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Ebon Belasko (Spirit Raven) Shad
Char  Total  Base  Cost  Roll  Notes 
STR 0 10 -10 9-   HTH Damage 0d6 END [0]
DEX 8 10 -4 11-  
CON 8 10 -2 11-  
INT 13 10 3 12-   PER Roll 12-/15-
EGO 15 10 5 12-  
PRE 5 10 -5 10-   PRE Attack: 1d6
           
OCV 0 3 -15
DCV 8 3 25
OMCV 3 3 0
DMCV 3 3 0
SPD 3 2.0 10 Phases: 4, 8, 12
           
PD 4 2 2 4 PD (4 rPD)
ED 4 2 2 4 ED (4 rED)
REC 5 4 1
END 30 20 2
BODY 13 10 3
STUN 30 20 5
           
Running 0m 12 -12
Swimming 0m 4 -2
Leaping 0m 4 -2 6 Total Characteristics Points
Pose
COMPLICATIONS
Cost  Complication
0 Distinctive Features: Big Raven (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
10 Distinctive Features: Fae (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Supernatural Awareness; Not Distinctive In Some Cultures)
5 Hunted: Larger Birds of Prey Infrequently (Less Pow; Food!)
30 Physical Complication: No Hands, Can't Talk (All the Time; Greatly Impairing)
5 Psychological Complication: Distracted By Shiny Things (Uncommon; Moderate)
50 Total Complications Cost
EXPERIENCE POINTS
Base Complications XP Total
125 50 50 175

Ebon Belasko (Spirit Raven) Shad
TALENTS
Cost  Name
10 Supernatural Awareness
15 Supernatural Resistance: 5
25 Total Talents Cost

Ebon Belasko (Spirit Raven) Shad
24 Ethereal Murk :  Darkness to Sight Group 4m radius, Personal Immunity (+1/4), Affects Physical World (+2) (65 Active Points); No Range (-1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), Increased Endurance Cost (x2 END; -1/2), Costs END To Maintain (Half END Cost; -1/4) 12
Spirit Movement
1   1)   Airborne :  Flight 1m, Reduced Endurance (0 END; +1/2) 0
23   2)   Spirit Flight :  Teleportation 20m, Safe Blind Teleport (+1/4), Reduced Endurance (0 END; +1/2) (35 Active Points); Leaves A Trail (-1/4), Must Be Airborne (-1/4) 0
21   3)   Spirit Journey :  Naked Advantage: MegaScale (1m = 100 km; +1 1/2) for up to 35 Active Points (52 Active Points); 4 Charges (-1), Extra Time (Full Phase, -1/2) [4]
Spirit Raven Awareness
2   1)   Eyes of Strife :  Detect Violent Intent 12-/15- (Sight Group) 0
6   2)   Keen Vision :  +3 PER with Sight Group 0
5   3)   Night Eyes :  Nightvision 0
Spirit Raven Form
2   1)   Durable :  Resistant (+1/2) applied to ED
2   2)   Durable :  Resistant (+1/2) applied to PD
23   3)   Spirit Form :  Invisibility to Sight, Hearing and Smell/Taste Groups , Persistent (+1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Always On (-1/2), Only When Not Attacking (-1/2), Perceivable (Supernatural Awareness; -1/4) 0
35   4)   Spirit Raven :  Desolidification (affected by Mystic, Iron), Persistent (+1/4), Reduced Endurance (0 END; +1/2) (70 Active Points); Always On (-1/2), Perceivable (Supernatural Awareness; -1/4), Affected By Silver (-1/4) 0
144 Total Powers Cost

Ebon Belasko (Spirit Raven) Shad
APPEARANCE
Height:   0' 1" Hair:  Black
Weight:  50 lbs Eyes:  Black
BACKGROUND
PERSONALITY
QUOTE
TACTICS AND COMBAT NOTES
CAMPAIGN USE

Ebon Belasko (Spirit Raven) Shad
SPEED CHART DEX 8 SPD 3 PHASES 12 1 2 3 4 5 6 7 8 9 10 11
DEFENSES
  PD ED MD PowD
NONRESISTANT 4 4 0 0
RESISTANT 4 4    
FATIGUE & HEALTH REC 5   
  BODY STUN END
MAXIMUM 13 30 30
CURRENT      
MOVEMENT
Type Total
Run (12m) 0m [ NC]
Swim (4m) 0m [ NC]
H. Leap (4m) 0m
V. Leap (2m) 0m
Flight 1m [2m NC]
Teleport 20m [40m NC]
BASE COMBAT VALUES
  OFFENSIVE DEFENSIVE
PHYSICAL 0 8
MENTAL 3 3
HIT LOCATIONS
3d6 Roll Location STUNx N STUN BODYx To Hit rDEF
3 CROWN x5 x2 x2 -8  
4 TEMPLE x5 x2 x2 -8  
5 FACE x5 x2 x2 -8  
6 HANDS x1 x1/2 x1/2 -6  
7 RIGHT ARM x2 x1/2 x1/2 -5  
8 LEFT ARM x2 x1/2 x1/2 -5  
9 SHOULDERS x3 x1 x1 -5  
10 HI CHEST x3 x1 x1 -3  
11 LO CHEST x3 x1 x1 -3  
12 STOMACH x4 x1 1/2 x1 -7  
13 VITALS x4 x1 1/2 x2 -8  
14 THIGHS x2 x1 x1 -4  
15 HI LEGS x2 x1/2 x1/2 -6  
16 MID LEGS x2 x1/2 x1/2 -6  
17 LO LEGS x1 x1/2 x1/2 -8  
18 FEET x1 x1/2 x1/2 -8  
RANGE MODIFIERS  
Range (m) 0-8 9-16 17-32 33-64 65-125 126-250
RMOD 0 -2 -4 -6 -8 -10

COMBAT MANEUVERS
Cost  Maneuver  Phase  OCV  DCV  Effect 
0 Block 1/2 +0 +0 Block, abort
0 Brace 0 +2 1/2 +2 vs. Range Mod.
0 Called Shot: Head 0 -4 - 1d6+3 (Head to Shoulders)
0 Called Shot: High 0 -2 - 2d6+1 (Head to Vitals)
0 Called Shot: Body 0 -1 - 2d6+4 (Hands to Legs)
0 Called Shot: Low 0 -2 - 2d6+6 (Shoulders to Feet)
0 Called Shot: Leg 0 -4 - 1d6+12 (Vitals to Feet)
0 Disarm 1/2 -2 +0 Can disarm
0 Dodge 1/2 -- +3 Abort, vs. all attacks
0 Grab 1/2 -1 -2 Grab two limbs
0 Grab By 1/2 -3 -4 Move and Grab; +(v/10) to STR
0 Haymaker 1/2* +0 -5 +4 DCs to attack
0 Move By 1/2 -2 -2 STR/2 + v/10; you take 1/3
0 Move Through 1/2 -v/10 -3 STR + v/6, you take 1/2 or full
0 Multiple Attack 1 var 1/2 Attack multiple times
0 Presense Attack 0 +0 +0 1d6 +/- modifiers
0 Set 1 +1 +0 Ranged Attacks only
0 Shove 1/2 -1 -1 Push 1m per 5 STR
0 Strike 1/2 +0 +0 STR or weapon
0 Throw 1/2 +0 +0 Throw w/ STR dmg
0 Trip 1/2 -1 -2 Target Falls
0 Total Cost of Fighting Skills

Character created with Hero Designer (version 20130424 )