shot: Head 0 -4 - 1d6+3 (Head to Shoulders)
0 Called Shot: High 0 -2 - 2d6+1 (Head to Vitals)
0 Called Shot: Body 0 -1 - 2d6+4 (Hands to Legs)
0 Called Shot: Low 0 -2 - 2d6+6 (Shoulders to Feet)
0 Called Shot: Leg 0 -4 - 1d6+12 (Vitals to Feet)
0 Disarm 1/2 -2 +0 Can disarm
0 Dodge 1/2 -- +3 Abort, vs. all attacks
0 Grab 1/2 -1 -2 Grab two limbs
0 Grab By 1/2 -3 -4 Move and Grab; +(v/10) to STR
0 Haymaker 1/2* +0 -5 +4 DCs to attack
0 Move By 1/2 -2 -2 STR/2 + v/10; you take 1/3
0 Move Through 1/2 -v/10 -3 STR + v/6, you take 1/2 or full
0 Multiple Attack 1 var 1/2 Attack multiple times
0 Presense Attack 0 +0 +0 3d6 +/- modifiers
0 Set 1 +1 +0 Ranged Attacks only
0 Shove 1/2 -1 -1 Push 1m per 5 STR
0 Strike 1/2 +0 +0 STR or weapon
0 Throw 1/2 +0 +0 Throw w/ STR dmg
0 Trip 1/2 -1 -2 Target Falls
4 Crush 1/2 +0 +0 10d6 Crush, Must Follow Grab
3 Grappling Throw 1/2 +0 +2 8d6 Strike; Target Falls; Must Follow Grab
5 Flying Grab 1/2 -2 -1 Grab Two Limbs, 40 STR for holding on; FMove
12 Total Cost of Fighting Skills

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