Statue
Wizardry Transmutation Level 9
Real Cost: 46 Active Points: 146
Provider: Killer Shrike Source: D&D 3e Core
The caster becomes a statue version of themselves.
Effect
  • Shape Shift (Sight, Hearing, Touch and Smell/Taste Groups), Cellular, Instant Change, 1 Continuing Charge lasting 6 Hours (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (59 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 26)
  • LS (Eating: Character does not eat; Immunity: All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep), Linked (Statue Form Appearance; -1/4), Greater Power is Constant or in use most or all of the time (+1/4), 1 Continuing Charge lasting 6 Hours (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (87 Active Points); Cant Move (-2), Extra Time (Full Phase, Delayed Phase, -3/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 20)
Edition
HERO System 5th Edition