|
Char
|
Total
|
Base
|
Cost
|
Roll
|
Notes
|
STR
|
3
|
10
|
-7
|
10-
|
HTH Damage 1/2d6 END [1]
|
DEX
|
8
|
10
|
-4
|
11-
|
|
CON
|
8
|
10
|
-2
|
11-
|
|
INT
|
13
|
10
|
3
|
12-
|
PER Roll 12-/15-
|
EGO
|
13
|
10
|
3
|
12-
|
|
PRE
|
8
|
10
|
-2
|
11-
|
PRE Attack: 1 1/2d6
|
|
|
|
|
|
|
OCV
|
3
|
3
|
0
|
|
|
DCV
|
8
|
3
|
25
|
|
|
OMCV
|
3
|
3
|
0
|
|
|
DMCV
|
3
|
3
|
0
|
|
|
SPD
|
3
|
2.0
|
10
|
|
Phases: 4, 8, 12
|
|
|
|
|
|
|
PD
|
3
|
2
|
1
|
|
3 PD (3 rPD)
|
ED
|
3
|
2
|
1
|
|
3 ED (3 rED)
|
REC
|
4
|
4
|
0
|
|
|
END
|
20
|
20
|
0
|
|
|
BODY
|
13
|
10
|
3
|
|
|
STUN
|
30
|
20
|
5
|
|
|
|
|
|
|
|
|
Running
|
2m
|
12
|
-10
|
|
|
Swimming
|
0m
|
4
|
-2
|
|
|
Leaping
|
0m
|
4
|
-2
|
22
|
Total Characteristics Points
|
|
|
|
|
|
Cost
|
Complication
|
0
|
Distinctive Features: Big Raven (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
|
10
|
Distinctive Features: Lycanthrope (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Supernatural Awareness; Not Distinctive In Some Cultures)
|
5
|
Hunted: Larger Birds of Prey Infrequently (Less Pow; Food!)
|
30
|
Physical Complication: No Hands (All the Time; Greatly Impairing)
|
5
|
Psychological Complication: Distracted By Shiny Things (Uncommon; Moderate)
|
50
|
Total Complications Cost
|
|
Base
|
Complications
|
XP
|
Total
|
125
|
50
|
0
|
125
|
|
|
|
Cost
|
Name
|
4
|
+2 with Beak and Talons
|
4
|
Total Skills Cost
|
Cost
|
Name
|
10
|
Supernatural Awareness
|
10
|
Total Talents Cost
|
|
|
|
23
|
Beak & Talons
:
Killing Attack - Hand-To-Hand 1d6+1 (Reduced Negation (3)), Reduced Endurance (0 END; +1/2), Variable Advantage (+1/2 Advantages; Limited Group of Advantages; Penetrating, Autofire, Affects Desolid, Area Of Effect (4m Radius; Selective); +3/4) (58 Active Points); Restrainable (-1/2), No STR Bonus (-1/2), -1 Decreased STUN Multiplier (-1/4), No Knockback (-1/4)
|
0
|
1
|
Durable
:
Resistant (+1/2) applied to ED
|
|
1
|
Durable
:
Resistant (+1/2) applied to PD
|
|
30
|
Flight of the Raven
:
Flight 20m, x8 Noncombat, Reduced Endurance (0 END; +1/2) (45 Active Points); Restrainable (-1/2)
|
0
|
6
|
Keen Vision
:
+3 PER with Sight Group
|
0
|
5
|
Night Eyes
:
Nightvision
|
0
|
3
|
Quick When It Matters
:
Lightning Reflexes (+12 DEX to act first with Attack With Beak and Talons, Fly Away, Change Forms)
|
|
2
|
Surewinged
:
Environmental Movement (no penalties in Rough Winds)
|
|
18
|
Lycanthropic Healing
:
Regeneration (1 BODY per Segment), Can Heal Limbs, Per Segment (APG), STUN Also (APG) (+1/2) (37 Active Points); Does Not Work On Some Damage ([Common attack]; Damage From Silver; -3/4), Perceivable (by Supernatural Awareness; -1/4)
|
0
|
89
|
Total Powers Cost
|
|
|
|
|
Run (12m)
|
2m
[4m
NC]
|
Swim (4m)
|
0m
[
NC]
|
H. Leap (4m)
|
0m
|
V. Leap (2m)
|
0m
|
Flight
|
20m
[160m
NC]
|
|
+2 with Beak and Talons
|
|
|
|
3d6 Roll
|
Location
|
STUNx
|
N STUN
|
BODYx
|
To Hit
|
rDEF
|
3
|
CROWN
|
x5
|
x2
|
x2
|
-8
|
|
4
|
TEMPLE
|
x5
|
x2
|
x2
|
-8
|
|
5
|
FACE
|
x5
|
x2
|
x2
|
-8
|
|
6
|
HANDS
|
x1
|
x1/2
|
x1/2
|
-6
|
|
7
|
RIGHT ARM
|
x2
|
x1/2
|
x1/2
|
-5
|
|
8
|
LEFT ARM
|
x2
|
x1/2
|
x1/2
|
-5
|
|
9
|
SHOULDERS
|
x3
|
x1
|
x1
|
-5
|
|
10
|
HI CHEST
|
x3
|
x1
|
x1
|
-3
|
|
11
|
LO CHEST
|
x3
|
x1
|
x1
|
-3
|
|
12
|
STOMACH
|
x4
|
x1 1/2
|
x1
|
-7
|
|
13
|
VITALS
|
x4
|
x1 1/2
|
x2
|
-8
|
|
14
|
THIGHS
|
x2
|
x1
|
x1
|
-4
|
|
15
|
HI LEGS
|
x2
|
x1/2
|
x1/2
|
-6
|
|
16
|
MID LEGS
|
x2
|
x1/2
|
x1/2
|
-6
|
|
17
|
LO LEGS
|
x1
|
x1/2
|
x1/2
|
-8
|
|
18
|
FEET
|
x1
|
x1/2
|
x1/2
|
-8
|
|
|
|
|
|
|
|
0-8
|
9-16
|
17-32
|
33-64
|
65-125
|
126-250
|
0
|
-2
|
-4
|
-6
|
-8
|
-10
|
|
|
|
|
Cost
|
Maneuver
|
Phase
|
OCV
|
DCV
|
Effect
|
0
|
Block
|
1/2
|
+0
|
+0
|
Block, abort
|
0
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
0
|
Called Shot: Head
|
0
|
-4
|
-
|
1d6+3 (Head to Shoulders)
|
0
|
Called Shot: High
|
0
|
-2
|
-
|
2d6+1 (Head to Vitals)
|
0
|
Called Shot: Body
|
0
|
-1
|
-
|
2d6+4 (Hands to Legs)
|
0
|
Called Shot: Low
|
0
|
-2
|
-
|
2d6+6 (Shoulders to Feet)
|
0
|
Called Shot: Leg
|
0
|
-4
|
-
|
1d6+12 (Vitals to Feet)
|
0
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
0
|
Dodge
|
1/2
|
--
|
+3
|
Abort, vs. all attacks
|
0
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
0
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab; +(v/10) to STR
|
0
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4 DCs to attack
|
0
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/10; you take 1/3
|
0
|
Move Through
|
1/2
|
-v/10
|
-3
|
STR + v/6, you take 1/2 or full
|
0
|
Multiple Attack
|
1
|
var
|
1/2
|
Attack multiple times
|
0
|
Presense Attack
|
0
|
+0
|
+0
|
1 1/2d6
+/- modifiers
|
0
|
Set
|
1
|
+1
|
+0
|
Ranged Attacks only
|
0
|
Shove
|
1/2
|
-1
|
-1
|
Push 1m per 5 STR
|
0
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
0
|
Throw
|
1/2
|
+0
|
+0
|
Throw w/ STR dmg
|
0
|
Trip
|
1/2
|
-1
|
-2
|
Target Falls
|
0
|
Total Cost of Fighting Skills
|
|
|
|